Player Matchup

Fenrir
Fenrir
Gold III
CausingProblems
Fenrir
Gold III
Level 69
God Stats
13W - 15L
1,505 SR
Queue Stats
237W - 227L
1,479 MMR
Solo
Vamana
Vamana
Gold III
Gennymorti
Vamana
Gold III
Level 100
God Stats
17W - 14L
1,662 SR
Queue Stats
758W - 764L
1,534 MMR
Party 1
Atlas
Atlas
Bronze III
LeBloodz93
Atlas
Bronze III
Level 142
God Stats
7W - 3L
1,500 SR
Queue Stats
204W - 199L
1,456 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver I
ODunfee
Ah Muzen Cab
Silver I
Level 131
God Stats
26W - 18L
1,643 SR
Queue Stats
256W - 257L
1,411 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
david97201
Zhong Kui
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,456 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,562 SR
1,467 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,442 SR
1,470 MMR
Achilles
Achilles
Bronze III
D2N CryDevil
Achilles
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
The Morrigan
The Morrigan
Bronze III
FelsSplitter773
The Morrigan
Bronze III
Level 121
God Stats
8W - 10L
1,233 SR
Queue Stats
107W - 98L
1,466 MMR
Party 2
Sobek
Sobek
Silver IV
Javichuu91
Sobek
Silver IV
Level 123
God Stats
61W - 74L
1,478 SR
Queue Stats
245W - 264L
1,457 MMR
Solo
Chiron
Chiron
Silver I
Rexda Senpai
Chiron
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,504 MMR
Party 4
Ravana
Ravana
Silver II
xHeHe Boi
Ravana
Silver II
Level 130
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 129L
1,423 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
13,998
609
13,409
17,509
11,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Gennymorti
Vamana
20
7 / 2 / 7
14,376
625
22,725
24,975
29,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Atlas
17
3 / 3 / 11
12,720
553
8,630
21,726
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ODunfee
Ah Muzen Cab
20
10 / 3 / 1
15,789
686
15,215
17,790
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
david97201
Zhong Kui
19
3 / 4 / 4
13,539
589
15,037
16,012
12,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiKaliAgniChaac

VS

Bans
CliodhnaGilgameshVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D2N CryDevil
Achilles
15
2 / 3 / 4
9,260
403
14,465
24,605
23,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
FelsSplitter773
The Morrigan
19
7 / 7 / 1
12,288
534
9,534
13,288
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
0 / 8 / 8
8,841
384
9,854
23,266
22,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
17
2 / 8 / 3
11,048
480
7,970
16,504
4,795
Ravana
xHeHe Boi
Ravana
18
3 / 4 / 5
11,028
479
11,430
13,941
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
30
Kills
14
16
Deaths
30
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Achilles
D2N CryDevil
Achilles
2
3
4
1.33
L
The Morrigan
FelsSplitter773
The Morrigan
7
7
1
1.07
W
Vamana
Gennymorti
Vamana
7
2
7
5.25
L
Sobek
0
8
8
0.5
W
Atlas
3
3
11
2.83
W
Ah Muzen Cab
ODunfee
Ah Muzen Cab
10
3
1
3.5
L
Chiron
2
8
3
0.44
W
Zhong Kui
david97201
Zhong Kui
3
4
4
1.25
L
Ravana
xHeHe Boi
Ravana
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,016
Damage
53,253
98,012
Taken
91,604
84,573
Mitigated
64,030
37,225
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,409
4,234
0
3,662
17,509
11,684
3,265
2,028
15,282
0
96,812
L
Achilles
D2N CryDevil
Achilles
14,465
2,038
213
3,882
24,605
23,854
0
8,492
15,875
7,512
42,065
L
The Morrigan
FelsSplitter773
The Morrigan
9,534
626
0
2,480
13,288
4,220
0
4,737
8,229
71,553
3,472
W
Vamana
Gennymorti
Vamana
22,725
8,122
0
9,537
24,975
29,017
3,122
5,163
18,845
9,315
100,487
L
Sobek
9,854
143
0
4,314
23,266
22,040
0
8,703
14,221
36,681
0
W
Atlas
8,630
2,752
1,838
6,359
21,726
24,324
1,526
4,679
16,618
39,037
0
W
Ah Muzen Cab
ODunfee
Ah Muzen Cab
15,215
5,920
0
7,599
17,790
7,222
5,598
1,495
15,742
0
151,571
L
Chiron
7,970
2,990
147
3,488
16,504
4,795
1,758
513
15,850
0
75,293
W
Zhong Kui
david97201
Zhong Kui
15,037
1,123
0
8,230
16,012
12,326
4,200
4,397
11,023
96,240
0
L
Ravana
xHeHe Boi
Ravana
11,430
4,600
0
1,370
13,941
9,121
0
2,755
10,986
0
79,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,422
Gold Earned
52,465
707
Minions Killed
582
0
Camps Cleared
0
2,229,505
Distance Traveled
2,118,336
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,998
609
119
5
0
474,728
6
L
Achilles
9,260
403
87
4
0
465,315
1
L
The Morrigan
12,288
534
145
6
0
412,132
5
W
Vamana
14,376
625
135
6
0
471,953
6
L
Sobek
8,841
384
64
3
0
423,642
2
W
Atlas
12,720
553
39
2
0
419,353
5
W
Ah Muzen Cab
15,789
686
228
10
0
434,065
7
L
Chiron
11,048
480
153
7
0
357,982
3
W
Zhong Kui
13,539
589
186
8
0
429,406
2
L
Ravana
11,028
479
133
6
0
459,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role