Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dunn-om
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,231 Elo+
Solo
Danzaburou
Danzaburou
Killer_Squad693
Danzaburou
Level 142
God Stats
6W - 5L
1,765 SR
Queue Stats
35W - 31L
1,687 Elo+
Solo
Chronos
Chronos
TheRealBradNeely
Chronos
Level 96
God Stats
42W - 31L
1,532 SR
Queue Stats
210W - 203L
1,504 Elo+
Solo
Osiris
Osiris
xJUSTxGODLIKEx
Osiris
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,426 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,470 Elo+

VS

Team Averages
Level 108
1,475 SR
1,499 Elo+
Ares
Ares
SirXavier49
Ares
Level 77
God Stats
2W - 2L
1,248 SR
Queue Stats
40W - 61L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SuperIsraelite
Danzaburou
Level 132
God Stats
14W - 12L
1,500 SR
Queue Stats
80W - 88L
1,484 Elo+
Solo
Achilles
Achilles
UnspokenLegend9
Achilles
Level 146
God Stats
2W - 4L
1,570 SR
Queue Stats
54W - 54L
1,474 Elo+
Solo
Agni
Agni
gutbreaker
Agni
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
170W - 174L
1,481 Elo+
Solo
Fenrir
Fenrir
zGxlien
Fenrir
Level 75
God Stats
5W - 6L
1,560 SR
Queue Stats
543W - 516L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
2 / 9 / 6
11,129
484
11,357
20,618
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Dunn-om
Xing Tian
14
3 / 4 / 3
9,601
417
6,517
24,587
27,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Killer_Squad693
Danzaburou
16
2 / 7 / 5
10,740
467
11,581
16,150
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
8 / 3 / 2
12,966
564
17,049
17,564
8,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
6,801
296
1,093
3,031
1,052
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
11,154
485
11,931
24,312
26,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SuperIsraelite
Danzaburou
19
6 / 1 / 5
12,949
563
16,693
13,834
4,958
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
18
3 / 1 / 12
12,213
531
12,098
17,759
22,300
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
1 / 3 / 5
12,177
529
4,670
11,828
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zGxlien
Fenrir
19
12 / 4 / 2
13,218
575
12,146
14,770
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
15
Kills
25
25
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
9
6
0.56
L
Xing Tian
Dunn-om
Xing Tian
3
4
3
1.13
L
Danzaburou
Killer_Squad693
Danzaburou
2
7
5
0.64
W
3
6
11
1.42
W
Danzaburou
SuperIsraelite
Danzaburou
6
1
5
8.5
L
8
3
2
3
W
Achilles
3
1
12
9
W
1
3
5
1.17
L
0
2
0
0
W
Fenrir
zGxlien
Fenrir
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
57,538
81,950
Taken
82,503
50,684
Mitigated
64,978
16,071
Healing
25,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,357
2,798
0
3,582
20,618
9,174
0
3,426
17,192
123
76,192
L
Xing Tian
Dunn-om
Xing Tian
6,517
1,018
401
1,704
24,587
27,365
0
7,345
17,242
33,875
0
L
Danzaburou
Killer_Squad693
Danzaburou
11,581
4,457
0
4,221
16,150
4,812
1,569
2,546
13,604
0
72,613
W
11,931
576
804
2,773
24,312
26,581
468
6,413
17,731
37,032
0
W
Danzaburou
SuperIsraelite
Danzaburou
16,693
8,022
0
5,404
13,834
4,958
2,619
4,240
9,480
0
90,664
L
17,049
4,593
0
5,343
17,564
8,281
1,624
3,459
14,105
106,655
0
W
Achilles
12,098
2,596
0
6,728
17,759
22,300
624
3,715
13,892
191
67,775
W
4,670
306
0
4,355
11,828
4,529
277
3,926
7,708
89,946
0
L
1,093
261
0
820
3,031
1,052
0
0
3,031
0
7,594
W
Fenrir
zGxlien
Fenrir
12,146
2,340
0
5,916
14,770
6,610
1,996
5,026
9,558
0
93,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
61,711
474
Minions Killed
567
0
Camps Cleared
0
1,712,110
Distance Traveled
2,292,211
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,129
484
132
6
0
387,192
4
L
Xing Tian
9,601
417
34
1
0
414,765
5
L
Danzaburou
10,740
467
120
5
0
378,129
7
W
Ares
11,154
485
41
2
0
422,767
7
W
Danzaburou
12,949
563
140
6
0
471,708
4
L
Chronos
12,966
564
169
7
0
470,705
2
W
Achilles
12,213
531
123
5
0
449,368
2
W
Agni
12,177
529
142
6
0
480,128
1
L
Osiris
6,801
296
19
1
0
61,319
1
W
Fenrir
13,218
575
121
5
0
468,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role