Player Matchup

Cerberus
Cerberus
GhostofMex
Cerberus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 345L
1,586 Elo+
Party 1
Charybdis
Charybdis
STRIKERX53
Charybdis
Level 122
God Stats
7W - 14L
1,500 SR
Queue Stats
57W - 57L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sc1f1v3
Amaterasu
Level 122
God Stats
24W - 10L
1,940 SR
Queue Stats
223W - 202L
1,616 Elo+
Solo
Zeus
Zeus
gabriel192142
Zeus
Level 125
God Stats
6W - 4L
1,911 SR
Queue Stats
331W - 273L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
robertoangel_
Erlang Shen
Level 111
God Stats
8W - 3L
1,577 SR
Queue Stats
219W - 182L
1,562 Elo+
Party 1
Team Averages
Level 113
1,686 SR
1,560 Elo+

VS

Team Averages
Level 145
1,600 SR
1,469 Elo+
Bellona
Bellona
Oh Kaiju
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,457 Elo+
Party 2
Thanatos
Thanatos
Oh Killerjr
Thanatos
Level 145
God Stats
4W - 2L
1,697 SR
Queue Stats
34W - 24L
1,562 Elo+
Party 2
Discordia
Discordia
Stier-Havi
Discordia
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
597W - 599L
1,550 Elo+
Solo
Olorun
Olorun
kingsteve305
Olorun
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 121L
1,349 Elo+
Party 2
Fenrir
Fenrir
supawn
Fenrir
Level 160
God Stats
5W - 3L
1,802 SR
Queue Stats
68W - 78L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhostofMex
Cerberus
10
1 / 2 / 4
6,044
549
2,962
9,097
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
STRIKERX53
Charybdis
10
1 / 0 / 2
6,050
550
4,519
4,824
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Sc1f1v3
Amaterasu
11
2 / 2 / 3
6,596
600
4,933
8,782
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 2
7,204
655
6,947
5,028
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
robertoangel_
Erlang Shen
12
3 / 1 / 1
6,733
612
6,072
7,298
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oh Kaiju
Bellona
10
0 / 4 / 2
5,866
533
5,812
10,913
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Oh Killerjr
Thanatos
9
4 / 5 / 2
5,724
520
4,822
8,522
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Stier-Havi
Discordia
9
0 / 3 / 0
5,423
493
1,939
4,738
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
2 / 1 / 1
6,275
570
6,789
6,323
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
supawn
Fenrir
9
0 / 1 / 2
5,547
504
2,388
8,637
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GhostofMex
Cerberus
1
2
4
1.5
L
Bellona
Oh Kaiju
Bellona
0
4
2
0.25
L
Thanatos
Oh Killerjr
Thanatos
4
5
2
1
W
Charybdis
STRIKERX53
Charybdis
1
0
2
2
W
Amaterasu
Sc1f1v3
Amaterasu
2
2
3
1.75
L
Discordia
Stier-Havi
Discordia
0
3
0
0
W
5
1
2
6
L
Olorun
2
1
1
2.5
W
Erlang Shen
robertoangel_
Erlang Shen
3
1
1
3.5
L
Fenrir
supawn
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
21,750
35,029
Taken
39,133
15,316
Mitigated
20,793
13,757
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GhostofMex
Cerberus
2,962
244
132
4,065
9,097
5,104
0
3,904
5,193
14,913
0
L
Bellona
Oh Kaiju
Bellona
5,812
2,903
0
5,103
10,913
10,740
0
187
10,614
0
32,460
L
Thanatos
Oh Killerjr
Thanatos
4,822
1,126
0
4,094
8,522
2,122
0
3,013
5,413
0
19,170
W
Charybdis
STRIKERX53
Charybdis
4,519
3,213
0
1,992
4,824
1,280
0
2,710
2,114
0
33,838
W
Amaterasu
Sc1f1v3
Amaterasu
4,933
1,443
0
1,498
8,782
3,528
0
532
8,250
0
38,499
L
Discordia
Stier-Havi
Discordia
1,939
40
0
500
4,738
1,068
0
2,832
1,906
32,051
0
W
6,947
373
0
1,020
5,028
1,379
0
1,582
3,446
44,770
0
L
Olorun
6,789
3,675
275
4,152
6,323
1,702
0
1,085
5,238
45,142
0
W
Erlang Shen
robertoangel_
Erlang Shen
6,072
3,661
0
5,050
7,298
4,025
48
0
7,298
0
33,947
L
Fenrir
supawn
Fenrir
2,388
825
90
3,110
8,637
5,161
0
2,792
5,845
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
28,835
355
Minions Killed
291
0
Camps Cleared
0
1,137,701
Distance Traveled
1,074,246
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,044
549
30
3
0
236,714
2
L
Bellona
5,866
533
76
7
0
183,054
0
L
Thanatos
5,724
520
38
3
0
241,823
4
W
Charybdis
6,050
550
76
7
0
208,016
2
W
Amaterasu
6,596
600
75
7
0
246,670
4
L
Discordia
5,423
493
65
6
0
214,877
5
W
Zeus
7,204
655
99
9
0
215,964
4
L
Olorun
6,275
570
86
8
0
207,500
3
W
Erlang Shen
6,733
612
75
7
0
230,337
3
L
Fenrir
5,547
504
26
2
0
226,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role