Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver V
ImperiumGrim47
Ravana
Silver V
Level 108
God Stats
4W - 8L
1,301 SR
Queue Stats
45W - 50L
1,214 MMR
Solo
Ymir
Ymir
Silver III
Krazycab710
Ymir
Silver III
Level 83
God Stats
12W - 7L
1,416 SR
Queue Stats
95W - 94L
1,209 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
gagepwn
Gilgamesh
Silver I
Level 121
God Stats
12W - 8L
1,506 SR
Queue Stats
442W - 434L
1,284 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,445 SR
1,341 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,407 SR
1,192 MMR
Geb
Geb
Bronze IV
EPW_OpFlo
Geb
Bronze IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,310 MMR
Solo
Neith
Neith
Silver II
Felipe_Oyarce
Neith
Silver II
Level 125
God Stats
0W - 3L
1,188 SR
Queue Stats
14W - 19L
1,409 MMR
Party 1
Nemesis
Nemesis
Gold V
MareaRoja-CHILE
Nemesis
Gold V
Level 58
God Stats
16W - 15L
1,500 SR
Queue Stats
292W - 318L
1,338 MMR
Solo
Sylvanus
Sylvanus
Silver V
ShyVibes-xoxo
Sylvanus
Silver V
Level 107
God Stats
45W - 39L
1,345 SR
Queue Stats
442W - 516L
676 MMR
Solo
Poseidon
Poseidon
Silver II
Tanax-Gamer44
Poseidon
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
7,216
656
1,264
5,558
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
10
2 / 1 / 1
6,075
552
5,427
3,825
1,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 0 / 1
7,028
639
3,566
3,122
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 0 / 3
6,197
563
2,289
7,289
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
gagepwn
Gilgamesh
14
2 / 0 / 1
7,601
691
5,055
7,515
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ArachneMulanOdin

VS

Bans
AtlasKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,051
459
1,866
7,674
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 1
5,291
481
3,449
5,097
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,016
456
2,353
7,273
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ShyVibes-xoxo
Sylvanus
9
0 / 2 / 1
5,406
491
2,870
7,945
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Tanax-Gamer44
Poseidon
11
2 / 2 / 0
6,404
582
2,326
4,212
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
2
2
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
W
Izanami
 
Izanami
2
1
1
2.5
L
0
2
1
0.25
L
0
3
1
0.17
W
6
0
1
6.5
W
1
0
3
2.5
L
0
3
1
0.17
L
Sylvanus
ShyVibes-xoxo
Sylvanus
0
2
1
0.25
L
Poseidon
Tanax-Gamer44
Poseidon
2
2
0
1
W
Gilgamesh
gagepwn
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
12,864
27,309
Taken
32,201
11,948
Mitigated
12,615
9,369
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,264
86
472
2,260
5,558
1,810
439
1,608
3,950
45,377
0
W
Izanami
 
Izanami
5,427
3,984
0
251
3,825
1,034
632
1,435
2,390
0
33,616
L
1,866
817
168
1,153
7,674
3,078
0
1,347
6,327
11,023
0
L
3,449
1,839
0
718
5,097
1,245
0
752
4,345
0
31,175
W
3,566
714
0
395
3,122
969
585
0
3,122
0
32,458
W
2,289
658
139
2,605
7,289
4,067
135
1,149
6,140
19,849
0
L
2,353
595
0
2,380
7,273
1,749
0
240
7,019
0
21,860
L
Sylvanus
ShyVibes-xoxo
Sylvanus
2,870
890
0
1,985
7,945
5,358
0
0
7,945
21,329
5,258
L
Poseidon
Tanax-Gamer44
Poseidon
2,326
0
0
500
4,212
1,185
0
1,080
3,012
38,517
0
W
Gilgamesh
gagepwn
Gilgamesh
5,055
1,708
0
3,247
7,515
4,068
0
2,504
5,011
0
48,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
27,168
392
Minions Killed
249
0
Camps Cleared
0
1,088,255
Distance Traveled
1,019,532
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,216
656
109
10
0
220,910
4
W
Izanami
6,075
552
64
6
0
191,732
1
L
Geb
5,051
459
16
1
0
218,762
2
L
Neith
5,291
481
58
5
0
198,108
1
W
Ravana
7,028
639
68
6
0
254,862
1
W
Ymir
6,197
563
46
4
0
208,361
3
L
Nemesis
5,016
456
40
4
0
216,478
4
L
Sylvanus
5,406
491
61
6
0
193,404
2
L
Poseidon
6,404
582
74
7
0
192,780
0
W
Gilgamesh
7,601
691
105
10
0
212,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role