Player Matchup

Chang'e
Chang'e
Biotekt
Chang'e
Level 128
God Stats
88W - 105L
1,514 SR
Queue Stats
802W - 876L
1,473 Elo+
Solo
Chaac
Chaac
Ehacker39
Chaac
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
WobblyWashOut
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 3
Ah Puch
Ah Puch
oceanious
Ah Puch
Level 108
God Stats
6W - 5L
1,582 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 3
Medusa
Medusa
twinedkiller2
Medusa
Level 118
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 12L
1,293 Elo+
Party 3
Team Averages
Level 117
1,608 SR
1,395 Elo+

VS

Team Averages
Level 111
1,518 SR
1,316 Elo+
Izanami
Izanami
CmdrTravis
Izanami
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 136L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Hectic Whack
Cthulhu
Level 64
God Stats
1W - 1L
1,872 SR
Queue Stats
4W - 6L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
Juggalo_legend45
Baba Yaga
Level 148
God Stats
0W - 2L
1,195 SR
Queue Stats
4W - 8L
1,160 Elo+
Party 1
Mulan
Mulan
StupidMonkey59
Mulan
Level 86
God Stats
4W - 6L
1,521 SR
Queue Stats
46W - 52L
1,343 Elo+
Party 2
Thanatos
Thanatos
UniQue2013
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Biotekt
Chang'e
18
3 / 2 / 8
10,454
747
8,208
12,086
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ehacker39
Chaac
17
1 / 4 / 8
9,763
697
10,707
16,935
12,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WobblyWashOut
Zhong Kui
17
5 / 5 / 8
10,282
734
18,212
18,007
10,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
oceanious
Ah Puch
20
9 / 3 / 5
11,746
839
16,916
9,729
3,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 1 / 6
11,262
804
12,937
12,282
4,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CmdrTravis
Izanami
18
1 / 4 / 9
10,425
745
11,348
10,651
4,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cthulhu
Hectic Whack
Cthulhu
17
5 / 6 / 6
10,476
748
9,505
19,038
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
17
1 / 4 / 5
9,738
696
10,265
15,117
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 3
10,128
723
10,235
20,968
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
UniQue2013
Thanatos
16
3 / 8 / 5
10,049
718
8,592
12,384
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
26
Kills
15
15
Deaths
26
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Biotekt
Chang'e
3
2
8
3.5
L
Izanami
CmdrTravis
Izanami
1
4
9
1.38
W
Chaac
Ehacker39
Chaac
1
4
8
1.25
L
Cthulhu
Hectic Whack
Cthulhu
5
6
6
1.33
L
Baba Yaga
1
4
5
0.88
L
5
4
3
1.63
L
Thanatos
UniQue2013
Thanatos
3
8
5
0.69
W
Zhong Kui
WobblyWashOut
Zhong Kui
5
5
8
1.8
W
Ah Puch
oceanious
Ah Puch
9
3
5
3.83
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,980
Damage
49,945
69,039
Taken
78,158
35,285
Mitigated
57,251
22,011
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Biotekt
Chang'e
8,208
248
2,647
4,814
12,086
4,439
291
3,027
9,010
42,723
0
L
Izanami
CmdrTravis
Izanami
11,348
7,670
0
2,142
10,651
4,558
1,201
5,434
5,217
0
50,428
W
Chaac
Ehacker39
Chaac
10,707
1,755
0
5,022
16,935
12,460
0
4,820
11,921
0
28,940
L
Cthulhu
Hectic Whack
Cthulhu
9,505
630
1,827
3,633
19,038
20,629
0
10,786
8,252
22,363
0
L
Baba Yaga
10,265
124
0
1,849
15,117
7,186
0
8,541
6,576
32,108
0
L
10,235
1,371
777
3,404
20,968
19,908
0
13,857
7,111
0
30,110
L
Thanatos
UniQue2013
Thanatos
8,592
2,153
0
4,640
12,384
4,970
0
4,718
7,666
0
21,635
W
Zhong Kui
WobblyWashOut
Zhong Kui
18,212
554
62
4,737
18,007
10,674
395
3,925
13,796
41,386
0
W
Ah Puch
oceanious
Ah Puch
16,916
331
0
2,527
9,729
3,226
1,923
4,758
4,814
43,442
0
W
12,937
5,719
121
2,081
12,282
4,486
2,099
3,240
8,817
0
37,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
50,816
275
Minions Killed
242
0
Camps Cleared
0
1,365,578
Distance Traveled
1,348,880
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,454
747
69
5
0
277,841
0
L
Izanami
10,425
745
86
6
0
277,639
1
W
Chaac
9,763
697
43
3
0
286,209
2
L
Cthulhu
10,476
748
38
3
0
280,962
1
L
Baba Yaga
9,738
696
60
4
0
263,828
0
L
Mulan
10,128
723
29
2
0
265,319
1
L
Thanatos
10,049
718
29
2
0
261,132
0
W
Zhong Kui
10,282
734
56
4
0
250,801
1
W
Ah Puch
11,746
839
56
4
0
257,516
0
W
Medusa
11,262
804
51
4
0
293,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role