Player Matchup

Skadi
Skadi
Avalanche14
Skadi
Level 140
God Stats
1W - 0L
1,635 SR
Queue Stats
9W - 7L
1,624 Elo+
Party 1
Janus
Janus
BigMoneyRush
Janus
Level 119
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 4L
1,624 Elo+
Party 1
Kuzenbo
Kuzenbo
BonzoMontrex
Kuzenbo
Level 109
God Stats
3W - 0L
1,718 SR
Queue Stats
7W - 7L
1,624 Elo+
Party 1
Team Averages
Level 123
1,689 SR
1,624 Elo+

VS

Team Averages
Level 130
1,496 SR
1,683 Elo+
Khepri
Khepri
HyperSnoopy
Khepri
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,858 Elo+
Party 2
Zeus
Zeus
MTSquishy
Zeus
Level 125
God Stats
6W - 5L
1,780 SR
Queue Stats
90W - 97L
1,699 Elo+
Solo
Cupid
Cupid
NotJosephPerez
Cupid
Level 125
God Stats
2W - 3L
1,210 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,656
766
9,865
7,448
2,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 5
8,295
830
7,483
6,059
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
BonzoMontrex
Kuzenbo
13
4 / 0 / 7
8,660
866
4,609
9,147
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 4 / 2
6,697
670
1,856
9,355
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
10
1 / 5 / 1
6,609
661
9,975
6,794
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,905
691
5,863
8,723
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
5
1
5
7.5
W
Kuzenbo
BonzoMontrex
Kuzenbo
4
0
7
7.5
L
Khepri
0
4
2
0.25
L
Zeus
1
5
1
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
17,694
22,654
Taken
24,872
16,796
Mitigated
11,739
7,999
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,865
4,154
0
2,236
7,448
2,815
957
3,209
3,965
0
34,035
W
7,483
385
189
2,287
6,059
2,236
761
4,145
1,578
37,542
0
W
Kuzenbo
BonzoMontrex
Kuzenbo
4,609
1,576
0
3,287
9,147
11,745
365
4,219
4,617
10,921
0
L
Khepri
1,856
0
470
1,743
9,355
6,891
0
3,575
5,440
10,746
0
L
Zeus
9,975
314
0
0
6,794
1,988
204
4,062
2,592
26,301
0
L
5,863
3,444
360
2,018
8,723
2,860
416
4,180
4,429
0
22,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
20,211
133
Minions Killed
110
5
Camps Cleared
4
603,294
Distance Traveled
506,229
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,656
766
50
5
2
183,664
5
W
Janus
8,295
830
67
7
2
210,229
3
W
Kuzenbo
8,660
866
16
2
1
209,401
3
L
Khepri
6,697
670
8
1
0
170,819
1
L
Zeus
6,609
661
46
5
4
149,702
3
L
Cupid
6,905
691
56
6
0
185,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role