Player Matchup

Sylvanus
Sylvanus
Denial Grid
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,289 Elo+
Party 4
Janus
Janus
Huntypants
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Eset
Eset
Nikyo_
Eset
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 95L
1,537 Elo+
Party 2
Fenrir
Fenrir
Sir_TyChi
Fenrir
Level 113
God Stats
1W - 3L
1,304 SR
Queue Stats
98W - 102L
1,522 Elo+
Party 2
Sobek
Sobek
TMoth3
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,349 Elo+
Party 4
Team Averages
Level 106
1,461 SR
1,396 Elo+

VS

Team Averages
Level 106
1,591 SR
1,645 Elo+
Amaterasu
Amaterasu
BADBARNS3
Amaterasu
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
54W - 40L
1,618 Elo+
Party 1
Merlin
Merlin
DietMarbleSoda
Merlin
Level 130
God Stats
8W - 0L
1,743 SR
Queue Stats
103W - 46L
1,645 Elo+
Party 3
Chaac
Chaac
Diffee_
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,368 Elo+
Party 1
Cabrakan
Cabrakan
NotChucknado
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 23L
1,976 Elo+
Party 3
Ra
Ra
SHUTITDOWN569
Ra
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 37L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denial Grid
Sylvanus
17
4 / 7 / 5
10,047
670
11,629
25,305
23,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
18
3 / 4 / 8
10,757
717
16,196
17,994
7,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Nikyo_
Eset
17
1 / 9 / 10
10,080
672
18,164
19,123
8,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sir_TyChi
Fenrir
18
3 / 8 / 7
10,805
720
13,141
30,771
19,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
TMoth3
Sobek
16
3 / 7 / 7
10,095
673
13,768
27,433
35,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BADBARNS3
Amaterasu
19
6 / 5 / 24
11,904
794
13,876
30,663
23,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 3 / 19
13,287
886
42,857
13,789
9,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Diffee_
Chaac
18
3 / 1 / 20
11,301
753
17,393
13,683
12,259
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
NotChucknado
Cabrakan
19
8 / 3 / 22
12,371
825
14,892
21,666
32,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 21
11,160
744
20,887
12,087
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
141
14
Kills
35
35
Deaths
15
37
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BADBARNS3
Amaterasu
6
5
24
3.6
L
Sylvanus
Denial Grid
Sylvanus
4
7
5
0.93
W
15
3
19
8.17
W
Chaac
Diffee_
Chaac
3
1
20
13
L
Janus
3
4
8
1.75
L
Eset
Nikyo_
Eset
1
9
10
0.67
W
Cabrakan
NotChucknado
Cabrakan
8
3
22
6.33
W
3
3
21
4.5
L
Fenrir
Sir_TyChi
Fenrir
3
8
7
0.81
L
Sobek
TMoth3
Sobek
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,898
Damage
109,905
120,626
Taken
91,888
94,908
Mitigated
83,007
36,458
Healing
47,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BADBARNS3
Amaterasu
13,876
4,655
1,669
11,534
30,663
23,076
646
18,638
11,589
0
23,506
L
Sylvanus
Denial Grid
Sylvanus
11,629
2,461
10,920
5,378
25,305
23,832
0
18,200
6,565
18,947
0
W
42,857
3,551
2,901
4,798
13,789
9,128
2,170
9,508
4,116
76,710
0
W
Chaac
Diffee_
Chaac
17,393
1,456
1,356
4,131
13,683
12,259
1,074
9,838
3,674
0
29,378
L
Janus
16,196
412
1,688
1,775
17,994
7,981
0
12,211
5,432
42,964
0
L
Eset
Nikyo_
Eset
18,164
1,543
2,756
1,658
19,123
8,200
0
11,396
7,224
39,124
0
W
Cabrakan
NotChucknado
Cabrakan
14,892
1,187
2,417
4,929
21,666
32,485
637
11,339
9,866
22,313
0
W
20,887
1,003
8,738
5,256
12,087
6,059
1,168
8,941
2,886
45,079
0
L
Fenrir
Sir_TyChi
Fenrir
13,141
2,180
1,030
6,332
30,771
19,734
0
18,719
11,197
0
23,056
L
Sobek
TMoth3
Sobek
13,768
816
234
4,687
27,433
35,161
0
15,167
11,572
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
60,023
124
Minions Killed
196
0
Camps Cleared
0
1,272,535
Distance Traveled
1,491,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,904
794
27
2
0
302,588
0
L
Sylvanus
10,047
670
14
1
0
219,409
2
W
Merlin
13,287
886
60
4
0
266,565
0
W
Chaac
11,301
753
24
2
0
326,253
0
L
Janus
10,757
717
49
3
0
289,263
0
L
Eset
10,080
672
27
2
0
257,862
0
W
Cabrakan
12,371
825
17
1
0
312,084
1
W
Ra
11,160
744
68
5
0
284,341
0
L
Fenrir
10,805
720
16
1
0
246,362
0
L
Sobek
10,095
673
18
1
0
259,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role