Player Matchup

Tiamat
Tiamat
DesolateCribb995
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 31L
1,209 Elo+
Party 2
Cernunnos
Cernunnos
MoNsTeRaSSaSIN5
Cernunnos
Level 89
God Stats
1W - 3L
1,551 SR
Queue Stats
17W - 38L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Papa_Doomslayer
Sun Wukong
Level 72
God Stats
7W - 9L
1,535 SR
Queue Stats
285W - 323L
1,396 Elo+
Party 2
Scylla
Scylla
Reign4354
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,808 Elo+
Party 1
Set
Set
Vypxn
Set
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 10L
1,463 Elo+
Party 1
Team Averages
Level 46
1,474 SR
1,457 Elo+

VS

Team Averages
Level 66
1,660 SR
1,507 Elo+
Bellona
Bellona
Diegoavm25
Bellona
Level 9
God Stats
2W - 2L
1,757 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo
Ra
Ra
MBright25
Ra
Level 126
God Stats
2W - 4L
1,689 SR
Queue Stats
43W - 35L
1,575 Elo+
Party 3
Zeus
Zeus
aczacney2017
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,515 Elo+
Party 3
Tyr
Tyr
dfisherx17
Tyr
Level 121
God Stats
2W - 4L
1,702 SR
Queue Stats
126W - 117L
1,574 Elo+
Party 3
Neith
Neith
immortall0we
Neith
Level 7
God Stats
104W - 107L
1,652 SR
Queue Stats
104W - 108L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,447
621
3,515
10,512
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MoNsTeRaSSaSIN5
Cernunnos
14
1 / 8 / 3
8,252
688
5,935
15,026
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Papa_Doomslayer
Sun Wukong
16
6 / 3 / 1
9,222
769
11,285
13,512
10,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Reign4354
Scylla
13
1 / 8 / 2
7,603
634
3,097
9,243
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Vypxn
Set
15
2 / 5 / 3
8,294
691
7,323
11,780
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diegoavm25
Bellona
17
3 / 1 / 14
9,813
818
5,786
9,998
7,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
17 / 0 / 9
11,299
942
18,489
4,938
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 13
9,511
793
10,772
9,362
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 19
10,088
841
11,010
11,590
12,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
1 / 2 / 13
8,552
713
5,108
5,777
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
10
Kills
32
32
Deaths
11
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Bellona
Diegoavm25
Bellona
3
1
14
10
W
17
0
9
21.5
L
Cernunnos
MoNsTeRaSSaSIN5
Cernunnos
1
8
3
0.31
L
Sun Wukong
Papa_Doomslayer
Sun Wukong
6
3
1
2.17
L
Scylla
Reign4354
Scylla
1
8
2
0.25
L
Set
Vypxn
Set
2
5
3
0.7
W
5
6
13
1.92
W
6
2
19
7.75
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
51,165
60,073
Taken
41,665
32,585
Mitigated
27,679
7,609
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,515
642
0
510
10,512
4,804
0
5,015
5,301
10,363
0
W
Bellona
Diegoavm25
Bellona
5,786
1,448
0
490
9,998
7,919
339
1,566
7,166
0
37,998
W
18,489
1,617
3,834
3,090
4,938
1,883
1,696
423
4,421
47,117
0
L
Cernunnos
MoNsTeRaSSaSIN5
Cernunnos
5,935
2,414
0
1,842
15,026
6,342
96
6,623
7,998
0
34,120
L
Sun Wukong
Papa_Doomslayer
Sun Wukong
11,285
1,045
0
3,949
13,512
10,941
0
5,169
7,923
0
32,563
L
Scylla
Reign4354
Scylla
3,097
328
0
0
9,243
2,900
57
5,400
3,519
11,580
0
L
Set
Vypxn
Set
7,323
3,063
0
1,308
11,780
7,598
0
5,279
6,071
0
13,506
W
10,772
1,215
0
0
9,362
3,205
132
2,128
7,003
24,157
0
W
11,010
847
0
1,702
11,590
12,691
0
2,011
9,270
0
23,099
W
5,108
1,207
0
1,569
5,777
1,981
799
58
5,604
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
49,263
163
Minions Killed
233
0
Camps Cleared
0
1,048,395
Distance Traveled
1,289,077
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,447
621
20
2
0
169,044
0
W
Bellona
9,813
818
59
5
0
269,492
2
W
Ra
11,299
942
94
8
0
280,297
0
L
Cernunnos
8,252
688
56
5
0
194,708
0
L
Sun Wukong
9,222
769
45
4
0
256,479
1
L
Scylla
7,603
634
24
2
0
196,772
0
L
Set
8,294
691
18
2
0
231,392
0
W
Zeus
9,511
793
24
2
0
220,311
2
W
Tyr
10,088
841
29
2
0
269,175
2
W
Neith
8,552
713
27
2
0
249,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role