Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
KillaKapp
Izanami
Bronze III
Level 160
God Stats
16W - 8L
1,777 SR
Queue Stats
55W - 40L
1,454 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Vokos
Erlang Shen
Bronze III
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
22W - 17L
1,453 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,555 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,509 SR
1,451 MMR
Osiris
Osiris
Silver II
Huntingbigdays
Osiris
Silver II
Level 108
God Stats
4W - 2L
1,489 SR
Queue Stats
65W - 68L
1,454 MMR
Solo
Apollo
Apollo
Gold V
Khyung
Apollo
Gold V
Level 149
God Stats
2W - 1L
1,643 SR
Queue Stats
10W - 8L
1,438 MMR
Solo
Raijin
Raijin
Silver I
MessyMatt
Raijin
Silver I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 105L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver IV
Shmucket
Nemesis
Silver IV
Level 108
God Stats
3W - 6L
1,413 SR
Queue Stats
31W - 30L
1,408 MMR
Party 2
Geb
Geb
Bronze III
lordxqcxjord
Geb
Bronze III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 2
5,494
549
2,740
4,053
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
8
0 / 3 / 1
5,119
512
2,624
9,013
2,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
 
Terra
7
0 / 3 / 0
4,579
458
2,137
6,173
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KillaKapp
Izanami
10
0 / 2 / 0
5,762
576
2,573
5,005
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Vokos
Erlang Shen
10
3 / 4 / 0
5,942
594
2,040
6,722
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
SolArtioAresThoth

VS

Bans
KaliBastetOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,951
695
4,853
5,982
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Khyung
Apollo
12
3 / 0 / 1
6,606
661
3,431
5,029
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
MessyMatt
Raijin
11
3 / 1 / 2
6,542
654
3,363
3,996
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Shmucket
Nemesis
10
5 / 0 / 5
6,526
653
5,575
6,273
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 4
5,990
599
1,685
5,722
2,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Terra
 
Terra
0
3
0
0
W
3
2
1
1.75
W
Apollo
Khyung
Apollo
3
0
1
3.5
L
Izanami
KillaKapp
Izanami
0
2
0
0
W
Raijin
MessyMatt
Raijin
3
1
2
4
W
Nemesis
Shmucket
Nemesis
5
0
5
7.5
L
Erlang Shen
Vokos
Erlang Shen
3
4
0
0.75
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
18,907
30,966
Taken
27,002
9,821
Mitigated
11,099
9,434
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,740
96
271
1,266
4,053
1,028
0
798
3,183
30,467
0
L
Gilgamesh
 
Gilgamesh
2,624
720
0
2,401
9,013
2,867
0
0
9,013
0
22,223
L
Terra
 
Terra
2,137
355
7
1,652
6,173
2,296
0
2,137
3,946
7,832
0
W
4,853
1,945
0
3,346
5,982
3,941
0
313
5,669
0
33,598
W
Apollo
Khyung
Apollo
3,431
1,937
0
2,753
5,029
1,341
0
599
4,430
0
48,907
L
Izanami
KillaKapp
Izanami
2,573
1,817
0
2,229
5,005
925
0
454
4,551
0
38,367
W
Raijin
MessyMatt
Raijin
3,363
289
0
545
3,996
1,450
0
1,105
2,891
39,941
0
W
Nemesis
Shmucket
Nemesis
5,575
2,681
0
1,523
6,273
1,983
0
1,023
5,250
0
29,363
L
Erlang Shen
Vokos
Erlang Shen
2,040
903
0
1,608
6,722
2,705
0
1,407
5,225
0
30,038
W
1,685
388
1,368
1,653
5,722
2,384
0
1,837
3,885
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,896
Gold Earned
32,615
277
Minions Killed
328
0
Camps Cleared
0
963,194
Distance Traveled
1,014,493
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,494
549
68
7
0
199,247
0
L
Gilgamesh
5,119
512
48
5
0
193,742
0
L
Terra
4,579
458
9
1
0
185,832
2
W
Osiris
6,951
695
73
7
0
198,997
2
W
Apollo
6,606
661
98
10
0
173,060
5
L
Izanami
5,762
576
90
9
0
176,973
3
W
Raijin
6,542
654
87
9
0
186,656
2
W
Nemesis
6,526
653
44
4
0
243,446
5
L
Erlang Shen
5,942
594
62
6
0
207,400
2
W
Geb
5,990
599
26
3
0
212,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role