Player Matchup

Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bremcfadden
Ares
Level 5
God Stats
2W - 10L
1,087 SR
Queue Stats
46W - 75L
933 Elo+
Party 1
Da Ji
Da Ji
DUMPIN_DAILY
Da Ji
Level 65
God Stats
7W - 12L
1,259 SR
Queue Stats
69W - 94L
1,185 Elo+
Party 1
Medusa
Medusa
DarkXCerberusX
Medusa
Level 5
God Stats
2W - 3L
1,390 SR
Queue Stats
14W - 27L
1,042 Elo+
Party 1
Hercules
Hercules
DarkXScurraX
Hercules
Level 26
God Stats
5W - 12L
1,220 SR
Queue Stats
64W - 89L
1,147 Elo+
Party 1
Team Averages
Level 38
1,291 SR
1,161 Elo+

VS

Team Averages
Level 41
1,478 SR
1,428 Elo+
Bastet
Bastet
GearsDelFuego
Bastet
Level 37
God Stats
44W - 47L
1,618 SR
Queue Stats
283W - 296L
1,462 Elo+
Solo
Bellona
Bellona
Kagajibari
Bellona
Level 43
God Stats
50W - 31L
1,526 SR
Queue Stats
50W - 31L
1,505 Elo+
Solo
Raijin
Raijin
QbeeJules
Raijin
Level 39
God Stats
6W - 6L
1,241 SR
Queue Stats
35W - 31L
1,129 Elo+
Solo
Cupid
Cupid
Your-Pal-Binaa
Cupid
Level 39
God Stats
23W - 21L
1,500 SR
Queue Stats
372W - 384L
1,303 Elo+
Solo
Zeus
Zeus
justindamood
Zeus
Level 46
God Stats
11W - 10L
1,507 SR
Queue Stats
20W - 24L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 8 / 4
10,743
1,194
13,273
16,589
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 11 / 3
10,302
1,145
5,859
27,590
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 10 / 2
10,731
1,192
12,457
17,954
7,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 4
9,994
1,110
3,363
15,101
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DarkXScurraX
Hercules
15
0 / 10 / 3
9,358
1,040
7,209
28,245
19,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 19
12,858
1,429
17,080
7,295
3,286
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Kagajibari
Bellona
20
20 / 0 / 23
14,966
1,663
39,971
15,166
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
QbeeJules
Raijin
18
7 / 3 / 18
11,280
1,253
14,463
9,645
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 24
11,509
1,279
17,964
8,184
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 18
11,637
1,293
8,948
8,629
2,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
150
6
Kills
48
48
Deaths
6
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
4
0.38
L
0
11
3
0.14
L
4
10
2
0.5
L
1
9
4
0.33
L
Hercules
DarkXScurraX
Hercules
0
10
3
0.15
W
11
0
19
20.5
W
Bellona
Kagajibari
Bellona
20
0
23
31.5
W
Raijin
QbeeJules
Raijin
7
3
18
5.33
W
5
2
24
8.5
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
98,426
105,479
Taken
48,919
67,975
Mitigated
22,614
10,377
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,273
691
3,160
1,851
16,589
7,186
0
3,661
12,778
55,129
0
L
5,859
338
0
813
27,590
27,281
0
5,524
21,814
23,471
0
L
12,457
2,782
169
981
17,954
7,632
0
3,151
14,677
0
16,985
L
3,363
1,374
0
20
15,101
6,309
0
3,119
11,956
0
10,894
L
Hercules
DarkXScurraX
Hercules
7,209
2,336
0
3,383
28,245
19,567
0
7,092
20,843
0
12,043
W
17,080
4,637
0
1,693
7,295
3,286
0
3,542
3,753
0
33,975
W
Bellona
Kagajibari
Bellona
39,971
27,059
0
5,916
15,166
9,947
0
6,366
8,800
0
54,394
W
Raijin
QbeeJules
Raijin
14,463
2,948
192
883
9,645
3,688
0
4,461
5,184
29,293
0
W
17,964
8,714
714
293
8,184
3,137
0
3,441
4,743
0
28,117
W
8,948
1,470
139
1,776
8,629
2,556
0
1,322
7,307
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
62,250
150
Minions Killed
187
6
Camps Cleared
8
844,442
Distance Traveled
914,421
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,743
1,194
107
12
1
170,047
0
L
Ares
10,302
1,145
15
2
0
164,330
0
L
Da Ji
10,731
1,192
12
1
4
179,071
0
L
Medusa
9,994
1,110
9
1
1
176,918
0
L
Hercules
9,358
1,040
7
1
0
154,076
0
W
Bastet
12,858
1,429
43
5
1
214,804
0
W
Bellona
14,966
1,663
30
3
5
243,804
1
W
Raijin
11,280
1,253
32
4
0
132,742
0
W
Cupid
11,509
1,279
27
3
1
171,430
0
W
Zeus
11,637
1,293
55
6
1
151,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role