Player Matchup

Horus
Horus
D Wood111
Horus
Level 48
God Stats
12W - 13L
1,583 SR
Queue Stats
36W - 39L
1,492 Elo+
Party 1
Agni
Agni
RCWoodyIII
Agni
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
VoltaSharK
Hou Yi
Level 124
God Stats
2W - 1L
1,835 SR
Queue Stats
78W - 77L
1,554 Elo+
Party 2
Fafnir
Fafnir
lts NiightmaRe
Fafnir
Level 108
God Stats
5W - 2L
1,689 SR
Queue Stats
31W - 34L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
pakan123
Guan Yu
Level 42
God Stats
4W - 3L
1,299 SR
Queue Stats
48W - 52L
1,559 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,509 Elo+

VS

Team Averages
Level 57
1,632 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
Br206uno
Cu Chulainn
Level 109
God Stats
23W - 18L
1,500 SR
Queue Stats
221W - 235L
1,548 Elo+
Party 4
Nu Wa
Nu Wa
CSinert
Nu Wa
Level 27
God Stats
17W - 15L
1,500 SR
Queue Stats
228W - 232L
1,571 Elo+
Party 3
Bacchus
Bacchus
GR8 King Eli
Bacchus
Level 39
God Stats
10W - 7L
1,665 SR
Queue Stats
299W - 299L
1,413 Elo+
Solo
Thanatos
Thanatos
IIIII-_beta610
Thanatos
Level 102
God Stats
2W - 7L
1,715 SR
Queue Stats
233W - 250L
1,550 Elo+
Party 3
Charybdis
Charybdis
TsukuTachi
Charybdis
Level 8
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D Wood111
Horus
11
2 / 0 / 0
6,622
662
3,823
6,266
4,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,684
468
1,830
4,545
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
VoltaSharK
Hou Yi
8
0 / 3 / 0
4,597
460
3,357
5,898
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,600
560
2,736
7,329
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
pakan123
Guan Yu
8
0 / 4 / 0
4,855
486
961
8,392
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Br206uno
Cu Chulainn
12
0 / 1 / 0
6,641
664
2,011
4,117
1,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
CSinert
Nu Wa
12
6 / 1 / 2
7,211
721
6,438
3,940
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
GR8 King Eli
Bacchus
10
0 / 0 / 4
5,873
587
2,074
6,365
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
4 / 0 / 1
6,508
651
3,041
5,852
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
TsukuTachi
Charybdis
9
2 / 0 / 3
5,695
570
6,612
5,709
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Br206uno
Cu Chulainn
0
1
0
0
W
Nu Wa
CSinert
Nu Wa
6
1
2
7
L
Horus
D Wood111
Horus
2
0
0
2
W
Bacchus
GR8 King Eli
Bacchus
0
0
4
2
W
Thanatos
4
0
1
4.5
L
0
4
0
0
W
Charybdis
TsukuTachi
Charybdis
2
0
3
3.5
L
Hou Yi
VoltaSharK
Hou Yi
0
3
0
0
L
0
1
1
0.5
L
Guan Yu
pakan123
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
20,176
32,430
Taken
25,983
13,175
Mitigated
10,178
8,638
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Br206uno
Cu Chulainn
2,011
399
0
1,352
4,117
1,490
0
178
3,899
1,989
35,066
W
Nu Wa
CSinert
Nu Wa
6,438
1,532
0
1,055
3,940
1,099
406
946
2,762
42,240
0
L
Horus
D Wood111
Horus
3,823
2,252
147
1,675
6,266
4,344
0
1,409
4,771
0
32,165
W
Bacchus
GR8 King Eli
Bacchus
2,074
332
439
2,035
6,365
4,309
0
1,539
4,786
13,840
0
W
Thanatos
3,041
1,082
0
7,228
5,852
1,869
27
15
5,837
0
35,024
L
1,830
185
0
250
4,545
1,100
0
2,220
2,197
18,266
0
W
Charybdis
TsukuTachi
Charybdis
6,612
3,543
0
1,678
5,709
1,411
167
1,534
4,133
0
34,754
L
Hou Yi
VoltaSharK
Hou Yi
3,357
1,742
0
1,072
5,898
930
0
812
5,078
0
30,420
L
2,736
385
207
2,843
7,329
4,389
0
1,730
5,575
11,446
0
L
Guan Yu
pakan123
Guan Yu
961
84
102
2,342
8,392
2,412
0
2,073
6,227
0
21,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
31,928
243
Minions Killed
338
0
Camps Cleared
0
938,485
Distance Traveled
1,086,200
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,641
664
99
10
0
224,558
2
W
Nu Wa
7,211
721
74
7
0
193,462
3
L
Horus
6,622
662
79
8
0
198,796
0
W
Bacchus
5,873
587
26
3
0
216,859
1
W
Thanatos
6,508
651
77
8
0
257,761
3
L
Agni
4,684
468
40
4
0
146,760
0
W
Charybdis
5,695
570
62
6
0
193,560
2
L
Hou Yi
4,597
460
57
6
0
179,140
3
L
Fafnir
5,600
560
20
2
0
218,218
3
L
Guan Yu
4,855
486
47
5
0
195,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role