Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
D1ZZYH1PPY
Gilgamesh
Level 21
God Stats
19W - 7L
1,877 SR
Queue Stats
46W - 32L
1,835 Elo+
Party 1
Sobek
Sobek
mosdef03
Sobek
Level 7
God Stats
8W - 5L
1,871 SR
Queue Stats
24W - 15L
1,781 Elo+
Party 1
Team Averages
Level 44
1,749 SR
1,705 Elo+

VS

Team Averages
Level 91
1,473 SR
1,500 Elo+
Hades
Hades
SSJ FatBoy
Hades
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Texas Gucci
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
ej429
Neith
Level 25
God Stats
1W - 0L
1,420 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 10 / 4
12,492
892
20,650
21,834
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
D1ZZYH1PPY
Gilgamesh
14
3 / 9 / 7
10,333
738
9,865
21,183
18,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
mosdef03
Sobek
13
1 / 9 / 8
9,733
695
3,735
20,100
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
12 / 5 / 11
12,631
902
14,799
16,829
9,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Texas Gucci
Sun Wukong
17
7 / 2 / 18
12,115
865
19,914
17,832
19,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ej429
Neith
15
9 / 6 / 14
11,819
844
19,936
12,378
3,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
13
Kills
28
28
Deaths
13
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
10
4
1.1
L
Gilgamesh
D1ZZYH1PPY
Gilgamesh
3
9
7
0.72
W
Hades
12
5
11
3.5
W
Sun Wukong
Texas Gucci
Sun Wukong
7
2
18
8
W
Neith
ej429
Neith
9
6
14
2.67
L
Sobek
mosdef03
Sobek
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
54,649
63,117
Taken
47,039
46,580
Mitigated
32,842
11,523
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,650
8,166
130
7,754
21,834
7,824
675
5,122
16,280
58,489
0
L
Gilgamesh
D1ZZYH1PPY
Gilgamesh
9,865
2,813
104
2,009
21,183
18,277
0
4,594
16,030
0
24,089
W
Hades
14,799
1,018
1,956
6,536
16,829
9,485
1,137
8,711
8,118
38,834
0
W
Sun Wukong
Texas Gucci
Sun Wukong
19,914
4,619
0
5,321
17,832
19,430
670
10,301
7,531
0
42,750
W
Neith
ej429
Neith
19,936
6,182
156
2,613
12,378
3,927
1,397
6,427
5,951
0
36,852
L
Sobek
mosdef03
Sobek
3,735
356
0
1,526
20,100
20,479
0
5,447
14,110
11,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
36,565
138
Minions Killed
136
7
Camps Cleared
4
619,297
Distance Traveled
792,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,492
892
88
6
5
191,543
0
L
Gilgamesh
10,333
738
31
2
2
204,808
0
W
Hades
12,631
902
57
4
2
257,813
0
W
Sun Wukong
12,115
865
46
3
1
283,284
4
W
Neith
11,819
844
33
2
1
251,199
0
L
Sobek
9,733
695
19
1
0
222,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role