Player Matchup

Amaterasu
Amaterasu
BeTransparent
Amaterasu
Level 160
God Stats
4W - 0L
1,832 SR
Queue Stats
58W - 46L
1,760 Elo+
Party 3
Charybdis
Charybdis
JJCardella26
Charybdis
Level 17
God Stats
17W - 8L
1,750 SR
Queue Stats
29W - 21L
1,742 Elo+
Party 3
Erlang Shen
Erlang Shen
PLAYEROFGLORY
Erlang Shen
Level 18
God Stats
5W - 3L
1,561 SR
Queue Stats
40W - 24L
1,742 Elo+
Party 3
Hun Batz
Hun Batz
Sorrowoos
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,673 Elo+
Party 3
Zeus
Zeus
mksnips
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,743 Elo+
Party 3
Team Averages
Level 45
1,628 SR
1,732 Elo+

VS

Team Averages
Level 76
1,576 SR
1,555 Elo+
Ymir
Ymir
BigBoneMahone
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 25L
1,631 Elo+
Party 2
Awilix
Awilix
FireballWhisky_
Awilix
Level 122
God Stats
22W - 40L
1,381 SR
Queue Stats
93W - 107L
1,498 Elo+
Party 2
Osiris
Osiris
Meezyuknowme
Osiris
Level 156
God Stats
3W - 8L
1,535 SR
Queue Stats
145W - 137L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
Pundasi
Baron Samedi
Level 49
God Stats
1W - 1L
1,752 SR
Queue Stats
34W - 43L
1,500 Elo+
Solo
Apollo
Apollo
Riasira
Apollo
Level 46
God Stats
1W - 1L
1,713 SR
Queue Stats
93W - 104L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeTransparent
Amaterasu
17
1 / 1 / 16
12,625
601
12,751
19,947
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
JJCardella26
Charybdis
20
7 / 1 / 7
13,670
651
14,836
14,070
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
PLAYEROFGLORY
Erlang Shen
18
0 / 7 / 7
11,727
558
5,858
16,197
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Sorrowoos
Hun Batz
19
4 / 2 / 12
12,742
607
7,984
14,572
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
mksnips
Zeus
19
13 / 6 / 3
13,184
628
27,398
12,656
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,241
392
3,938
21,525
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 2 / 6
11,178
532
12,772
15,857
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
5 / 5 / 1
11,088
528
11,522
19,213
24,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Pundasi
Baron Samedi
15
3 / 5 / 6
10,236
487
9,735
16,155
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Riasira
Apollo
15
1 / 6 / 1
9,403
448
6,938
19,652
5,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
25
Kills
17
17
Deaths
27
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BeTransparent
Amaterasu
1
1
16
9
L
1
9
3
0.28
L
7
2
6
5
W
Charybdis
JJCardella26
Charybdis
7
1
7
10.5
L
Osiris
5
5
1
1.1
W
Erlang Shen
PLAYEROFGLORY
Erlang Shen
0
7
7
0.5
L
Baron Samedi
Pundasi
Baron Samedi
3
5
6
1.2
L
Apollo
Riasira
Apollo
1
6
1
0.25
W
Hun Batz
Sorrowoos
Hun Batz
4
2
12
5
W
Zeus
mksnips
Zeus
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,827
Damage
44,905
77,442
Taken
92,402
45,757
Mitigated
59,515
34,832
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BeTransparent
Amaterasu
12,751
3,823
0
10,070
19,947
19,551
903
5,662
14,285
0
45,917
L
3,938
316
499
1,878
21,525
15,565
0
8,529
12,279
11,249
0
L
12,772
4,806
0
4,000
15,857
6,154
0
5,381
10,031
0
76,113
W
Charybdis
JJCardella26
Charybdis
14,836
8,936
0
10,285
14,070
5,431
8,875
2,883
11,005
0
111,614
L
Osiris
11,522
5,221
37
8,210
19,213
24,310
544
4,559
14,539
1,574
73,612
W
Erlang Shen
PLAYEROFGLORY
Erlang Shen
5,858
3,152
0
6,274
16,197
10,877
0
1,396
14,801
0
60,655
L
Baron Samedi
Pundasi
Baron Samedi
9,735
734
541
2,757
16,155
8,429
0
6,518
9,284
53,028
0
L
Apollo
Riasira
Apollo
6,938
4,805
0
6,900
19,652
5,057
0
4,138
15,421
0
69,219
W
Hun Batz
Sorrowoos
Hun Batz
7,984
2,022
0
7,223
14,572
5,618
510
2,340
12,232
0
94,819
W
Zeus
mksnips
Zeus
27,398
2,860
0
980
12,656
4,280
1,965
3,995
8,517
94,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,948
Gold Earned
50,146
601
Minions Killed
516
0
Camps Cleared
0
2,014,566
Distance Traveled
1,950,614
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,625
601
59
3
0
448,439
6
L
Ymir
8,241
392
15
1
0
354,590
1
L
Awilix
11,178
532
136
6
0
481,076
2
W
Charybdis
13,670
651
166
8
0
388,134
4
L
Osiris
11,088
528
140
7
0
381,638
2
W
Erlang Shen
11,727
558
110
5
0
374,403
2
L
Baron Samedi
10,236
487
102
5
0
346,989
0
L
Apollo
9,403
448
123
6
0
386,321
4
W
Hun Batz
12,742
607
121
6
0
445,340
1
W
Zeus
13,184
628
145
7
0
358,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role