Player Matchup

Cernunnos
Cernunnos
BillTheKrill011
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 242L
1,070 Elo+
Party 2
Chaac
Chaac
Deku12VI
Chaac
Level 18
God Stats
1W - 5L
1,300 SR
Queue Stats
48W - 73L
1,070 Elo+
Party 2
Ganesha
Ganesha
WhitestRice
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,070 Elo+
Party 2
Janus
Janus
ZeydaAtaraxia
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,070 Elo+
Party 2
Awilix
Awilix
kumquat27
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 212L
1,111 Elo+
Party 2
Team Averages
Level 27
1,460 SR
1,078 Elo+

VS

Team Averages
Level 80
1,521 SR
1,430 Elo+
Atlas
Atlas
BingBongBelzyk
Atlas
Level 69
God Stats
7W - 3L
1,525 SR
Queue Stats
48W - 46L
1,386 Elo+
Solo
Sol
Sol
ImGriinGo513
Sol
Level 109
God Stats
2W - 2L
1,504 SR
Queue Stats
8W - 16L
1,432 Elo+
Party 3
Rama
Rama
NatoradeBlue
Rama
Level 89
God Stats
4W - 5L
1,581 SR
Queue Stats
495W - 468L
1,421 Elo+
Party 1
Nemesis
Nemesis
ScriffyTHATGUY
Nemesis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 215L
1,414 Elo+
Party 1
King Arthur
King Arthur
XuRv INSANITY
King Arthur
Level 7
God Stats
7W - 7L
1,494 SR
Queue Stats
7W - 7L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillTheKrill011
Cernunnos
13
1 / 5 / 1
8,058
424
4,601
12,297
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Deku12VI
Chaac
14
0 / 4 / 3
8,730
459
12,926
18,370
16,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
WhitestRice
Ganesha
13
0 / 3 / 4
8,617
454
7,986
15,043
10,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 0
9,127
480
5,645
10,312
3,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
kumquat27
Awilix
13
2 / 7 / 1
8,125
428
3,974
16,056
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
11,093
584
9,065
12,466
12,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 0 / 3
12,682
667
15,374
11,065
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 3
11,793
621
13,179
9,420
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 7
10,840
571
6,571
13,101
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
XuRv INSANITY
King Arthur
17
3 / 2 / 3
10,464
551
11,267
21,332
12,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
23
23
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BillTheKrill011
Cernunnos
1
5
1
0.3
W
3
0
9
7.5
L
Chaac
Deku12VI
Chaac
0
4
3
0.38
W
8
0
3
9.5
W
7
2
3
4.25
W
2
2
7
2.75
L
Ganesha
WhitestRice
Ganesha
0
3
4
0.67
W
King Arthur
XuRv INSANITY
King Arthur
3
2
3
2.25
L
2
4
0
0.5
L
Awilix
kumquat27
Awilix
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
55,456
72,078
Taken
67,384
38,921
Mitigated
36,810
16,186
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BillTheKrill011
Cernunnos
4,601
1,167
0
2,550
12,297
3,348
697
3,751
8,546
0
40,759
W
9,065
3,646
2,566
3,743
12,466
12,514
504
1,605
10,598
31,895
7,647
L
Chaac
Deku12VI
Chaac
12,926
2,245
0
4,405
18,370
16,229
126
3,398
14,972
0
60,818
W
15,374
7,112
0
7,998
11,065
4,248
7,659
2,716
8,349
108,826
0
W
13,179
11,051
0
3,942
9,420
3,146
3,491
1,805
7,615
0
82,143
W
6,571
2,988
0
5,617
13,101
4,865
27
4,337
8,764
0
73,470
L
Ganesha
WhitestRice
Ganesha
7,986
613
2,546
3,834
15,043
10,377
199
4,659
10,384
34,996
0
W
King Arthur
XuRv INSANITY
King Arthur
11,267
1,713
0
8,513
21,332
12,037
638
3,168
18,164
0
57,183
L
5,645
726
0
1,873
10,312
3,625
0
5,990
4,322
54,093
0
L
Awilix
kumquat27
Awilix
3,974
2,196
0
978
16,056
5,342
0
5,294
10,762
0
44,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
56,872
419
Minions Killed
589
0
Camps Cleared
0
1,778,189
Distance Traveled
1,940,569
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,058
424
110
6
0
343,630
0
W
Atlas
11,093
584
60
3
0
379,415
7
L
Chaac
8,730
459
100
5
0
364,350
0
W
Sol
12,682
667
184
10
0
375,131
1
W
Rama
11,793
621
138
7
0
377,017
6
W
Nemesis
10,840
571
109
6
0
430,199
3
L
Ganesha
8,617
454
8
0
0
370,450
0
W
King Arthur
10,464
551
98
5
0
378,807
0
L
Janus
9,127
480
112
6
0
340,803
0
L
Awilix
8,125
428
89
5
0
358,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role