Player Matchup

Janus
Janus
AnnelidOverlord
Janus
Level 17
God Stats
16W - 22L
1,236 SR
Queue Stats
92W - 133L
1,180 Elo+
Solo
Fenrir
Fenrir
HopprCL
Fenrir
Level 29
God Stats
14W - 11L
1,394 SR
Queue Stats
37W - 45L
1,276 Elo+
Solo
Athena
Athena
ScorchedProtato
Athena
Level 61
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Z7 Deathzz
Horus
Level 46
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 1L
1,286 Elo+
Solo
Rama
Rama
Zarhime
Rama
Level 154
God Stats
16W - 11L
1,500 SR
Queue Stats
126W - 115L
1,519 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,352 Elo+

VS

Team Averages
Level 19
1,257 SR
1,106 Elo+
Ymir
Ymir
Biggo_Dab420
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,052 Elo+
Party 1
Zeus
Zeus
DJOP44
Zeus
Level 10
God Stats
0W - 7L
1,070 SR
Queue Stats
0W - 7L
1,049 Elo+
Party 1
Hou Yi
Hou Yi
Queraa19
Hou Yi
Level 18
God Stats
0W - 5L
1,248 SR
Queue Stats
2W - 16L
1,077 Elo+
Party 1
Xing Tian
Xing Tian
RainbowCluster
Xing Tian
Level 28
God Stats
6W - 7L
1,320 SR
Queue Stats
21W - 26L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
raulhot79
Baron Samedi
Level 22
God Stats
0W - 3L
1,144 SR
Queue Stats
2W - 16L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
12,353
727
17,083
14,415
5,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
HopprCL
Fenrir
20
12 / 2 / 16
13,677
805
23,598
17,305
12,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 25
13,302
782
15,375
17,350
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
18
4 / 3 / 15
12,314
724
12,166
17,407
9,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Zarhime
Rama
20
11 / 1 / 12
13,831
814
31,295
16,497
6,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,895
582
4,949
28,823
34,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
DJOP44
Zeus
19
6 / 11 / 2
12,246
720
18,396
19,894
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Queraa19
Hou Yi
17
2 / 6 / 5
10,669
628
9,956
18,330
7,539
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
RainbowCluster
Xing Tian
17
0 / 5 / 4
10,384
611
12,027
32,518
41,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
raulhot79
Baron Samedi
18
1 / 5 / 7
11,279
663
15,217
20,482
11,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
35
Kills
9
9
Deaths
35
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
0
8
4
0.25
L
Zeus
DJOP44
Zeus
6
11
2
0.64
W
Fenrir
HopprCL
Fenrir
12
2
16
10
L
Hou Yi
Queraa19
Hou Yi
2
6
5
0.75
L
Xing Tian
RainbowCluster
Xing Tian
0
5
4
0.4
W
4
0
25
16.5
W
Horus
4
3
15
3.83
W
Rama
Zarhime
Rama
11
1
12
17
L
Baron Samedi
raulhot79
Baron Samedi
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,517
Damage
60,545
82,974
Taken
120,047
54,645
Mitigated
100,750
32,713
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,083
2,076
269
2,814
14,415
5,339
900
8,631
5,632
54,646
0
L
4,949
817
0
484
28,823
34,470
579
5,582
22,694
13,323
0
L
Zeus
DJOP44
Zeus
18,396
3,010
532
3,019
19,894
6,564
277
6,396
13,305
44,789
0
W
Fenrir
HopprCL
Fenrir
23,598
5,600
1,237
3,534
17,305
12,683
1,098
8,963
8,104
0
47,272
L
Hou Yi
Queraa19
Hou Yi
9,956
4,598
1,201
2,964
18,330
7,539
803
5,129
13,068
0
22,425
L
Xing Tian
RainbowCluster
Xing Tian
12,027
707
346
1,700
32,518
41,047
289
8,119
23,720
34,363
0
W
15,375
2,122
1,579
4,399
17,350
20,936
165
11,097
6,059
24,229
0
W
Horus
12,166
6,766
3,147
7,927
17,407
9,263
1,230
11,285
5,848
0
42,907
W
Rama
Zarhime
Rama
31,295
28,896
816
6,991
16,497
6,424
5,873
9,483
6,742
0
90,625
L
Baron Samedi
raulhot79
Baron Samedi
15,217
1,500
5,306
6,834
20,482
11,130
626
5,979
14,250
41,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,477
Gold Earned
54,473
261
Minions Killed
170
0
Camps Cleared
0
1,630,953
Distance Traveled
1,434,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,353
727
69
4
0
271,408
2
L
Ymir
9,895
582
8
0
0
283,167
0
L
Zeus
12,246
720
47
3
0
245,520
0
W
Fenrir
13,677
805
39
2
0
362,263
0
L
Hou Yi
10,669
628
24
1
0
285,757
1
L
Xing Tian
10,384
611
30
2
0
324,344
3
W
Athena
13,302
782
15
1
0
371,351
0
W
Horus
12,314
724
43
3
0
332,522
0
W
Rama
13,831
814
95
6
0
293,409
2
L
Baron Samedi
11,279
663
61
4
0
295,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role