Player Matchup

Scylla
Scylla
AndreDavisHD_YT
Scylla
Level 100
God Stats
2W - 2L
1,514 SR
Queue Stats
12W - 6L
1,715 Elo+
Party 2
Chang'e
Chang'e
Le0xd
Chang'e
Level 106
God Stats
3W - 1L
1,305 SR
Queue Stats
37W - 40L
1,308 Elo+
Solo
Thor
Thor
SeanRT_
Thor
Level 100
God Stats
2W - 1L
1,697 SR
Queue Stats
10W - 8L
1,649 Elo+
Party 2
Fenrir
Fenrir
ThatOneTeamMate
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,646 Elo+
Party 2
Hachiman
Hachiman
XGoblinX_27
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,454 Elo+
Party 2
Team Averages
Level 87
1,503 SR
1,554 Elo+

VS

Team Averages
Level 69
1,572 SR
1,415 Elo+
Da Ji
Da Ji
Ghilhas
Da Ji
Level 31
God Stats
0W - 6L
1,254 SR
Queue Stats
44W - 71L
1,091 Elo+
Solo
Geb
Geb
LaLiLuLeo
Geb
Level 19
God Stats
25W - 15L
1,620 SR
Queue Stats
509W - 431L
1,601 Elo+
Party 1
Hades
Hades
PanosDaGreat
Hades
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 37L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Wannygator
Danzaburou
Level 123
God Stats
4W - 1L
1,986 SR
Queue Stats
223W - 195L
1,587 Elo+
Party 1
Bellona
Bellona
xMarija_insomnia
Bellona
Level 111
God Stats
13W - 9L
1,500 SR
Queue Stats
186W - 191L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,844
632
9,207
4,073
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Le0xd
Chang'e
11
0 / 3 / 3
6,842
489
2,780
6,872
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
SeanRT_
Thor
13
2 / 2 / 3
8,178
584
2,719
7,390
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 4
8,325
595
4,588
10,379
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
XGoblinX_27
Hachiman
15
7 / 1 / 3
9,114
651
10,084
6,472
1,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ghilhas
Da Ji
12
1 / 1 / 1
7,033
502
602
8,390
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
6,982
499
3,988
9,832
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,509
465
1,643
9,126
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Wannygator
Danzaburou
12
1 / 8 / 1
7,582
542
4,645
11,213
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 1
7,924
566
6,113
9,591
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
8
8
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Da Ji
Ghilhas
Da Ji
1
1
1
1.5
L
2
0
3
3.5
W
Chang'e
Le0xd
Chang'e
0
3
3
0.5
L
0
5
1
0.1
W
Thor
SeanRT_
Thor
2
2
3
1.75
W
5
1
4
7
L
Danzaburou
Wannygator
Danzaburou
1
8
1
0.19
W
Hachiman
XGoblinX_27
Hachiman
7
1
3
8.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
16,991
35,186
Taken
48,152
16,654
Mitigated
20,961
10,344
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,207
836
0
1,410
4,073
1,187
218
357
3,716
59,520
0
L
Da Ji
Ghilhas
Da Ji
602
236
0
3,869
8,390
2,499
0
1,157
7,159
0
39,479
L
3,988
726
761
3,424
9,832
5,786
312
1,674
8,076
18,772
0
W
Chang'e
Le0xd
Chang'e
2,780
0
206
2,029
6,872
2,497
0
652
6,220
26,005
0
L
1,643
88
0
2,831
9,126
3,837
232
4,208
4,630
27,147
0
W
Thor
SeanRT_
Thor
2,719
665
0
3,036
7,390
2,766
364
1,228
6,162
0
47,416
W
4,588
1,445
180
2,983
10,379
8,419
0
2,553
7,826
0
25,131
L
Danzaburou
Wannygator
Danzaburou
4,645
1,442
0
2,083
11,213
1,931
0
910
10,219
0
49,305
W
Hachiman
XGoblinX_27
Hachiman
10,084
3,664
0
500
6,472
1,785
1,128
841
5,631
0
63,276
L
6,113
1,188
0
2,077
9,591
6,908
448
3,126
6,081
0
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
36,030
433
Minions Killed
326
0
Camps Cleared
0
1,341,039
Distance Traveled
1,352,969
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,844
632
116
8
0
281,510
5
L
Da Ji
7,033
502
86
6
0
271,104
0
L
Geb
6,982
499
22
2
0
322,732
1
W
Chang'e
6,842
489
72
5
0
211,321
1
L
Hades
6,509
465
59
4
0
245,509
4
W
Thor
8,178
584
91
7
0
305,628
0
W
Fenrir
8,325
595
40
3
0
292,665
4
L
Danzaburou
7,582
542
86
6
0
246,939
1
W
Hachiman
9,114
651
114
8
0
249,915
2
L
Bellona
7,924
566
73
5
0
266,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role