Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GhostOneUp
Atlas
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 87L
1,698 Elo+
Party 1
Bellona
Bellona
XxNight_OwlxX11
Bellona
Level 43
God Stats
17W - 14L
1,715 SR
Queue Stats
63W - 98L
1,558 Elo+
Party 1
Team Averages
Level 46
1,643 SR
1,585 Elo+

VS

Team Averages
Level 75
1,518 SR
1,358 Elo+
Medusa
Medusa
Adust19
Medusa
Level 87
God Stats
14W - 15L
1,384 SR
Queue Stats
41W - 54L
1,359 Elo+
Solo
Hel
Hel
MDArchon
Hel
Level 74
God Stats
0W - 1L
1,688 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Vamana
Vamana
rocknismybiz777
Vamana
Level 64
God Stats
6W - 8L
1,482 SR
Queue Stats
21W - 30L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 2
7,221
722
7,394
8,499
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
11
2 / 1 / 0
7,074
707
6,289
3,436
1,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
6,338
634
3,889
5,691
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adust19
Medusa
11
1 / 1 / 1
6,403
640
2,391
5,594
1,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,486
649
3,639
6,919
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
6,370
637
4,301
9,449
7,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Medusa
Adust19
Medusa
1
1
1
1.5
W
Atlas
2
1
0
2
L
1
1
2
2
W
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
10,331
17,626
Taken
21,962
14,714
Mitigated
12,070
2,530
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,394
195
278
1,108
8,499
8,024
0
2,531
5,968
23,083
0
L
Medusa
Adust19
Medusa
2,391
814
0
0
5,594
1,903
120
3,320
1,967
0
20,903
W
Atlas
6,289
1,459
0
308
3,436
1,457
0
291
3,145
16,019
0
L
3,639
414
3,286
3,363
6,919
2,669
106
5,508
1,169
8,539
0
W
3,889
1,107
0
836
5,691
5,233
597
1,161
4,530
0
14,521
L
4,301
1,880
257
2,521
9,449
7,498
0
4,652
4,172
0
19,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
19,259
96
Minions Killed
83
4
Camps Cleared
4
585,270
Distance Traveled
600,631
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,221
722
49
5
4
207,880
0
L
Medusa
6,403
640
44
4
2
193,713
2
W
Atlas
7,074
707
27
3
0
185,150
0
L
Hel
6,486
649
9
1
0
215,332
0
W
Bellona
6,338
634
20
2
0
192,240
2
L
Vamana
6,370
637
30
3
2
191,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role