Player Matchup

Anhur
Anhur
CherryCaro
Anhur
Level 56
God Stats
10W - 8L
1,429 SR
Queue Stats
332W - 367L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Flipskully27
Gilgamesh
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 51L
1,648 Elo+
Party 4
Eset
Eset
KaoticKevin
Eset
Level 66
God Stats
14W - 9L
1,334 SR
Queue Stats
249W - 270L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Vampragon43
Cthulhu
Level 27
God Stats
1W - 1L
1,598 SR
Queue Stats
20W - 15L
1,202 Elo+
Party 4
Nu Wa
Nu Wa
xDEATHRINGx
Nu Wa
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 83L
1,648 Elo+
Party 4
Team Averages
Level 60
1,472 SR
1,477 Elo+

VS

Team Averages
Level 87
1,461 SR
1,512 Elo+
Izanami
Izanami
CrazyHeimdall
Izanami
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 4L
1,764 Elo+
Party 3
Bastet
Bastet
DaddyGaff25
Bastet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,291 Elo+
Party 2
Achilles
Achilles
L1C4_MJ
Achilles
Level 90
God Stats
3W - 4L
1,539 SR
Queue Stats
113W - 95L
1,446 Elo+
Party 2
Zeus
Zeus
Saggysack2011
Zeus
Level 68
God Stats
0W - 4L
1,480 SR
Queue Stats
59W - 64L
1,294 Elo+
Party 2
Merlin
Merlin
lili0710
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 1 / 15
10,993
733
7,401
13,443
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Flipskully27
Gilgamesh
18
10 / 4 / 7
12,086
806
18,823
19,668
14,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 3 / 11
12,405
827
15,731
14,874
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Vampragon43
Cthulhu
18
4 / 5 / 18
11,372
758
14,747
21,597
24,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 3 / 12
10,941
729
13,423
12,790
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 5 / 4
10,783
719
14,787
11,968
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
15
2 / 7 / 7
9,145
610
13,613
17,231
7,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
L1C4_MJ
Achilles
19
6 / 4 / 8
11,548
770
10,734
22,200
35,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 4 / 9
9,629
642
14,832
14,584
7,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lili0710
Merlin
14
0 / 7 / 7
8,771
585
7,899
10,808
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
27
Kills
16
16
Deaths
27
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
1
15
8.5
L
Izanami
6
5
4
1.6
L
Bastet
2
7
7
0.79
W
Gilgamesh
Flipskully27
Gilgamesh
10
4
7
3.38
W
9
3
11
4.83
L
Achilles
L1C4_MJ
Achilles
6
4
8
2.5
L
2
4
9
1.63
W
Cthulhu
Vampragon43
Cthulhu
4
5
18
2.6
L
Merlin
lili0710
Merlin
0
7
7
0.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,125
Damage
61,865
82,372
Taken
76,791
56,355
Mitigated
60,419
28,097
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,401
3,653
3,619
3,981
13,443
5,536
1,234
3,302
10,141
0
19,890
L
Izanami
14,787
5,399
1,873
1,579
11,968
5,444
54
6,282
5,686
0
34,113
L
Bastet
13,613
1,641
1,859
4,454
17,231
7,791
0
9,928
7,303
0
24,601
W
Gilgamesh
Flipskully27
Gilgamesh
18,823
4,774
3,083
4,829
19,668
14,892
647
5,750
13,918
0
32,883
W
15,731
523
3,248
3,399
14,874
6,310
1,298
4,959
9,915
29,751
0
L
Achilles
L1C4_MJ
Achilles
10,734
650
3,918
6,021
22,200
35,342
0
10,741
11,459
0
25,984
L
14,832
671
1,502
4,902
14,584
7,010
0
9,542
5,042
33,203
0
W
Cthulhu
Vampragon43
Cthulhu
14,747
872
2,126
2,955
21,597
24,520
467
5,819
15,778
36,404
0
L
Merlin
lili0710
Merlin
7,899
293
750
975
10,808
4,832
0
7,408
3,400
21,427
0
W
13,423
2,241
384
473
12,790
5,097
1,526
2,901
9,889
29,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,797
Gold Earned
49,876
182
Minions Killed
158
0
Camps Cleared
0
1,418,247
Distance Traveled
1,207,334
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,993
733
45
3
0
331,006
0
L
Izanami
10,783
719
51
3
0
215,629
3
L
Bastet
9,145
610
25
2
0
257,407
0
W
Gilgamesh
12,086
806
28
2
0
282,801
0
W
Eset
12,405
827
38
3
0
299,743
0
L
Achilles
11,548
770
19
1
0
286,053
6
L
Zeus
9,629
642
35
2
0
239,899
3
W
Cthulhu
11,372
758
36
2
0
248,686
0
L
Merlin
8,771
585
28
2
0
208,346
1
W
Nu Wa
10,941
729
35
2
0
256,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role