Player Matchup

Chang'e
Chang'e
KobaCobo1738
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
agentcrazy24
Xing Tian
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
jman0708
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,500 Elo+

VS

Team Averages
Level 106
1,687 SR
1,450 Elo+
Nox
Nox
AgreedGecko3023
Nox
Level 86
God Stats
12W - 6L
1,887 SR
Queue Stats
172W - 198L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dragnel-SN
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 97L
1,224 Elo+
Solo
Cthulhu
Cthulhu
TyrelMcLovin
Cthulhu
Level 110
God Stats
3W - 2L
1,673 SR
Queue Stats
60W - 51L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KobaCobo1738
Chang'e
16
2 / 4 / 14
11,448
673
9,033
18,485
8,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
agentcrazy24
Xing Tian
16
2 / 5 / 14
12,352
727
4,670
22,902
32,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
jman0708
Skadi
18
14 / 4 / 4
13,776
810
24,708
20,008
8,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
11,584
681
9,833
9,467
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Dragnel-SN
Ah Muzen Cab
15
6 / 9 / 3
11,857
697
12,173
13,099
4,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
TyrelMcLovin
Cthulhu
16
4 / 5 / 9
12,286
723
23,272
23,993
19,610
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
18
Kills
13
13
Deaths
19
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
L
Ah Muzen Cab
Dragnel-SN
Ah Muzen Cab
6
9
3
0.83
W
Chang'e
KobaCobo1738
Chang'e
2
4
14
2.25
L
Cthulhu
TyrelMcLovin
Cthulhu
4
5
9
1.7
W
Xing Tian
agentcrazy24
Xing Tian
2
5
14
1.8
W
Skadi
jman0708
Skadi
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,411
Damage
45,278
61,395
Taken
46,559
49,230
Mitigated
27,195
21,573
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,833
354
0
0
9,467
2,918
918
1,179
8,288
24,532
0
L
Ah Muzen Cab
Dragnel-SN
Ah Muzen Cab
12,173
4,173
363
1,633
13,099
4,667
1,619
5,853
7,246
0
35,228
W
Chang'e
KobaCobo1738
Chang'e
9,033
560
7,120
7,241
18,485
8,687
656
11,269
7,216
37,552
0
L
Cthulhu
TyrelMcLovin
Cthulhu
23,272
1,170
71
2,036
23,993
19,610
105
7,079
16,914
64,800
0
W
Xing Tian
agentcrazy24
Xing Tian
4,670
528
0
3,278
22,902
32,060
256
10,616
12,286
9,016
0
W
Skadi
jman0708
Skadi
24,708
13,295
0
3,934
20,008
8,483
2,300
11,435
8,573
0
84,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
35,727
174
Minions Killed
156
4
Camps Cleared
5
846,467
Distance Traveled
809,914
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,584
681
43
3
0
258,856
1
L
Ah Muzen Cab
11,857
697
60
4
3
249,960
0
W
Chang'e
11,448
673
48
3
0
299,107
3
L
Cthulhu
12,286
723
53
3
2
301,098
2
W
Xing Tian
12,352
727
12
1
1
278,590
0
W
Skadi
13,776
810
114
7
3
268,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role