Player Matchup

Rama
Rama
Bronze III
AxWHEEZINGPANDA
Rama
Bronze III
Level 100
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 4L
1,455 MMR
Party 2
Khepri
Khepri
Bronze III
KURBS1013
Khepri
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
MidNyt3
Morgan Le Fay
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,454 MMR
Solo
Bakasura
Bakasura
Bronze III
SomeonePayMe
Bakasura
Bronze III
Level 109
God Stats
2W - 2L
1,265 SR
Queue Stats
8W - 16L
1,455 MMR
Solo
Amaterasu
Amaterasu
Bronze III
ToilsomeDoor939
Amaterasu
Bronze III
Level 66
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 13L
1,455 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,544 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,402 SR
1,455 MMR
Fenrir
Fenrir
Bronze III
Demodestroyer7
Fenrir
Bronze III
Level 132
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 19L
1,438 MMR
Party 1
Medusa
Medusa
Silver III
Orangefacepotus1
Medusa
Silver III
Level 158
God Stats
3W - 10L
1,710 SR
Queue Stats
88W - 108L
1,453 MMR
Solo
King Arthur
King Arthur
Bronze III
PraiseTheMoon60
King Arthur
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 MMR
Party 1
Geb
Geb
Silver I
UCOMEGETSOME187
Geb
Silver I
Level 160
God Stats
33W - 38L
1,411 SR
Queue Stats
574W - 566L
1,454 MMR
Solo
Agni
Agni
Silver II
hectots25
Agni
Silver II
Level 141
God Stats
3W - 5L
1,081 SR
Queue Stats
95W - 83L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,379
438
1,507
5,265
982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
KURBS1013
Khepri
7
0 / 1 / 0
4,678
468
922
4,529
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MidNyt3
Morgan Le Fay
9
0 / 2 / 0
5,132
513
2,069
4,750
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SomeonePayMe
Bakasura
9
0 / 4 / 1
5,266
527
3,070
7,357
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ToilsomeDoor939
Amaterasu
9
1 / 3 / 0
5,549
555
3,667
10,048
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
LokiOlorunZeusMulan

VS

Bans
KaliXbalanqueBastetYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,003
600
1,834
5,142
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,397
640
6,860
3,710
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PraiseTheMoon60
King Arthur
11
4 / 1 / 1
6,651
665
7,223
6,806
3,399
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 7
5,764
576
1,663
6,346
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
11
1 / 0 / 3
5,969
597
3,467
3,232
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
2
4
L
Khepri
KURBS1013
Khepri
0
1
0
0
L
Morgan Le Fay
MidNyt3
Morgan Le Fay
0
2
0
0
W
5
0
1
5.5
W
King Arthur
PraiseTheMoon60
King Arthur
4
1
1
4.5
L
Bakasura
SomeonePayMe
Bakasura
0
4
1
0.13
L
Amaterasu
ToilsomeDoor939
Amaterasu
1
3
0
0.33
W
0
0
7
3.5
W
Agni
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
21,047
31,949
Taken
25,236
13,484
Mitigated
10,572
10,994
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,507
1,430
0
2,058
5,265
982
0
375
4,890
0
14,689
W
1,834
302
0
717
5,142
1,742
0
642
4,400
0
26,850
L
Khepri
KURBS1013
Khepri
922
0
0
1,307
4,529
1,972
0
929
3,600
13,022
0
L
Morgan Le Fay
MidNyt3
Morgan Le Fay
2,069
277
0
743
4,750
1,179
0
2,451
2,299
30,063
0
W
6,860
3,460
0
2,202
3,710
1,075
0
594
3,076
0
42,221
W
King Arthur
PraiseTheMoon60
King Arthur
7,223
1,009
0
120
6,806
3,399
0
0
6,765
0
36,538
L
Bakasura
SomeonePayMe
Bakasura
3,070
1,804
0
2,132
7,357
2,833
0
1,055
6,302
0
24,966
L
Amaterasu
ToilsomeDoor939
Amaterasu
3,667
1,670
0
4,754
10,048
6,518
0
92
9,956
0
26,938
W
1,663
236
256
2,940
6,346
3,429
0
1,096
5,195
11,070
0
W
Agni
3,467
184
0
250
3,232
927
0
659
2,493
42,833
2,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
30,784
256
Minions Killed
337
0
Camps Cleared
0
954,673
Distance Traveled
1,008,429
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,379
438
46
5
0
163,997
3
W
Fenrir
6,003
600
64
6
0
206,869
2
L
Khepri
4,678
468
14
1
0
206,002
2
L
Morgan Le Fay
5,132
513
66
7
0
188,044
4
W
Medusa
6,397
640
74
7
0
188,285
0
W
King Arthur
6,651
665
72
7
0
196,672
0
L
Bakasura
5,266
527
67
7
0
214,269
0
L
Amaterasu
5,549
555
63
6
0
182,361
1
W
Geb
5,764
576
20
2
0
212,417
3
W
Agni
5,969
597
107
11
0
204,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role