Player Matchup

Da Ji
Da Ji
Bronze III
AxWHEEZINGPANDA
Da Ji
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 MMR
Party 2
Skadi
Skadi
Silver II
GodsR1ghtHand
Skadi
Silver II
Level 147
God Stats
11W - 6L
1,761 SR
Queue Stats
153W - 163L
1,416 MMR
Solo
Sylvanus
Sylvanus
Bronze III
KURBS1013
Sylvanus
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 MMR
Party 2
Poseidon
Poseidon
Bronze III
RMD Waldo
Poseidon
Bronze III
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 88L
1,413 MMR
Solo
Bellona
Bellona
Silver II
erictheroux
Bellona
Silver II
Level 102
God Stats
4W - 8L
1,500 SR
Queue Stats
269W - 283L
1,412 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,552 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,545 SR
1,418 MMR
Chiron
Chiron
Gold V
Bad2388
Chiron
Gold V
Level 143
God Stats
5W - 7L
1,541 SR
Queue Stats
83W - 80L
1,409 MMR
Party 1
Bastet
Bastet
Gold V
Jurrrrd
Bastet
Gold V
Level 147
God Stats
9W - 0L
1,900 SR
Queue Stats
84W - 81L
1,455 MMR
Party 1
Ganesha
Ganesha
Bronze III
MidNyt3
Ganesha
Bronze III
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 5L
1,408 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Moose Warrior64
Ah Muzen Cab
Silver III
Level 158
God Stats
16W - 12L
1,500 SR
Queue Stats
358W - 363L
1,409 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
NWDrum
Gilgamesh
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,816
370
1,514
6,022
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 0
6,808
524
5,489
9,216
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
KURBS1013
Sylvanus
8
0 / 4 / 1
5,661
435
4,178
11,430
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
RMD Waldo
Poseidon
11
3 / 7 / 0
6,760
520
5,040
8,020
1,833
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
erictheroux
Bellona
10
2 / 4 / 0
6,454
496
6,529
10,562
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CliodhnaDanzaburouKing ArthurCu Chulainn

VS

Bans
AthenaOlorunFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bad2388
Chiron
13
6 / 0 / 8
8,180
629
8,065
5,946
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Jurrrrd
Bastet
15
10 / 2 / 4
9,232
710
8,434
8,608
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
MidNyt3
Ganesha
12
0 / 1 / 14
7,309
562
5,732
12,119
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Moose Warrior64
Ah Muzen Cab
16
4 / 1 / 2
8,644
665
6,313
6,539
2,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NWDrum
Gilgamesh
12
3 / 2 / 5
7,626
587
6,743
9,543
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
23
23
Deaths
6
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chiron
Bad2388
Chiron
6
0
8
10
L
1
3
0
0.33
W
Bastet
Jurrrrd
Bastet
10
2
4
6
L
Sylvanus
KURBS1013
Sylvanus
0
4
1
0.13
W
Ganesha
MidNyt3
Ganesha
0
1
14
7
W
Ah Muzen Cab
Moose Warrior64
Ah Muzen Cab
4
1
2
5
W
Gilgamesh
NWDrum
Gilgamesh
3
2
5
2.75
L
Poseidon
RMD Waldo
Poseidon
3
7
0
0.43
L
Bellona
erictheroux
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
35,287
45,250
Taken
42,755
25,003
Mitigated
27,249
13,548
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
67
0
982
6,022
1,402
0
595
5,427
0
11,937
W
Chiron
Bad2388
Chiron
8,065
2,630
547
2,364
5,946
2,166
440
2,233
3,713
0
50,064
L
5,489
2,666
0
1,430
9,216
2,534
0
555
8,661
0
50,426
W
Bastet
Jurrrrd
Bastet
8,434
2,084
0
2,846
8,608
4,136
23
1,650
6,958
0
54,661
L
Sylvanus
KURBS1013
Sylvanus
4,178
359
1,886
4,888
11,430
10,052
0
2,276
9,154
14,549
0
W
Ganesha
MidNyt3
Ganesha
5,732
603
664
3,826
12,119
10,030
0
3,973
8,146
23,079
0
W
Ah Muzen Cab
Moose Warrior64
Ah Muzen Cab
6,313
2,156
0
3,106
6,539
2,399
354
894
5,645
0
73,040
W
Gilgamesh
NWDrum
Gilgamesh
6,743
2,020
0
3,556
9,543
8,518
890
468
9,075
0
37,846
L
Poseidon
RMD Waldo
Poseidon
5,040
447
0
800
8,020
1,833
0
2,041
5,979
39,992
0
L
Bellona
erictheroux
Bellona
6,529
2,215
0
3,562
10,562
9,182
0
265
10,297
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
40,991
287
Minions Killed
433
0
Camps Cleared
0
1,180,289
Distance Traveled
1,392,551
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,816
370
26
2
0
171,365
1
W
Chiron
8,180
629
112
9
0
278,331
1
L
Skadi
6,808
524
114
9
0
251,796
0
W
Bastet
9,232
710
86
7
0
311,978
0
L
Sylvanus
5,661
435
25
2
0
237,012
4
W
Ganesha
7,309
562
6
0
0
276,982
3
W
Ah Muzen Cab
8,644
665
149
11
0
260,660
2
W
Gilgamesh
7,626
587
80
6
0
264,600
3
L
Poseidon
6,760
520
57
4
0
249,734
6
L
Bellona
6,454
496
65
5
0
270,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role