Player Matchup

Baba Yaga
Baba Yaga
Bronze III
Crazy_Banana_565
Baba Yaga
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,386 MMR
Solo
Artio
Artio
Silver II
x864x gkopf
Artio
Silver II
Level 107
God Stats
25W - 26L
1,658 SR
Queue Stats
146W - 170L
1,392 MMR
Solo
Ullr
Ullr
Bronze III
xxMaZo
Ullr
Bronze III
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
11W - 12L
1,350 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,501 SR
1,376 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,740 SR
1,384 MMR
Gilgamesh
Gilgamesh
Bronze III
PretzelGremlin
Gilgamesh
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,403 MMR
Party 1
Scylla
Scylla
Silver II
ROMANOS2430
Scylla
Silver II
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
107W - 113L
1,347 MMR
Solo
Neith
Neith
Bronze III
SadJoey
Neith
Bronze III
Level 42
God Stats
0W - 3L
1,915 SR
Queue Stats
0W - 3L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
3 / 2 / 6
11,682
649
11,054
9,388
3,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 6
11,100
617
7,867
22,356
21,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
xxMaZo
Ullr
18
4 / 1 / 4
12,328
685
15,671
12,002
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebBastetAtlasChaacAchilles

VS

Bans
AgniZhong KuiHou YiChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PretzelGremlin
Gilgamesh
15
3 / 2 / 4
10,937
608
11,976
16,275
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
17
4 / 2 / 4
12,083
671
15,845
10,621
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SadJoey
Neith
15
1 / 5 / 6
10,698
594
7,137
14,025
4,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
8
8
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
3
2
6
3
L
Gilgamesh
PretzelGremlin
Gilgamesh
3
2
4
2.5
L
Scylla
4
2
4
3
L
Neith
SadJoey
Neith
1
5
6
0.8
W
2
5
6
1
W
Ullr
xxMaZo
Ullr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
34,958
43,746
Taken
40,921
28,874
Mitigated
20,736
9,333
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
11,054
548
0
2,004
9,388
3,351
225
4,344
4,743
34,326
0
L
Gilgamesh
PretzelGremlin
Gilgamesh
11,976
2,958
0
1,284
16,275
12,436
706
8,081
7,572
0
20,726
L
Scylla
15,845
1,663
0
301
10,621
3,353
252
5,073
5,281
64,904
0
L
Neith
SadJoey
Neith
7,137
2,179
425
3,901
14,025
4,947
298
5,124
8,545
0
40,949
W
7,867
244
826
6,003
22,356
21,027
267
6,546
14,802
18,080
0
W
Ullr
xxMaZo
Ullr
15,671
4,348
0
500
12,002
4,496
2,621
4,317
6,984
0
79,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
33,718
202
Minions Killed
190
7
Camps Cleared
7
972,156
Distance Traveled
853,612
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,682
649
50
3
1
335,002
2
L
Gilgamesh
10,937
608
17
1
3
297,404
0
L
Scylla
12,083
671
110
6
1
296,943
5
L
Neith
10,698
594
63
4
3
259,265
0
W
Artio
11,100
617
24
1
3
329,780
5
W
Ullr
12,328
685
128
7
3
307,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role