Player Matchup

Tsukuyomi
Tsukuyomi
Ayash1
Tsukuyomi
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 68L
1,505 Elo+
Party 1
Ymir
Ymir
Dvddyyy
Ymir
Level 48
God Stats
11W - 13L
1,434 SR
Queue Stats
93W - 104L
1,443 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
Level 106
God Stats
6W - 7L
1,191 SR
Queue Stats
148W - 151L
1,438 Elo+
Party 4
Nu Wa
Nu Wa
anibishy
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
ltWilhelm
Ratatoskr
Level 89
God Stats
2W - 2L
1,662 SR
Queue Stats
35W - 49L
1,488 Elo+
Party 1
Team Averages
Level 78
1,457 SR
1,470 Elo+

VS

Team Averages
Level 64
1,687 SR
1,542 Elo+
Achilles
Achilles
BELIZEANKILLER
Achilles
Level 99
God Stats
4W - 6L
1,518 SR
Queue Stats
36W - 39L
1,485 Elo+
Party 2
Mulan
Mulan
Criko_Glz
Mulan
Level 86
God Stats
2W - 4L
1,857 SR
Queue Stats
67W - 67L
1,580 Elo+
Party 3
Zeus
Zeus
Suaveaye
Zeus
Level 44
God Stats
15W - 8L
1,699 SR
Queue Stats
504W - 429L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Wizhy
Danzaburou
Level 23
God Stats
3W - 4L
1,860 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 3
Thanatos
Thanatos
oAXLR8
Thanatos
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
593W - 525L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ayash1
Tsukuyomi
20
7 / 8 / 9
13,844
554
14,949
20,548
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Dvddyyy
Ymir
17
2 / 5 / 16
13,137
525
5,452
24,067
26,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
20
12 / 5 / 9
14,563
583
24,814
20,216
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
anibishy
Nu Wa
18
5 / 9 / 9
12,723
509
19,248
12,913
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
ltWilhelm
Ratatoskr
19
4 / 6 / 6
12,733
509
8,066
16,904
14,293
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 5 / 7
12,541
502
9,998
25,749
36,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
Criko_Glz
Mulan
8
0 / 5 / 2
7,619
305
3,536
11,770
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
7 / 6 / 10
12,725
509
30,142
14,089
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Wizhy
Danzaburou
7
1 / 6 / 0
7,427
297
2,824
9,483
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
oAXLR8
Thanatos
18
16 / 8 / 6
13,129
525
14,297
26,659
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
30
Kills
33
33
Deaths
30
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ayash1
Tsukuyomi
7
8
9
1.44
L
Achilles
9
5
7
2.5
L
Mulan
Criko_Glz
Mulan
0
5
2
0.2
W
Ymir
Dvddyyy
Ymir
2
5
16
2
W
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
12
5
9
3.3
L
Zeus
7
6
10
2
L
Danzaburou
Wizhy
Danzaburou
1
6
0
0.17
W
Nu Wa
anibishy
Nu Wa
5
9
9
1.06
W
Ratatoskr
ltWilhelm
Ratatoskr
4
6
6
1.17
L
Thanatos
oAXLR8
Thanatos
16
8
6
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,529
Damage
60,797
94,648
Taken
87,750
60,487
Mitigated
55,021
23,540
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ayash1
Tsukuyomi
14,949
4,067
0
4,820
20,548
7,251
3,331
4,092
16,155
0
78,095
L
Achilles
9,998
1,050
0
943
25,749
36,169
372
7,710
17,259
0
50,660
L
Mulan
Criko_Glz
Mulan
3,536
817
0
1,114
11,770
5,907
0
2,465
9,123
2,695
15,176
W
Ymir
Dvddyyy
Ymir
5,452
1,449
1,399
6,242
24,067
26,080
334
8,266
15,311
35,916
0
W
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
24,814
13,553
0
8,912
20,216
8,747
6,062
4,924
15,035
0
121,626
L
Zeus
30,142
2,238
0
542
14,089
3,636
0
4,703
8,938
99,012
0
L
Danzaburou
Wizhy
Danzaburou
2,824
1,404
0
746
9,483
1,734
0
1,863
7,512
0
13,459
W
Nu Wa
anibishy
Nu Wa
19,248
5,616
0
0
12,913
4,116
1,656
5,206
7,383
66,593
0
W
Ratatoskr
ltWilhelm
Ratatoskr
8,066
864
0
2,167
16,904
14,293
1,003
6,819
9,858
8,287
67,714
L
Thanatos
oAXLR8
Thanatos
14,297
2,518
0
16,801
26,659
7,575
316
7,624
17,946
0
56,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,000
Gold Earned
53,441
516
Minions Killed
427
0
Camps Cleared
0
2,348,723
Distance Traveled
1,657,937
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,844
554
91
4
0
504,090
2
L
Achilles
12,541
502
87
3
0
468,329
2
L
Mulan
7,619
305
32
1
0
166,157
0
W
Ymir
13,137
525
46
2
0
453,952
3
W
Ah Muzen Cab
14,563
583
162
6
0
476,829
2
L
Zeus
12,725
509
174
7
0
429,840
4
L
Danzaburou
7,427
297
39
2
0
172,458
0
W
Nu Wa
12,723
509
112
4
0
422,837
2
W
Ratatoskr
12,733
509
105
4
0
491,015
5
L
Thanatos
13,129
525
95
4
0
421,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role