Player Matchup

Ymir
Ymir
Gold III
Añtt
Ymir
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,701 MMR
Solo
Izanami
Izanami
Gold III
Crazy_Lyon-
Izanami
Gold III
Level 160
God Stats
3W - 2L
1,733 SR
Queue Stats
56W - 49L
1,710 MMR
Solo
Discordia
Discordia
Gold IV
SanguineCreed
Discordia
Gold IV
Level 159
God Stats
2W - 1L
1,291 SR
Queue Stats
100W - 78L
1,751 MMR
Party 2
Chaac
Chaac
Gold II
Valyandragon
Chaac
Gold II
Level 153
God Stats
7W - 3L
1,708 SR
Queue Stats
213W - 197L
1,723 MMR
Solo
Bastet
Bastet
Gold IV
iDarkSkyline
Bastet
Gold IV
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 67L
1,751 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,546 SR
1,727 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,531 SR
1,676 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold I
Ghost aloud58
Awilix
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,628 MMR
Party 1
Freya
Freya
Gold I
OZY098
Freya
Gold I
Level 160
God Stats
12W - 12L
1,658 SR
Queue Stats
214W - 174L
1,722 MMR
Solo
Poseidon
Poseidon
Platinum III
Sus Lord58
Poseidon
Platinum III
Level 154
God Stats
3W - 4L
1,310 SR
Queue Stats
169W - 160L
1,767 MMR
Party 1
Yemoja
Yemoja
Gold I
mishmish7
Yemoja
Gold I
Level 151
God Stats
12W - 15L
1,686 SR
Queue Stats
113W - 106L
1,764 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Añtt
Ymir
11
3 / 0 / 4
6,402
640
3,329
6,147
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Crazy_Lyon-
Izanami
11
2 / 0 / 2
6,586
659
4,296
4,809
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SanguineCreed
Discordia
11
2 / 1 / 5
6,426
643
5,571
3,028
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,634
663
3,703
6,194
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
11
2 / 2 / 2
6,383
638
3,347
5,390
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliAchillesCliodhna

VS

Bans
AtlasGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 0
5,294
529
2,625
5,396
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,021
502
1,377
7,129
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
OZY098
Freya
9
0 / 3 / 0
4,751
475
2,468
6,775
1,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Sus Lord58
Poseidon
9
2 / 3 / 0
5,572
557
3,112
5,112
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
mishmish7
Yemoja
8
0 / 0 / 2
4,938
494
1,782
4,730
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Ymir
Añtt
Ymir
3
0
4
5
W
Izanami
Crazy_Lyon-
Izanami
2
0
2
3
L
0
3
1
0.17
L
Freya
OZY098
Freya
0
3
0
0
W
Discordia
SanguineCreed
Discordia
2
1
5
4.5
L
Poseidon
Sus Lord58
Poseidon
2
3
0
0.67
W
3
0
0
3
W
Bastet
2
2
2
1.5
L
Yemoja
mishmish7
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
11,364
25,568
Taken
29,142
12,615
Mitigated
8,834
10,046
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,625
425
0
2,097
5,396
1,967
0
0
5,396
27,478
0
W
Ymir
Añtt
Ymir
3,329
846
0
1,900
6,147
3,395
268
3,235
2,912
9,325
5,962
W
Izanami
Crazy_Lyon-
Izanami
4,296
3,148
0
1,880
4,809
1,534
2,188
2,248
2,561
0
48,242
L
1,377
463
0
2,554
7,129
1,738
0
2,047
5,082
0
25,749
L
Freya
OZY098
Freya
2,468
697
0
2,200
6,775
1,933
0
1,251
5,524
26,521
0
W
Discordia
SanguineCreed
Discordia
5,571
368
0
642
3,028
915
0
1,443
1,585
36,929
0
L
Poseidon
Sus Lord58
Poseidon
3,112
395
0
730
5,112
1,171
0
3,365
1,747
33,300
0
W
3,703
1,048
0
2,729
6,194
5,164
0
2,016
3,763
0
35,794
W
Bastet
3,347
853
0
2,895
5,390
1,607
0
630
4,760
0
35,098
L
Yemoja
mishmish7
Yemoja
1,782
199
696
1,516
4,730
2,025
0
1,152
3,578
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
25,576
359
Minions Killed
267
0
Camps Cleared
0
1,024,775
Distance Traveled
891,772
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,294
529
62
6
0
169,268
2
W
Ymir
6,402
640
21
2
0
205,789
3
W
Izanami
6,586
659
110
11
0
183,993
1
L
Awilix
5,021
502
61
6
0
208,545
4
L
Freya
4,751
475
50
5
0
166,177
3
W
Discordia
6,426
643
67
7
0
202,278
0
L
Poseidon
5,572
557
69
7
0
179,317
2
W
Chaac
6,634
663
86
9
0
201,170
2
W
Bastet
6,383
638
75
8
0
231,545
2
L
Yemoja
4,938
494
25
3
0
168,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role