Player Matchup

Sobek
Sobek
BeTransparent
Sobek
Level 160
God Stats
1W - 0L
1,298 SR
Queue Stats
58W - 46L
1,775 Elo+
Party 1
Sol
Sol
JJCardella26
Sol
Level 17
God Stats
3W - 3L
1,541 SR
Queue Stats
29W - 21L
1,758 Elo+
Party 1
Erlang Shen
Erlang Shen
PLAYEROFGLORY
Erlang Shen
Level 18
God Stats
5W - 3L
1,694 SR
Queue Stats
40W - 24L
1,758 Elo+
Party 1
Achilles
Achilles
Sorrowoos
Achilles
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
mksnips
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,757 Elo+
Party 1
Team Averages
Level 45
1,507 SR
1,752 Elo+

VS

Team Averages
Level 86
1,551 SR
1,540 Elo+
Ra
Ra
DeadringerGG
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Skadi
Skadi
FruityMemes
Skadi
Level 29
God Stats
22W - 21L
1,585 SR
Queue Stats
91W - 97L
1,563 Elo+
Party 2
Bellona
Bellona
ITSYOURBOILASHER
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ThugLife4Life
Kuzenbo
Level 102
God Stats
4W - 3L
1,669 SR
Queue Stats
53W - 49L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
bappy4567
Kukulkan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 51L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
7,568
631
4,263
9,516
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 5
7,675
640
7,179
8,951
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
PLAYEROFGLORY
Erlang Shen
13
0 / 1 / 1
7,577
631
3,769
6,832
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Sorrowoos
Achilles
10
2 / 2 / 1
6,514
543
2,904
7,793
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
mksnips
Nu Wa
11
0 / 1 / 7
6,993
583
8,170
5,284
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,666
556
5,401
7,051
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 2
5,336
445
4,810
5,565
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
6,551
546
3,770
6,764
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
10
2 / 3 / 0
6,351
529
3,678
10,809
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
bappy4567
Kukulkan
11
0 / 1 / 2
6,317
526
4,721
6,285
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
5
5
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
2
1
1.25
L
0
5
2
0.2
L
1
0
0
1
W
3
1
5
5.5
W
Erlang Shen
PLAYEROFGLORY
Erlang Shen
0
1
1
0.5
W
Achilles
Sorrowoos
Achilles
2
2
1
1.25
L
Kuzenbo
2
3
0
0.67
L
Kukulkan
bappy4567
Kukulkan
0
1
2
1
W
Nu Wa
mksnips
Nu Wa
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
22,380
38,376
Taken
36,474
21,459
Mitigated
20,283
18,635
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,263
337
156
4,464
9,516
8,445
0
4,378
5,138
14,445
0
L
5,401
291
602
2,336
7,051
2,419
0
3,380
3,255
51,622
0
L
4,810
2,662
0
819
5,565
1,412
0
4,605
836
0
25,221
L
3,770
1,787
0
1,395
6,764
5,555
0
1,115
5,543
0
34,625
W
7,179
3,949
0
6,048
8,951
2,773
322
2,784
6,167
55,904
0
W
Erlang Shen
PLAYEROFGLORY
Erlang Shen
3,769
2,127
0
4,733
6,832
4,706
0
24
6,808
0
47,775
W
Achilles
Sorrowoos
Achilles
2,904
720
0
2,588
7,793
3,652
0
3,480
4,210
0
28,545
L
Kuzenbo
3,678
1,232
0
1,701
10,809
8,661
0
6,694
4,006
17,972
0
L
Kukulkan
bappy4567
Kukulkan
4,721
640
0
3,112
6,285
2,236
0
2,657
3,436
41,190
0
W
Nu Wa
mksnips
Nu Wa
8,170
1,541
0
646
5,284
1,883
124
3,134
2,150
44,446
4,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
31,221
396
Minions Killed
356
0
Camps Cleared
0
1,159,322
Distance Traveled
1,251,891
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,568
631
31
3
0
254,836
5
L
Ra
6,666
556
101
8
0
247,926
4
L
Skadi
5,336
445
57
5
0
238,329
4
L
Bellona
6,551
546
87
7
0
256,658
5
W
Sol
7,675
640
103
9
0
218,301
1
W
Erlang Shen
7,577
631
99
8
0
231,510
1
W
Achilles
6,514
543
64
5
0
228,808
1
L
Kuzenbo
6,351
529
23
2
0
260,676
2
L
Kukulkan
6,317
526
88
7
0
248,302
3
W
Nu Wa
6,993
583
99
8
0
225,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role