Player Matchup

Pele
Pele
BigBallsMal
Pele
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Medusa
Medusa
DovaChief-117
Medusa
Level 39
God Stats
13W - 11L
1,424 SR
Queue Stats
93W - 101L
1,316 Elo+
Party 1
Cerberus
Cerberus
DovahChief
Cerberus
Level 86
God Stats
1W - 6L
1,134 SR
Queue Stats
120W - 150L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
FireLdragon
Kukulkan
Level 57
God Stats
2W - 4L
1,691 SR
Queue Stats
78W - 110L
1,380 Elo+
Party 1
Chaac
Chaac
Izzy4Granted
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Team Averages
Level 49
1,493 SR
1,279 Elo+

VS

Team Averages
Level 74
1,453 SR
1,531 Elo+
Achilles
Achilles
BabyDropKick
Achilles
Level 18
God Stats
11W - 11L
1,725 SR
Queue Stats
202W - 174L
1,502 Elo+
Party 3
Ymir
Ymir
BaronSamedisNutz
Ymir
Level 67
God Stats
1W - 3L
1,283 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 3
Yemoja
Yemoja
Kweir
Yemoja
Level 62
God Stats
18W - 21L
1,021 SR
Queue Stats
107W - 120L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Ullrinic
Sylvanus
Level 107
God Stats
5W - 1L
1,458 SR
Queue Stats
15W - 5L
1,817 Elo+
Party 3
Sun Wukong
Sun Wukong
XavierTheGiant
Sun Wukong
Level 115
God Stats
6W - 4L
1,776 SR
Queue Stats
42W - 33L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,599
662
9,046
11,812
3,991
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 7
11,219
701
13,799
18,657
7,653
Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DovahChief
Cerberus
17
2 / 6 / 12
10,895
681
16,697
28,276
36,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
FireLdragon
Kukulkan
19
4 / 6 / 8
11,390
712
22,465
19,690
7,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 8 / 7
12,563
785
21,602
23,467
15,353
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyDropKick
Achilles
19
9 / 1 / 15
12,545
784
18,942
22,113
25,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 6 / 5
12,702
794
13,453
22,327
10,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Kweir
Yemoja
18
1 / 3 / 15
11,255
703
5,185
16,510
10,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Ullrinic
Sylvanus
20
12 / 4 / 11
13,254
828
29,523
24,525
15,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
XavierTheGiant
Sun Wukong
18
2 / 4 / 19
11,584
724
19,171
22,382
11,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
17
Kills
31
31
Deaths
18
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Achilles
BabyDropKick
Achilles
9
1
15
16.5
W
7
6
5
1.58
L
2
5
6
1
L
4
6
7
1.25
L
Cerberus
DovahChief
Cerberus
2
6
12
1.33
L
Kukulkan
FireLdragon
Kukulkan
4
6
8
1.33
L
5
8
7
1.06
W
Yemoja
Kweir
Yemoja
1
3
15
2.83
W
Sylvanus
Ullrinic
Sylvanus
12
4
11
4.38
W
Sun Wukong
XavierTheGiant
Sun Wukong
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,609
Damage
86,274
101,902
Taken
107,857
71,087
Mitigated
73,052
25,608
Healing
46,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BabyDropKick
Achilles
18,942
4,858
0
3,359
22,113
25,706
726
7,386
14,263
0
36,220
W
13,453
2,632
59
979
22,327
10,092
1,616
8,487
13,525
64,648
0
L
9,046
2,555
168
2,409
11,812
3,991
393
5,778
5,995
0
21,510
L
13,799
6,063
684
2,014
18,657
7,653
476
5,854
12,357
0
30,560
L
Cerberus
DovahChief
Cerberus
16,697
971
0
10,094
28,276
36,376
133
13,734
13,947
34,336
0
L
Kukulkan
FireLdragon
Kukulkan
22,465
2,280
1,137
2,356
19,690
7,714
0
10,889
8,605
63,748
0
L
21,602
5,978
214
6,532
23,467
15,353
552
9,011
14,133
0
42,202
W
Yemoja
Kweir
Yemoja
5,185
2,165
16,789
5,062
16,510
10,350
475
7,749
8,458
16,682
0
W
Sylvanus
Ullrinic
Sylvanus
29,523
11,198
5,667
6,773
24,525
15,065
5,048
8,370
15,938
58,073
7,704
W
Sun Wukong
XavierTheGiant
Sun Wukong
19,171
5,309
83
7,701
22,382
11,839
0
5,417
16,511
0
54,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
61,340
230
Minions Killed
280
0
Camps Cleared
0
1,426,618
Distance Traveled
1,548,490
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,545
784
31
2
0
355,115
1
W
Ymir
12,702
794
70
4
0
273,129
2
L
Pele
10,599
662
34
2
0
261,660
0
L
Medusa
11,219
701
30
2
0
284,629
0
L
Cerberus
10,895
681
61
4
0
280,686
0
L
Kukulkan
11,390
712
69
4
0
316,891
0
L
Chaac
12,563
785
36
2
0
282,752
1
W
Yemoja
11,255
703
30
2
0
298,727
0
W
Sylvanus
13,254
828
66
4
0
281,331
1
W
Sun Wukong
11,584
724
83
5
0
340,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role