Player Matchup

Chang'e
Chang'e
Silver I
ComeUpZan
Chang'e
Silver I
Level 74
God Stats
24W - 18L
1,650 SR
Queue Stats
200W - 203L
1,200 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
JetJOSHUA0809
Kuzenbo
Silver III
Level 64
God Stats
9W - 12L
1,447 SR
Queue Stats
47W - 59L
1,245 MMR
Party 1
Thor
Thor
Silver V
RUNITS JAES4L
Thor
Silver V
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 34L
1,132 MMR
Party 1
Horus
Horus
Silver IV
Sekhmet i RA
Horus
Silver IV
Level 84
God Stats
10W - 13L
1,268 SR
Queue Stats
228W - 252L
1,184 MMR
Solo
Medusa
Medusa
Silver II
Vanillashakezz
Medusa
Silver II
Level 157
God Stats
16W - 10L
1,736 SR
Queue Stats
298W - 297L
1,213 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,520 SR
1,195 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,568 SR
1,217 MMR
Anubis
Anubis
Bronze III
BigBossBrist
Anubis
Bronze III
Level 81
God Stats
0W - 2L
1,641 SR
Queue Stats
51W - 76L
1,269 MMR
Party 2
Jormungandr
Jormungandr
Silver V
Rivalxrayy
Jormungandr
Silver V
Level 86
God Stats
2W - 4L
1,730 SR
Queue Stats
60W - 60L
1,171 MMR
Solo
Hachiman
Hachiman
Bronze III
TinyArmy
Hachiman
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,315 MMR
Party 2
Gilgamesh
Gilgamesh
Silver V
Tyrell101
Gilgamesh
Silver V
Level 143
God Stats
10W - 21L
1,468 SR
Queue Stats
167W - 191L
1,156 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
xriskyx-_-
Tsukuyomi
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ComeUpZan
Chang'e
14
4 / 0 / 6
8,358
597
7,448
8,805
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
13
9 / 1 / 13
9,017
644
8,568
14,196
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 5 / 6
8,044
575
7,515
10,610
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 8
7,721
552
6,980
11,273
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 12
8,178
584
12,661
9,118
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasCliodhnaLokiBastet

VS

Bans
MulanFreyaGebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 1
7,349
525
5,138
8,308
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Rivalxrayy
Jormungandr
11
1 / 6 / 2
6,499
464
10,111
15,359
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
TinyArmy
Hachiman
11
1 / 4 / 2
6,834
488
4,940
10,181
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Tyrell101
Gilgamesh
12
4 / 5 / 3
7,373
527
6,097
12,880
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
xriskyx-_-
Tsukuyomi
11
2 / 7 / 3
7,054
504
4,220
11,367
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
26
Kills
10
11
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
1
0.63
W
Chang'e
ComeUpZan
Chang'e
4
0
6
7
W
Kuzenbo
9
1
13
15.5
W
8
5
6
2.2
L
Jormungandr
Rivalxrayy
Jormungandr
1
6
2
0.33
W
3
4
8
1.75
L
Hachiman
TinyArmy
Hachiman
1
4
2
0.5
L
Gilgamesh
Tyrell101
Gilgamesh
4
5
3
1.1
W
2
1
12
8
L
Tsukuyomi
xriskyx-_-
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
30,506
54,002
Taken
58,095
38,374
Mitigated
25,952
18,764
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,138
181
26
2,902
8,308
3,398
0
3,088
5,220
36,212
0
W
Chang'e
ComeUpZan
Chang'e
7,448
391
2,431
5,011
8,805
2,862
696
3,019
5,437
53,004
0
W
Kuzenbo
8,568
3,498
0
1,806
14,196
18,999
524
4,534
9,393
21,637
0
W
7,515
1,704
0
1,839
10,610
4,179
1,508
2,358
8,084
0
34,971
L
Jormungandr
Rivalxrayy
Jormungandr
10,111
1,752
135
1,489
15,359
8,265
0
5,425
9,934
31,347
8,258
W
6,980
3,297
675
3,362
11,273
9,215
606
1,314
9,497
420
34,625
L
Hachiman
TinyArmy
Hachiman
4,940
3,307
0
2,922
10,181
1,701
0
1,282
8,899
0
33,181
L
Gilgamesh
Tyrell101
Gilgamesh
6,097
1,024
0
3,445
12,880
9,664
168
3,770
9,110
0
32,306
W
12,661
4,651
0
3,640
9,118
3,119
1,008
1,870
7,156
0
67,604
L
Tsukuyomi
xriskyx-_-
Tsukuyomi
4,220
1,509
0
1,497
11,367
2,924
0
2,737
8,630
0
35,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
35,109
366
Minions Killed
316
0
Camps Cleared
0
1,378,592
Distance Traveled
1,242,997
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,349
525
66
5
0
229,822
3
W
Chang'e
8,358
597
117
8
0
286,963
0
W
Kuzenbo
9,017
644
35
3
0
284,253
2
W
Thor
8,044
575
59
4
0
286,384
0
L
Jormungandr
6,499
464
59
4
0
257,449
0
W
Horus
7,721
552
57
4
0
255,035
0
L
Hachiman
6,834
488
64
5
0
260,668
4
L
Gilgamesh
7,373
527
69
5
0
236,636
2
W
Medusa
8,178
584
98
7
0
265,957
0
L
Tsukuyomi
7,054
504
58
4
0
258,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role