Player Matchup

Apollo
Apollo
Inbox Files
Apollo
Level 115
God Stats
5W - 1L
1,643 SR
Queue Stats
213W - 98L
2,031 Elo+
Party 3
Pele
Pele
Ludwiigdidit
Pele
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
286W - 273L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Pablo Blarto
Cthulhu
Level 133
God Stats
7W - 2L
1,539 SR
Queue Stats
255W - 139L
1,601 Elo+
Party 3
He Bo
He Bo
Prof Loki Jr
He Bo
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 13L
1,582 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBlackketchum
Sun Wukong
Level 110
God Stats
7W - 4L
1,832 SR
Queue Stats
174W - 174L
1,526 Elo+
Party 2
Team Averages
Level 96
1,603 SR
1,655 Elo+

VS

Team Averages
Level 95
1,534 SR
1,555 Elo+
Thanatos
Thanatos
FTGBez3rk
Thanatos
Level 129
God Stats
27W - 18L
1,197 SR
Queue Stats
215W - 184L
1,562 Elo+
Party 4
Serqet
Serqet
FTGHerbo
Serqet
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 56L
1,509 Elo+
Party 4
Heimdallr
Heimdallr
FTG_Backline
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 143L
1,411 Elo+
Party 4
King Arthur
King Arthur
ThisManP
King Arthur
Level 111
God Stats
5W - 5L
1,549 SR
Queue Stats
60W - 61L
1,596 Elo+
Party 1
Tiamat
Tiamat
UnBannableNig
Tiamat
Level 11
God Stats
3W - 1L
1,923 SR
Queue Stats
6W - 4L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
11 / 3 / 5
13,639
620
15,061
16,909
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 5
11,554
525
7,835
18,038
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pablo Blarto
Cthulhu
16
3 / 2 / 8
11,376
517
11,558
19,182
21,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
3 / 9 / 8
11,265
512
15,379
15,269
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TheBlackketchum
Sun Wukong
18
5 / 4 / 5
12,156
553
17,825
29,049
27,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FTGBez3rk
Thanatos
19
10 / 6 / 4
12,565
571
14,572
18,117
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
FTGHerbo
Serqet
13
2 / 4 / 4
9,092
413
5,961
19,794
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
FTG_Backline
Heimdallr
17
1 / 8 / 4
10,345
470
9,226
16,055
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ThisManP
King Arthur
18
4 / 5 / 4
11,426
519
26,253
27,406
27,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 5
11,642
529
14,062
10,682
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
26
Kills
22
23
Deaths
26
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FTGBez3rk
Thanatos
10
6
4
2
L
Serqet
FTGHerbo
Serqet
2
4
4
1
L
Heimdallr
FTG_Backline
Heimdallr
1
8
4
0.38
W
Apollo
11
3
5
4.5
W
4
5
5
1.3
W
Cthulhu
Pablo Blarto
Cthulhu
3
2
8
3.5
W
3
9
8
0.78
W
Sun Wukong
TheBlackketchum
Sun Wukong
5
4
5
1.88
L
King Arthur
ThisManP
King Arthur
4
5
4
1.2
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,658
Damage
70,074
98,447
Taken
92,054
63,542
Mitigated
57,375
38,322
Healing
34,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FTGBez3rk
Thanatos
14,572
3,290
0
17,234
18,117
7,023
0
6,111
11,806
0
90,880
L
Serqet
FTGHerbo
Serqet
5,961
1,718
0
6,298
19,794
12,081
177
7,278
12,324
0
33,300
L
Heimdallr
FTG_Backline
Heimdallr
9,226
3,807
0
2,815
16,055
4,172
346
3,538
12,503
0
78,819
W
Apollo
15,061
9,160
0
6,380
16,909
4,421
2,086
3,954
12,841
0
112,953
W
7,835
1,703
0
7,570
18,038
5,902
896
2,681
15,137
0
80,373
W
Cthulhu
Pablo Blarto
Cthulhu
11,558
228
1,610
4,549
19,182
21,878
225
1,849
17,333
45,106
0
W
15,379
1,128
0
1,941
15,269
3,838
0
6,049
8,956
67,849
0
W
Sun Wukong
TheBlackketchum
Sun Wukong
17,825
3,560
460
15,812
29,049
27,503
471
2,429
26,400
0
75,165
L
King Arthur
ThisManP
King Arthur
26,253
4,158
180
5,271
27,406
27,530
198
4,058
23,305
0
97,589
L
14,062
917
387
2,636
10,682
6,569
422
5,328
5,179
68,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
55,070
612
Minions Killed
596
0
Camps Cleared
0
2,227,723
Distance Traveled
2,236,222
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,565
571
129
6
0
502,853
2
L
Serqet
9,092
413
40
2
0
485,253
3
L
Heimdallr
10,345
470
149
7
0
389,025
2
W
Apollo
13,639
620
170
8
0
485,206
6
W
Pele
11,554
525
119
5
0
450,153
1
W
Cthulhu
11,376
517
71
3
0
501,351
3
W
He Bo
11,265
512
106
5
0
354,398
4
W
Sun Wukong
12,156
553
146
7
0
436,615
0
L
King Arthur
11,426
519
155
7
0
419,077
1
L
Tiamat
11,642
529
123
6
0
440,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role