Player Matchup

Sun Wukong
Sun Wukong
Kaboose421
Sun Wukong
Level 46
God Stats
3W - 1L
1,669 SR
Queue Stats
36W - 43L
1,366 Elo+
Solo
Loki
Loki
TheRealSamusAran
Loki
Level 77
God Stats
2W - 2L
1,261 SR
Queue Stats
74W - 67L
1,510 Elo+
Party 3
Hou Yi
Hou Yi
TheRealYoungLink
Hou Yi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,228 Elo+
Party 3
Zeus
Zeus
ownerger
Zeus
Level 103
God Stats
6W - 2L
1,895 SR
Queue Stats
62W - 52L
1,081 Elo+
Party 4
Ymir
Ymir
soflyrock
Ymir
Level 47
God Stats
6W - 3L
1,567 SR
Queue Stats
7W - 3L
1,488 Elo+
Party 4
Team Averages
Level 64
1,578 SR
1,334 Elo+

VS

Team Averages
Level 57
1,455 SR
1,367 Elo+
Da Ji
Da Ji
Desnak
Da Ji
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 65L
1,440 Elo+
Party 1
Hachiman
Hachiman
DoomedStaff
Hachiman
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 12L
1,369 Elo+
Party 1
Achilles
Achilles
FUZZYyarbles
Achilles
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,415 Elo+
Party 2
Yemoja
Yemoja
JBDGod
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
LauraTheLuantic
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaboose421
Sun Wukong
16
5 / 1 / 8
10,412
521
8,963
14,981
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 2 / 9
11,328
566
10,936
11,701
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 7
9,049
452
10,698
11,501
3,056
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
9 / 4 / 5
11,032
552
13,511
10,043
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
2 / 0 / 12
9,775
489
6,390
10,467
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Desnak
Da Ji
15
8 / 6 / 1
10,164
508
11,069
16,825
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DoomedStaff
Hachiman
14
3 / 3 / 1
8,950
448
11,834
12,138
4,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
FUZZYyarbles
Achilles
13
0 / 6 / 1
8,385
419
5,326
16,110
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
JBDGod
Yemoja
13
0 / 5 / 5
9,073
454
3,160
16,604
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
14
0 / 10 / 3
8,943
447
4,348
11,224
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
28
Kills
11
12
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Desnak
Da Ji
8
6
1
1.42
L
Hachiman
DoomedStaff
Hachiman
3
3
1
1.17
L
Achilles
FUZZYyarbles
Achilles
0
6
1
0.08
L
Yemoja
JBDGod
Yemoja
0
5
5
0.5
W
Sun Wukong
Kaboose421
Sun Wukong
5
1
8
9
L
Kukulkan
0
10
3
0.15
W
8
2
9
6.25
W
4
5
7
1.5
W
Zeus
9
4
5
2.88
W
Ymir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
35,737
58,693
Taken
72,901
30,892
Mitigated
44,470
14,591
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Desnak
Da Ji
11,069
2,153
0
763
16,825
7,269
335
4,707
11,829
0
53,505
L
Hachiman
DoomedStaff
Hachiman
11,834
6,001
1
3,022
12,138
4,114
989
2,167
9,783
0
68,569
L
Achilles
FUZZYyarbles
Achilles
5,326
1,356
0
3,265
16,110
15,095
602
3,289
12,117
0
41,622
L
Yemoja
JBDGod
Yemoja
3,160
700
3,807
4,224
16,604
13,699
249
5,326
10,905
21,779
0
W
Sun Wukong
Kaboose421
Sun Wukong
8,963
1,993
0
4,641
14,981
10,513
1,478
2,675
11,665
6,215
46,778
L
Kukulkan
4,348
1,140
0
0
11,224
4,293
1,577
4,752
6,196
42,343
0
W
10,936
1,613
0
5,215
11,701
3,919
0
814
10,851
0
80,629
W
10,698
5,687
0
1,131
11,501
3,056
576
871
10,630
0
49,428
W
Zeus
13,511
2,082
0
878
10,043
3,081
886
654
9,349
75,098
0
W
Ymir
6,390
1,119
188
2,538
10,467
10,323
367
2,494
7,897
21,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
45,515
444
Minions Killed
391
0
Camps Cleared
0
1,765,788
Distance Traveled
1,682,782
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,164
508
80
4
0
355,683
4
L
Hachiman
8,950
448
114
6
0
351,483
3
L
Achilles
8,385
419
63
3
0
299,839
1
L
Yemoja
9,073
454
34
2
0
350,112
4
W
Sun Wukong
10,412
521
89
4
0
404,488
3
L
Kukulkan
8,943
447
100
5
0
325,665
2
W
Loki
11,328
566
137
7
0
389,570
5
W
Hou Yi
9,049
452
76
4
0
307,084
2
W
Zeus
11,032
552
117
6
0
331,289
2
W
Ymir
9,775
489
25
1
0
333,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role