Player Matchup

Artemis
Artemis
AvengingGoose
Artemis
Level 17
God Stats
10W - 13L
1,648 SR
Queue Stats
12W - 13L
1,707 Elo+
Party 1
Hera
Hera
Darth_Revan50
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 123L
1,217 Elo+
Solo
Amaterasu
Amaterasu
DocSnipe
Amaterasu
Level 41
God Stats
4W - 6L
1,516 SR
Queue Stats
15W - 13L
1,699 Elo+
Party 2
Yemoja
Yemoja
ElGatoMatador
Yemoja
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 111L
1,685 Elo+
Party 1
Arachne
Arachne
ringshotgaming
Arachne
Level 68
God Stats
5W - 7L
1,500 SR
Queue Stats
109W - 81L
1,682 Elo+
Party 2
Team Averages
Level 78
1,533 SR
1,598 Elo+

VS

Team Averages
Level 77
1,543 SR
1,548 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
Sampy_Pants
Kali
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,539 Elo+
Party 3
Geb
Geb
iMainMercy
Geb
Level 17
God Stats
5W - 4L
1,714 SR
Queue Stats
37W - 26L
1,647 Elo+
Party 4
Ra
Ra
kanyethegiantyo
Ra
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
346W - 343L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 5 / 2
4,902
490
2,007
5,635
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 5 / 0
5,020
502
591
5,309
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DocSnipe
Amaterasu
9
1 / 4 / 1
5,590
559
3,202
7,393
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 2 / 0
4,938
494
2,182
8,049
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 2 / 0
6,052
605
1,570
8,616
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
6 / 1 / 4
6,692
669
8,505
6,404
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
 
Achilles
11
3 / 2 / 0
6,222
622
4,553
7,672
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 4
6,571
657
3,728
4,168
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 5
5,387
539
2,992
5,810
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 2
6,797
680
5,325
2,826
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
4
8
W
Achilles
 
Achilles
3
2
0
1.5
L
Artemis
0
5
2
0.2
L
0
5
0
0
L
Amaterasu
DocSnipe
Amaterasu
1
4
1
0.38
L
1
2
0
0.5
W
4
1
4
6
W
0
1
5
2.5
W
5
0
2
6
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
25,103
35,002
Taken
26,880
12,461
Mitigated
12,507
9,484
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,505
4,620
0
3,235
6,404
1,961
12
1,202
5,202
0
47,080
W
Achilles
 
Achilles
4,553
2,320
0
1,884
7,672
3,976
0
0
7,672
0
28,833
L
Artemis
2,007
976
0
986
5,635
1,051
41
1,577
4,016
0
15,105
L
591
57
0
455
5,309
1,266
0
1,285
3,920
28,746
0
L
Amaterasu
DocSnipe
Amaterasu
3,202
1,650
0
2,592
7,393
3,269
0
602
6,791
0
21,827
L
2,182
858
86
1,516
8,049
4,469
0
1,915
6,098
12,141
0
W
3,728
1,677
0
832
4,168
2,281
0
112
3,874
0
30,321
W
2,992
630
0
1,830
5,810
3,385
0
580
5,230
10,492
0
W
5,325
453
328
1,179
2,826
904
245
879
1,947
34,995
0
L
1,570
919
0
3,849
8,616
2,406
0
2,544
5,860
0
20,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
31,669
214
Minions Killed
295
0
Camps Cleared
0
973,637
Distance Traveled
1,043,506
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,692
669
94
9
0
186,212
3
W
Achilles
6,222
622
57
6
0
199,322
4
L
Artemis
4,902
490
33
3
0
186,617
0
L
Hera
5,020
502
56
6
0
165,200
5
L
Amaterasu
5,590
559
44
4
0
190,539
4
L
Yemoja
4,938
494
24
2
0
183,707
4
W
Kali
6,571
657
56
6
0
223,852
2
W
Geb
5,387
539
7
1
0
208,216
3
W
Ra
6,797
680
81
8
0
225,904
4
L
Arachne
6,052
605
57
6
0
247,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role