Player Matchup

Zeus
Zeus
Damn_Zip
Zeus
Level 37
God Stats
8W - 11L
1,608 SR
Queue Stats
25W - 29L
1,576 Elo+
Solo
Tiamat
Tiamat
Sow-G00
Tiamat
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 299L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
UnspokenLegend9
Sun Wukong
Level 146
God Stats
4W - 3L
1,379 SR
Queue Stats
54W - 54L
1,489 Elo+
Solo
Atlas
Atlas
VERGILJ
Atlas
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 64L
1,442 Elo+
Solo
Artemis
Artemis
zGxlien
Artemis
Level 75
God Stats
6W - 6L
1,599 SR
Queue Stats
543W - 516L
1,568 Elo+
Solo
Team Averages
Level 71
1,517 SR
1,528 Elo+

VS

Team Averages
Level 43
1,436 SR
1,378 Elo+
Ymir
Ymir
Apollobaby1
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,351 Elo+
Solo
Nox
Nox
Asfer_G
Nox
Level 39
God Stats
3W - 5L
1,287 SR
Queue Stats
9W - 17L
1,115 Elo+
Solo
Loki
Loki
Devilswillcome
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
OneMoreBrewSKI
Fenrir
Level 41
God Stats
13W - 16L
1,284 SR
Queue Stats
402W - 386L
1,442 Elo+
Solo
Cernunnos
Cernunnos
buckeyeraider
Cernunnos
Level 41
God Stats
55W - 48L
1,608 SR
Queue Stats
98W - 108L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
8 / 1 / 4
6,496
812
6,921
3,589
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sow-G00
Tiamat
9
1 / 1 / 7
5,405
676
3,392
3,870
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
UnspokenLegend9
Sun Wukong
10
2 / 1 / 1
5,603
700
3,516
5,502
3,157
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
VERGILJ
Atlas
8
0 / 0 / 5
5,262
658
2,200
4,988
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
zGxlien
Artemis
10
8 / 0 / 1
6,140
768
6,636
4,492
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,862
608
2,370
9,071
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
9
1 / 5 / 1
5,001
625
1,356
5,859
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 0
4,558
570
2,304
4,900
1,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,874
609
3,013
7,216
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
buckeyeraider
Cernunnos
7
0 / 3 / 0
4,198
525
1,537
5,221
1,040

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
3
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Nox
1
5
1
0.3
W
Zeus
8
1
4
10
L
1
4
0
0.25
L
1
3
0
0.33
W
Tiamat
Sow-G00
Tiamat
1
1
7
4.5
W
Sun Wukong
UnspokenLegend9
Sun Wukong
2
1
1
2.5
W
Atlas
VERGILJ
Atlas
0
0
5
2.5
L
Cernunnos
buckeyeraider
Cernunnos
0
3
0
0
W
Artemis
zGxlien
Artemis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
10,580
22,441
Taken
32,267
9,051
Mitigated
9,292
8,706
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,370
728
114
2,313
9,071
3,789
0
3,162
5,887
14,943
0
L
Nox
1,356
239
0
802
5,859
1,272
439
4,819
809
16,973
0
W
Zeus
6,921
683
0
1,257
3,589
997
0
651
2,898
28,704
0
L
2,304
550
0
1,045
4,900
1,232
0
655
4,245
0
17,429
L
3,013
603
0
825
7,216
1,959
0
1,788
5,378
0
26,552
W
Tiamat
Sow-G00
Tiamat
3,392
258
0
1,680
3,870
1,656
0
915
2,838
26,333
0
W
Sun Wukong
UnspokenLegend9
Sun Wukong
3,516
625
0
2,767
5,502
3,157
0
0
5,502
0
27,359
W
Atlas
VERGILJ
Atlas
2,200
928
187
988
4,988
2,066
0
862
4,126
12,527
0
L
Cernunnos
buckeyeraider
Cernunnos
1,537
1,159
0
1,247
5,221
1,040
0
1,770
3,435
0
17,692
W
Artemis
zGxlien
Artemis
6,636
3,204
0
1,827
4,492
1,175
128
1,141
3,351
0
29,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
23,493
239
Minions Killed
197
0
Camps Cleared
0
872,819
Distance Traveled
754,341
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,862
608
22
3
0
164,434
3
L
Nox
5,001
625
34
4
0
153,913
0
W
Zeus
6,496
812
54
7
0
181,597
0
L
Loki
4,558
570
43
5
0
118,847
0
L
Fenrir
4,874
609
54
7
0
165,932
0
W
Tiamat
5,405
676
44
6
0
164,677
3
W
Sun Wukong
5,603
700
61
8
0
178,114
1
W
Atlas
5,262
658
21
3
0
176,637
4
L
Cernunnos
4,198
525
44
6
0
151,215
1
W
Artemis
6,140
768
59
7
0
171,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role