Player Matchup

Thanatos
Thanatos
JUANISIMO13
Thanatos
Level 129
God Stats
5W - 2L
1,771 SR
Queue Stats
37W - 36L
1,596 Elo+
Party 1
Yemoja
Yemoja
Testibebe
Yemoja
Level 6
God Stats
9W - 11L
1,680 SR
Queue Stats
9W - 13L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dontay_44
Morgan Le Fay
Level 16
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 5L
1,212 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
joker0k47
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Achilles
Achilles
wuakaka
Achilles
Level 107
God Stats
3W - 3L
1,608 SR
Queue Stats
31W - 32L
1,557 Elo+
Party 1
Team Averages
Level 69
1,563 SR
1,493 Elo+

VS

Team Averages
Level 76
1,513 SR
1,560 Elo+
Sol
Sol
Airvaliant
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,455 Elo+
Party 2
Thanatos
Thanatos
DiluteTripod135
Thanatos
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 75L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Jefferythepig245
Cthulhu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 24L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
SpeshySenpai
Cabrakan
Level 107
God Stats
1W - 2L
1,564 SR
Queue Stats
38W - 32L
1,454 Elo+
Party 2
Neith
Neith
ohmyb
Neith
Level 45
God Stats
15W - 10L
1,500 SR
Queue Stats
205W - 205L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JUANISIMO13
Thanatos
19
8 / 6 / 2
12,418
776
11,883
16,797
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Testibebe
Yemoja
17
1 / 6 / 6
10,612
663
4,474
16,540
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
dontay_44
Morgan Le Fay
18
2 / 8 / 4
11,189
699
7,193
17,886
7,061
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
joker0k47
Ah Muzen Cab
16
0 / 11 / 4
9,750
609
14,991
17,516
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
wuakaka
Achilles
18
3 / 5 / 7
10,928
683
14,326
23,106
27,099
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 9
11,650
728
4,768
10,487
4,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
20
12 / 5 / 14
13,099
819
19,166
17,837
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 18
12,554
785
18,898
15,376
9,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SpeshySenpai
Cabrakan
19
7 / 2 / 13
12,583
786
17,674
15,508
12,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ohmyb
Neith
20
9 / 2 / 14
13,016
814
16,932
11,220
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
14
Kills
36
36
Deaths
14
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Thanatos
12
5
14
3.8
L
Thanatos
JUANISIMO13
Thanatos
8
6
2
1.5
W
6
2
18
7.5
W
Cabrakan
SpeshySenpai
Cabrakan
7
2
13
6.75
L
Yemoja
Testibebe
Yemoja
1
6
6
0.67
L
Morgan Le Fay
dontay_44
Morgan Le Fay
2
8
4
0.5
L
Ah Muzen Cab
joker0k47
Ah Muzen Cab
0
11
4
0.18
W
Neith
ohmyb
Neith
9
2
14
8
L
Achilles
wuakaka
Achilles
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
77,438
91,845
Taken
70,428
62,224
Mitigated
42,261
17,962
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,768
813
74
2,766
10,487
4,318
2,131
1,790
8,697
47,064
0
W
Thanatos
19,166
4,864
0
13,840
17,837
9,453
266
2,270
15,567
0
40,041
L
Thanatos
JUANISIMO13
Thanatos
11,883
1,379
0
10,325
16,797
5,915
0
8,163
8,373
0
36,372
W
18,898
1,260
1,073
2,589
15,376
9,785
0
2,730
12,646
54,365
0
W
Cabrakan
SpeshySenpai
Cabrakan
17,674
2,617
0
4,953
15,508
12,516
1,095
3,689
11,819
36,651
0
L
Yemoja
Testibebe
Yemoja
4,474
239
576
1,032
16,540
16,796
0
5,761
10,569
12,879
0
L
Morgan Le Fay
dontay_44
Morgan Le Fay
7,193
1,847
473
2,160
17,886
7,061
200
8,661
8,971
29,347
0
L
Ah Muzen Cab
joker0k47
Ah Muzen Cab
14,991
4,171
0
1,798
17,516
5,353
0
7,297
9,971
0
39,852
W
Neith
ohmyb
Neith
16,932
5,464
0
3,816
11,220
6,189
4,809
1,965
9,255
0
54,676
L
Achilles
wuakaka
Achilles
14,326
2,491
0
1,598
23,106
27,099
0
10,122
12,295
2,658
37,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
62,902
185
Minions Killed
338
0
Camps Cleared
0
1,369,049
Distance Traveled
1,634,894
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,650
728
80
5
0
275,911
0
W
Thanatos
13,099
819
44
3
0
338,675
0
L
Thanatos
12,418
776
47
3
0
332,566
3
W
Cthulhu
12,554
785
72
5
0
366,646
2
W
Cabrakan
12,583
786
43
3
0
332,950
0
L
Yemoja
10,612
663
11
1
0
249,476
0
L
Morgan Le Fay
11,189
699
48
3
0
260,809
1
L
Ah Muzen Cab
9,750
609
33
2
0
234,725
0
W
Neith
13,016
814
99
6
0
320,712
1
L
Achilles
10,928
683
46
3
0
291,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role