Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AceShooter17
Thanatos
Level 27
God Stats
11W - 6L
1,747 SR
Queue Stats
103W - 92L
1,581 Elo+
Party 2
Fafnir
Fafnir
Daviddog103
Fafnir
Level 22
God Stats
5W - 6L
1,245 SR
Queue Stats
61W - 50L
1,565 Elo+
Party 2
Team Averages
Level 38
1,497 SR
1,549 Elo+

VS

Team Averages
Level 33
1,414 SR
1,137 Elo+
Hades
Hades
FatAsainBoi
Hades
Level 5
God Stats
0W - 6L
1,241 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 1
Bacchus
Bacchus
Murdle_Milkwater
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,137 Elo+
Party 1
Merlin
Merlin
Pahladine
Merlin
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 0 / 6
8,502
850
14,045
3,859
1,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
AceShooter17
Thanatos
13
8 / 2 / 2
8,636
864
12,901
7,482
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
12
0 / 0 / 13
8,150
815
2,573
6,601
7,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,302
630
2,780
11,842
5,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
7,251
725
4,878
15,914
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Pahladine
Merlin
10
0 / 5 / 1
6,151
615
1,678
7,143
2,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
6
9
W
Thanatos
AceShooter17
Thanatos
8
2
2
4.5
W
Fafnir
0
0
13
6.5
L
0
5
1
0.1
L
2
4
0
0.5
L
Merlin
Pahladine
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
9,336
17,942
Taken
34,899
13,156
Mitigated
21,314
9,295
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,045
790
0
858
3,859
1,498
1,255
1,880
1,979
40,222
0
W
Thanatos
AceShooter17
Thanatos
12,901
4,929
0
5,854
7,482
3,710
777
4,136
3,346
0
33,467
W
Fafnir
2,573
465
480
2,103
6,601
7,948
505
4,016
2,585
6,453
0
L
2,780
589
536
3,965
11,842
5,553
0
7,484
4,358
19,994
0
L
4,878
767
223
4,742
15,914
13,611
0
5,811
10,103
11,810
0
L
Merlin
Pahladine
Merlin
1,678
539
339
1,024
7,143
2,150
0
3,904
3,239
6,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
19,704
101
Minions Killed
75
5
Camps Cleared
2
574,133
Distance Traveled
480,320
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,502
850
67
7
1
185,168
2
W
Thanatos
8,636
864
32
3
4
193,135
1
W
Fafnir
8,150
815
2
0
0
195,830
2
L
Hades
6,302
630
48
5
2
156,934
4
L
Bacchus
7,251
725
16
2
0
186,367
4
L
Merlin
6,151
615
11
1
0
137,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role