Player Matchup

Baron Samedi
Baron Samedi
Brown Leon
Baron Samedi
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 50L
1,458 Elo+
Party 2
Charybdis
Charybdis
Star5truck
Charybdis
Level 54
God Stats
35W - 45L
1,486 SR
Queue Stats
246W - 266L
1,457 Elo+
Solo
Ymir
Ymir
X4 BrownBoy X4
Ymir
Level 90
God Stats
8W - 14L
1,889 SR
Queue Stats
183W - 209L
1,541 Elo+
Party 2
Team Averages
Level 78
1,625 SR
1,485 Elo+

VS

Team Averages
Level 105
1,666 SR
1,651 Elo+
Atlas
Atlas
Beamer
Atlas
Level 85
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 16L
1,572 Elo+
Party 1
Tiamat
Tiamat
Foofiecake
Tiamat
Level 120
God Stats
7W - 2L
1,801 SR
Queue Stats
7W - 2L
1,814 Elo+
Solo
Ullr
Ullr
IVIr Shelby
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brown Leon
Baron Samedi
16
6 / 0 / 11
11,344
756
15,050
11,671
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Star5truck
Charybdis
16
9 / 0 / 7
11,592
773
18,651
11,932
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 14
10,582
705
7,366
17,717
19,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Beamer
Atlas
13
0 / 7 / 0
8,497
566
8,625
15,955
12,098
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Foofiecake
Tiamat
13
1 / 6 / 0
8,829
589
13,437
18,150
16,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
8,337
556
8,758
14,630
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
18
Kills
1
1
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
Beamer
Atlas
0
7
0
0
W
Baron Samedi
Brown Leon
Baron Samedi
6
0
11
11.5
L
Tiamat
Foofiecake
Tiamat
1
6
0
0.17
L
0
5
0
0
W
Charybdis
Star5truck
Charybdis
9
0
7
12.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
30,820
41,320
Taken
48,735
29,324
Mitigated
33,032
12,656
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Beamer
Atlas
8,625
2,517
628
1,041
15,955
12,098
0
6,107
9,554
27,102
0
W
Baron Samedi
Brown Leon
Baron Samedi
15,050
1,328
3,377
5,240
11,671
5,418
570
6,833
4,838
39,357
0
L
Tiamat
Foofiecake
Tiamat
13,437
1,122
0
6,052
18,150
16,064
0
7,849
9,914
35,032
0
L
8,758
3,328
0
2,134
14,630
4,870
0
7,999
6,265
0
31,361
W
Charybdis
Star5truck
Charybdis
18,651
8,866
0
1,209
11,932
4,600
1,740
7,465
4,467
0
57,312
W
7,366
1,168
396
2,434
17,717
19,306
403
8,080
9,637
19,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
25,663
155
Minions Killed
135
6
Camps Cleared
5
818,653
Distance Traveled
747,660
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,497
566
36
2
0
245,204
2
W
Baron Samedi
11,344
756
50
3
2
266,259
4
L
Tiamat
8,829
589
58
4
2
265,655
2
L
Ullr
8,337
556
41
3
3
236,801
0
W
Charybdis
11,592
773
78
5
4
272,994
6
W
Ymir
10,582
705
27
2
0
279,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role