Player Matchup

Nu Wa
Nu Wa
Humbiecat
Nu Wa
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 28L
1,736 Elo+
Party 1
Erlang Shen
Erlang Shen
LexCologne
Erlang Shen
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Medusa
Medusa
QtpieEboy
Medusa
Level 145
God Stats
1W - 3L
1,763 SR
Queue Stats
110W - 109L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
Sad90YearOldMan
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Hel
Hel
vanillalilly
Hel
Level 157
God Stats
3W - 8L
1,247 SR
Queue Stats
112W - 98L
1,605 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,560 Elo+

VS

Team Averages
Level 103
1,582 SR
1,531 Elo+
Medusa
Medusa
AfterShöcK
Medusa
Level 128
God Stats
1W - 0L
1,238 SR
Queue Stats
23W - 26L
1,573 Elo+
Solo
Chronos
Chronos
Ensets
Chronos
Level 103
God Stats
1W - 0L
1,754 SR
Queue Stats
72W - 60L
1,535 Elo+
Party 2
Chang'e
Chang'e
Kwult
Chang'e
Level 70
God Stats
4W - 2L
1,691 SR
Queue Stats
63W - 52L
1,545 Elo+
Party 2
Bakasura
Bakasura
M A j 8 N X
Bakasura
Level 88
God Stats
3W - 2L
1,691 SR
Queue Stats
79W - 75L
1,575 Elo+
Party 2
Ymir
Ymir
Thr0ttled
Ymir
Level 126
God Stats
16W - 8L
1,535 SR
Queue Stats
534W - 535L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Humbiecat
Nu Wa
14
0 / 1 / 0
7,963
468
8,175
4,399
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
LexCologne
Erlang Shen
8
1 / 2 / 0
6,323
372
3,806
6,694
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
QtpieEboy
Medusa
17
6 / 2 / 2
9,722
572
15,346
11,746
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
12
2 / 2 / 2
7,404
436
6,032
9,536
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
7,735
455
3,396
6,267
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 4
8,705
512
6,147
10,346
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Ensets
Chronos
14
1 / 1 / 3
8,553
503
7,721
10,173
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Kwult
Chang'e
13
0 / 0 / 2
7,628
449
417
9,034
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
M A j 8 N X
Bakasura
17
6 / 1 / 1
10,318
607
8,638
13,460
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
13
1 / 1 / 4
8,080
475
2,403
13,556
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
9
9
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
6
4
0.5
W
Chronos
Ensets
Chronos
1
1
3
2.5
L
Nu Wa
Humbiecat
Nu Wa
0
1
0
0
W
Chang'e
Kwult
Chang'e
0
0
2
1
L
Erlang Shen
LexCologne
Erlang Shen
1
2
0
0.5
W
Bakasura
M A j 8 N X
Bakasura
6
1
1
6.5
L
Medusa
QtpieEboy
Medusa
6
2
2
3.5
L
Cliodhna
2
2
2
1.5
W
Ymir
1
1
4
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
25,326
38,642
Taken
56,569
17,395
Mitigated
22,424
16,690
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,147
2,317
0
2,349
10,346
2,838
0
1,429
8,819
0
52,227
W
Chronos
Ensets
Chronos
7,721
2,563
361
4,024
10,173
4,957
4,350
2,502
7,491
46,769
0
L
Nu Wa
Humbiecat
Nu Wa
8,175
1,132
0
957
4,399
1,553
13
2,406
1,916
50,024
0
W
Chang'e
Kwult
Chang'e
417
178
371
4,226
9,034
2,727
147
2,373
6,429
36,248
0
L
Erlang Shen
LexCologne
Erlang Shen
3,806
1,819
0
2,920
6,694
2,196
0
3,138
3,196
0
18,596
W
Bakasura
M A j 8 N X
Bakasura
8,638
5,570
0
2,946
13,460
4,043
0
2,203
11,149
0
67,975
L
Medusa
QtpieEboy
Medusa
15,346
6,910
0
5,229
11,746
4,485
272
1,340
9,998
0
97,009
L
Cliodhna
6,032
701
0
3,471
9,536
3,234
196
1,886
7,120
0
40,823
W
Ymir
2,403
412
796
3,544
13,556
7,859
0
2,348
11,110
24,837
0
L
3,396
522
1,281
2,832
6,267
5,927
0
1,749
4,518
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
43,284
443
Minions Killed
468
0
Camps Cleared
0
1,486,347
Distance Traveled
1,573,150
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,705
512
108
6
0
299,152
3
W
Chronos
8,553
503
96
6
0
305,794
1
L
Nu Wa
7,963
468
97
6
0
332,576
2
W
Chang'e
7,628
449
73
4
0
280,937
1
L
Erlang Shen
6,323
372
42
2
0
135,115
1
W
Bakasura
10,318
607
145
9
0
423,277
4
L
Medusa
9,722
572
157
9
0
322,314
5
L
Cliodhna
7,404
436
70
4
0
371,246
6
W
Ymir
8,080
475
46
3
0
263,990
8
L
Hel
7,735
455
77
5
0
325,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role