Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Apposite
Discordia
Level 34
God Stats
4W - 3L
1,815 SR
Queue Stats
47W - 31L
1,660 Elo+
Party 3
Mulan
Mulan
The_Radio_Demon5
Mulan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Atlas
Atlas
spify2easy
Atlas
Level 49
God Stats
2W - 4L
1,324 SR
Queue Stats
195W - 160L
1,619 Elo+
Solo
Merlin
Merlin
stuckloading
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,618 Elo+
Party 3
Team Averages
Level 69
1,528 SR
1,605 Elo+

VS

Team Averages
Level 41
1,542 SR
1,618 Elo+
Raijin
Raijin
Grizeki
Raijin
Level 49
God Stats
3W - 1L
1,742 SR
Queue Stats
152W - 161L
1,493 Elo+
Solo
Bastet
Bastet
Nitsua423
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,650 Elo+
Party 2
Hou Yi
Hou Yi
UseYourActive
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 2
Ymir
Ymir
goffs
Ymir
Level 15
God Stats
2W - 1L
1,468 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 2
Hercules
Hercules
theonetruederpy
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 7 / 1
8,064
806
3,774
9,615
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Apposite
Discordia
12
1 / 5 / 3
7,046
705
9,325
7,118
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
7,217
722
5,514
10,898
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
13
2 / 5 / 4
7,896
790
7,241
14,160
12,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
1 / 4 / 1
7,136
714
5,742
7,071
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Grizeki
Raijin
15
5 / 2 / 12
8,939
894
10,466
9,095
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Nitsua423
Bastet
14
2 / 1 / 15
8,021
802
6,548
7,099
2,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 0 / 5
9,382
938
13,440
5,705
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
goffs
Ymir
13
4 / 2 / 9
7,897
790
3,465
8,205
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
15
6 / 2 / 15
8,332
833
10,038
10,865
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
7
Kills
27
27
Deaths
7
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
1
0.36
L
Discordia
Apposite
Discordia
1
5
3
0.5
W
Raijin
Grizeki
Raijin
5
2
12
5.5
W
Bastet
Nitsua423
Bastet
2
1
15
9.5
L
1
6
4
0.5
W
10
0
5
12.5
W
Ymir
goffs
Ymir
4
2
9
4.25
L
Atlas
2
5
4
0.8
L
Merlin
1
4
1
0.38
W
Hercules
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
43,957
48,862
Taken
40,969
26,881
Mitigated
20,249
4,185
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,774
1,250
0
811
9,615
3,644
0
3,172
6,034
0
36,474
L
Discordia
Apposite
Discordia
9,325
362
297
226
7,118
2,410
0
1,285
5,704
14,461
0
W
Raijin
Grizeki
Raijin
10,466
1,376
860
2,896
9,095
3,298
742
5,799
3,296
36,429
0
W
Bastet
Nitsua423
Bastet
6,548
2,036
0
1,940
7,099
2,338
662
2,511
4,588
0
16,543
L
5,514
741
0
423
10,898
5,507
0
3,661
7,013
0
7,709
W
13,440
8,735
0
3,152
5,705
2,022
956
3,246
2,459
0
41,316
W
Ymir
goffs
Ymir
3,465
623
0
896
8,205
6,592
330
4,345
3,860
6,667
0
L
Atlas
7,241
2,933
1,001
845
14,160
12,767
0
3,306
10,268
11,366
0
L
Merlin
5,742
123
32
550
7,071
2,553
0
2,437
4,409
15,229
0
W
Hercules
10,038
2,150
0
1,960
10,865
5,999
461
6,407
4,458
1,658
19,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
42,571
134
Minions Killed
201
0
Camps Cleared
0
899,632
Distance Traveled
1,053,264
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,064
806
79
8
0
200,579
0
L
Discordia
7,046
705
9
1
0
196,432
0
W
Raijin
8,939
894
65
7
0
200,848
2
W
Bastet
8,021
802
27
3
0
228,621
3
L
Mulan
7,217
722
5
1
0
163,396
0
W
Hou Yi
9,382
938
82
8
0
219,491
0
W
Ymir
7,897
790
11
1
0
183,966
0
L
Atlas
7,896
790
8
1
0
176,747
0
L
Merlin
7,136
714
33
3
0
162,478
0
W
Hercules
8,332
833
16
2
0
220,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role