Player Matchup

Cthulhu
Cthulhu
Cowboy Hat Cat
Cthulhu
Level 143
God Stats
9W - 4L
1,500 SR
Queue Stats
244W - 206L
1,600 Elo+
Party 1
Janus
Janus
LoonaSimp
Janus
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
401W - 328L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
choasdj19888
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
haskaal
Amaterasu
Level 127
God Stats
9W - 3L
1,758 SR
Queue Stats
478W - 463L
1,527 Elo+
Solo
Cernunnos
Cernunnos
oppar123
Cernunnos
Level 82
God Stats
7W - 2L
1,289 SR
Queue Stats
116W - 98L
1,577 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,577 Elo+

VS

Team Averages
Level 96
1,497 SR
1,482 Elo+
Bastet
Bastet
LeedleRoy
Bastet
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 309L
1,420 Elo+
Party 2
Janus
Janus
Liltilton8
Janus
Level 127
God Stats
3W - 4L
1,264 SR
Queue Stats
74W - 76L
1,399 Elo+
Party 2
Osiris
Osiris
MrForsakenHD
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,550 Elo+
Party 3
Rama
Rama
iCrossyP
Rama
Level 113
God Stats
7W - 3L
1,500 SR
Queue Stats
209W - 205L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
itztheabyss
Kumbhakarna
Level 14
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,986
599
4,215
5,231
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
LoonaSimp
Janus
10
1 / 3 / 2
6,013
601
1,703
3,698
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
choasdj19888
Guan Yu
11
7 / 4 / 3
7,068
707
6,013
9,366
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
haskaal
Amaterasu
13
6 / 1 / 1
7,450
745
5,596
8,064
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
oppar123
Cernunnos
11
1 / 1 / 3
6,349
635
2,466
5,243
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LeedleRoy
Bastet
11
4 / 3 / 5
6,238
624
5,988
8,547
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
10
3 / 2 / 3
5,940
594
3,456
3,461
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
9
1 / 7 / 0
5,483
548
7,483
8,827
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
1 / 1 / 4
5,378
538
3,498
5,354
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
itztheabyss
Kumbhakarna
8
1 / 2 / 3
5,157
516
1,238
5,605
3,334
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
10
10
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Bastet
LeedleRoy
Bastet
4
3
5
2.17
L
Janus
3
2
3
2.25
W
Janus
LoonaSimp
Janus
1
3
2
0.67
L
Osiris
1
7
0
0.14
W
Guan Yu
choasdj19888
Guan Yu
7
4
3
2.13
W
Amaterasu
haskaal
Amaterasu
6
1
1
6.5
L
Rama
1
1
4
3
L
Kumbhakarna
itztheabyss
Kumbhakarna
1
2
3
1.25
W
Cernunnos
oppar123
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
21,663
31,602
Taken
31,794
15,298
Mitigated
14,984
11,837
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,215
140
258
1,483
5,231
3,662
0
1,089
4,051
15,465
0
L
Bastet
LeedleRoy
Bastet
5,988
1,617
0
2,014
8,547
2,298
0
1,643
6,904
0
34,655
L
Janus
3,456
181
0
98
3,461
822
0
949
2,512
28,903
0
W
Janus
LoonaSimp
Janus
1,703
88
0
215
3,698
868
0
579
3,065
43,214
1,472
L
Osiris
7,483
4,036
0
1,004
8,827
7,067
0
165
8,662
0
24,594
W
Guan Yu
choasdj19888
Guan Yu
6,013
1,953
862
3,116
9,366
3,932
0
1,852
7,279
0
27,598
W
Amaterasu
haskaal
Amaterasu
5,596
3,116
0
4,017
8,064
5,305
0
0
7,663
0
37,292
L
Rama
3,498
2,758
0
2,522
5,354
1,463
0
1,182
4,172
0
35,564
L
Kumbhakarna
itztheabyss
Kumbhakarna
1,238
291
0
714
5,605
3,334
0
1,875
3,730
6,301
0
W
Cernunnos
oppar123
Cernunnos
2,466
1,353
0
1,886
5,243
1,531
0
862
4,303
0
39,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
28,196
323
Minions Killed
274
0
Camps Cleared
0
998,716
Distance Traveled
976,018
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,986
599
19
2
0
223,271
4
L
Bastet
6,238
624
60
6
0
224,811
0
L
Janus
5,940
594
76
8
0
212,840
1
W
Janus
6,013
601
84
8
0
200,551
1
L
Osiris
5,483
548
49
5
0
159,151
1
W
Guan Yu
7,068
707
55
6
0
200,335
1
W
Amaterasu
7,450
745
84
8
0
186,860
4
L
Rama
5,378
538
77
8
0
165,456
4
L
Kumbhakarna
5,157
516
12
1
0
213,760
0
W
Cernunnos
6,349
635
81
8
0
187,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role