Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
LoneWolfFTW
Ganesha
Level 160
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 5L
1,956 Elo+
Party 2
Tiamat
Tiamat
Mood
Tiamat
Level 160
God Stats
11W - 9L
1,543 SR
Queue Stats
58W - 51L
1,453 Elo+
Party 2
Mulan
Mulan
Paraleea
Mulan
Level 44
God Stats
7W - 3L
1,568 SR
Queue Stats
17W - 9L
1,701 Elo+
Party 2
Skadi
Skadi
SrgtKillerSpark
Skadi
Level 144
God Stats
10W - 3L
1,500 SR
Queue Stats
136W - 70L
1,780 Elo+
Party 2
Team Averages
Level 125
1,573 SR
1,678 Elo+

VS

Team Averages
Level 85
1,714 SR
1,629 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Age22
Olorun
Level 8
God Stats
5W - 2L
1,917 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1
Geb
Geb
Chicub77
Geb
Level 82
God Stats
3W - 4L
1,956 SR
Queue Stats
20W - 21L
1,876 Elo+
Party 1
Tyr
Tyr
GringkoLST
Tyr
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
309W - 299L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
imfundude4
Heimdallr
Level 68
God Stats
12W - 8L
1,698 SR
Queue Stats
122W - 116L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 3
6,349
635
2,560
4,251
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
LoneWolfFTW
Ganesha
10
0 / 0 / 13
6,492
649
3,822
5,212
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Mood
Tiamat
11
6 / 0 / 2
6,737
674
7,900
4,172
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Paraleea
Mulan
10
0 / 2 / 0
5,487
549
3,236
6,104
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
6 / 0 / 5
7,221
722
5,757
3,947
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 3 / 0
4,829
483
2,106
7,305
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Age22
Olorun
8
0 / 2 / 0
4,722
472
2,358
5,431
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 0
4,405
441
1,527
7,371
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 0
5,659
566
4,534
7,128
4,356
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
imfundude4
Heimdallr
8
0 / 3 / 0
4,608
461
2,471
5,728
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
2
2
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
3
3.5
L
Ne Zha
 
Ne Zha
0
3
0
0
L
Olorun
Age22
Olorun
0
2
0
0
L
0
5
0
0
L
2
1
0
2
W
Ganesha
LoneWolfFTW
Ganesha
0
0
13
6.5
W
Tiamat
Mood
Tiamat
6
0
2
7
W
Mulan
Paraleea
Mulan
0
2
0
0
W
6
0
5
8.5
L
Heimdallr
imfundude4
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
12,996
23,686
Taken
32,963
10,299
Mitigated
15,073
9,644
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,560
974
0
2,207
4,251
1,114
0
600
3,651
35,253
0
L
Ne Zha
 
Ne Zha
2,106
424
0
2,815
7,305
2,120
0
3,390
3,712
0
23,883
L
Olorun
Age22
Olorun
2,358
1,018
339
1,824
5,431
3,011
0
3,283
1,980
25,686
0
L
1,527
267
164
1,095
7,371
4,214
0
3,433
3,884
11,994
0
L
4,534
607
0
3,703
7,128
4,356
0
1,889
4,794
0
29,209
W
Ganesha
LoneWolfFTW
Ganesha
3,822
999
251
2,054
5,212
3,308
0
1,308
3,904
15,641
1,243
W
Tiamat
Mood
Tiamat
7,900
868
0
1,679
4,172
1,916
0
1,533
2,639
38,244
0
W
Mulan
Paraleea
Mulan
3,236
812
0
1,422
6,104
2,986
0
0
6,104
0
25,031
W
5,757
3,589
0
2,031
3,947
975
976
444
3,503
0
45,113
L
Heimdallr
imfundude4
Heimdallr
2,471
1,240
0
1,472
5,728
1,372
0
1,679
4,019
0
20,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
24,223
336
Minions Killed
255
0
Camps Cleared
0
987,976
Distance Traveled
883,213
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,349
635
81
8
0
207,611
0
L
Ne Zha
4,829
483
63
6
0
191,370
4
L
Olorun
4,722
472
59
6
0
169,398
3
L
Geb
4,405
441
21
2
0
164,021
3
L
Tyr
5,659
566
65
7
0
187,987
2
W
Ganesha
6,492
649
3
0
0
185,273
1
W
Tiamat
6,737
674
90
9
0
206,780
3
W
Mulan
5,487
549
55
6
0
192,801
2
W
Skadi
7,221
722
107
11
0
195,511
4
L
Heimdallr
4,608
461
47
5
0
170,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role