Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fatal_Rage69
Merlin
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Set
Set
Rabidmonk4
Set
Level 71
God Stats
0W - 5L
1,301 SR
Queue Stats
114W - 120L
1,536 Elo+
Solo
Hera
Hera
THE_dripgod_RICO
Hera
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 184L
1,493 Elo+
Party 1
Chiron
Chiron
devious deeds c
Chiron
Level 160
God Stats
9W - 20L
1,581 SR
Queue Stats
710W - 745L
1,461 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,498 Elo+

VS

Team Averages
Level 89
1,495 SR
1,512 Elo+
Hachiman
Hachiman
EightBitUltra
Hachiman
Level 69
God Stats
3W - 4L
1,729 SR
Queue Stats
17W - 23L
1,483 Elo+
Party 2
Atlas
Atlas
Itz Richthofen
Atlas
Level 142
God Stats
16W - 15L
1,568 SR
Queue Stats
101W - 109L
1,537 Elo+
Party 2
Artemis
Artemis
Over403Dose
Artemis
Level 45
God Stats
13W - 26L
1,147 SR
Queue Stats
13W - 29L
1,201 Elo+
Solo
Zhong Kui
Zhong Kui
bobanbang
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,671 Elo+
Party 3
Sol
Sol
darlingmars
Sol
Level 33
God Stats
4W - 8L
1,528 SR
Queue Stats
14W - 20L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 1 / 1
5,818
1,164
1,263
5,043
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 0 / 0
5,208
1,042
0
0
0
10
0 / 3 / 2
5,775
1,155
3,028
7,772
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 0
6,544
1,309
3,155
5,516
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,598
1,120
5,170
3,022
932
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

355

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EightBitUltra
Hachiman
11
0 / 1 / 1
5,723
1,145
1,494
2,966
750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 1
6,960
1,392
3,703
1,780
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Over403Dose
Artemis
11
1 / 0 / 2
6,103
1,221
1,548
1,335
340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
bobanbang
Zhong Kui
12
1 / 0 / 5
6,458
1,292
7,675
4,958
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 4
5,947
1,189
4,182
2,779
767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
7
7
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Hachiman
EightBitUltra
Hachiman
0
1
1
0.5
L
Merlin
0
0
0
0
W
5
0
1
5.5
W
Artemis
Over403Dose
Artemis
1
0
2
2
L
0
3
2
0.33
L
2
3
0
0.67
W
Zhong Kui
bobanbang
Zhong Kui
1
0
5
3.5
W
0
1
4
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
18,602
21,353
Taken
13,818
7,142
Mitigated
5,358
2,283
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,263
434
0
495
5,043
1,632
0
3,483
1,424
0
10,343
W
Hachiman
EightBitUltra
Hachiman
1,494
734
246
134
2,966
750
0
810
2,156
0
13,434
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
3,703
784
0
0
1,780
969
0
515
1,265
5,665
0
W
Artemis
Over403Dose
Artemis
1,548
622
46
226
1,335
340
0
16
1,319
0
9,391
L
3,028
672
0
330
7,772
2,693
0
5,165
2,435
0
12,122
L
3,155
806
0
500
5,516
1,885
0
4,093
1,282
16,425
0
W
Zhong Kui
bobanbang
Zhong Kui
7,675
739
0
1,911
4,958
2,532
0
774
4,184
14,011
0
W
4,182
455
0
463
2,779
767
0
1,040
1,739
15,802
0
L
5,170
727
260
698
3,022
932
0
2,274
652
0
7,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
31,191
74
Minions Killed
93
3
Camps Cleared
4
361,077
Distance Traveled
483,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,818
1,164
20
4
0
82,261
2
W
Hachiman
5,723
1,145
24
5
1
92,058
2
L
Merlin
5,208
1,042
0
0
0
0
0
W
Atlas
6,960
1,392
3
1
0
98,417
0
W
Artemis
6,103
1,221
19
4
2
88,531
2
L
Set
5,775
1,155
20
4
2
96,705
0
L
Hera
6,544
1,309
30
6
1
87,655
0
W
Zhong Kui
6,458
1,292
27
5
1
101,134
1
W
Sol
5,947
1,189
20
4
0
103,307
0
L
Chiron
5,598
1,120
4
1
0
94,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role