Player Matchup

Susano
Susano
Aroman967
Susano
Level 144
God Stats
48W - 33L
1,863 SR
Queue Stats
62W - 42L
1,675 Elo+
Party 1
Vamana
Vamana
Eye of Sahara
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 3
Da Ji
Da Ji
NaNatNat
Da Ji
Level 48
God Stats
2W - 3L
1,787 SR
Queue Stats
33W - 28L
1,648 Elo+
Party 1
Anubis
Anubis
Von Schneef
Anubis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 3
Fenrir
Fenrir
miguelzinho_1309
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,462 Elo+
Solo
Team Averages
Level 69
1,630 SR
1,506 Elo+

VS

Team Averages
Level 118
1,629 SR
1,681 Elo+
Bastet
Bastet
GuguforGaga
Bastet
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 142L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Orunitan
Amaterasu
Level 127
God Stats
9W - 4L
1,500 SR
Queue Stats
86W - 119L
1,500 Elo+
Party 2
Sol
Sol
RotundHobbit
Sol
Level 29
God Stats
2W - 1L
1,835 SR
Queue Stats
19W - 4L
1,970 Elo+
Party 4
Neith
Neith
ScarletVixen
Neith
Level 135
God Stats
6W - 2L
1,813 SR
Queue Stats
29W - 35L
1,934 Elo+
Party 4
Ganesha
Ganesha
Whoopsie Poodle
Ganesha
Level 139
God Stats
22W - 22L
1,500 SR
Queue Stats
37W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aroman967
Susano
16
4 / 3 / 9
9,442
787
14,127
8,718
3,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 8
9,690
808
7,017
13,405
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
NaNatNat
Da Ji
17
7 / 5 / 6
10,194
850
9,406
10,522
5,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
3 / 3 / 4
9,101
758
9,401
10,034
4,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
7,071
589
0
949
244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 1 / 5
10,302
859
7,933
9,062
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Orunitan
Amaterasu
15
0 / 2 / 5
9,212
768
4,345
8,641
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 4 / 5
10,147
846
13,200
9,235
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 5
9,392
783
5,889
12,390
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 8
8,656
721
3,559
10,763
9,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
17
Kills
14
14
Deaths
17
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
Aroman967
Susano
4
3
9
2.83
L
3
3
8
2.33
W
Bastet
7
1
5
9.5
L
Da Ji
NaNatNat
Da Ji
7
5
6
2
W
Amaterasu
Orunitan
Amaterasu
0
2
5
1.25
W
5
4
5
1.88
W
2
6
5
0.75
L
Anubis
3
3
4
1.67
W
0
4
8
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
34,926
43,628
Taken
50,091
22,739
Mitigated
27,619
9,994
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aroman967
Susano
14,127
2,081
0
588
8,718
3,141
0
2,546
6,172
0
31,975
L
7,017
3,455
1,436
5,389
13,405
9,765
26
7,364
6,041
0
29,313
W
Bastet
7,933
1,352
0
2,956
9,062
3,585
425
555
8,507
0
32,471
L
Da Ji
NaNatNat
Da Ji
9,406
1,567
0
140
10,522
5,216
1,463
1,675
8,847
0
18,407
W
Amaterasu
Orunitan
Amaterasu
4,345
1,380
0
3,577
8,641
6,904
314
2,406
6,235
0
14,040
W
13,200
5,374
0
2,350
9,235
3,492
1,341
1,199
8,036
43,039
3,230
W
5,889
2,220
0
1,765
12,390
4,264
1,329
914
11,476
0
28,326
L
Anubis
9,401
268
0
2,362
10,034
4,373
0
4,100
5,934
30,412
0
W
3,559
284
384
545
10,763
9,374
457
4,327
6,436
18,423
0
L
0
0
0
79
949
244
0
92
857
0
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
47,709
176
Minions Killed
237
0
Camps Cleared
0
1,027,769
Distance Traveled
1,311,251
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,442
787
42
4
0
289,184
0
L
Vamana
9,690
808
38
3
0
257,986
0
W
Bastet
10,302
859
62
5
0
291,736
5
L
Da Ji
10,194
850
18
2
0
247,815
1
W
Amaterasu
9,212
768
35
3
0
264,084
0
W
Sol
10,147
846
79
7
0
251,463
0
W
Neith
9,392
783
61
5
0
237,731
1
L
Anubis
9,101
758
75
6
0
192,410
0
W
Ganesha
8,656
721
0
0
0
266,237
3
L
Fenrir
7,071
589
3
0
0
40,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role