Player Matchup

Nox
Nox
 
Nox
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Cdrake1022
Xbalanque
Level 66
God Stats
6W - 1L
1,616 SR
Queue Stats
75W - 79L
1,593 Elo+
Party 4
Chaac
Chaac
Chief rulo175
Chaac
Level 77
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 40L
1,272 Elo+
Solo
Nike
Nike
SoLdierX014
Nike
Level 78
God Stats
4W - 1L
1,294 SR
Queue Stats
106W - 119L
1,324 Elo+
Party 4
Medusa
Medusa
captsteveyoung
Medusa
Level 22
God Stats
21W - 8L
1,391 SR
Queue Stats
24W - 15L
1,218 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,381 Elo+

VS

Team Averages
Level 42
1,656 SR
1,349 Elo+
Pele
Pele
IIjasonIl
Pele
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 1
King Arthur
King Arthur
Jaxmun
King Arthur
Level 48
God Stats
0W - 1L
1,954 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Janus
Janus
bimmbo2008
Janus
Level 66
God Stats
1W - 5L
1,752 SR
Queue Stats
202W - 195L
1,417 Elo+
Solo
Loki
Loki
rodrigolakers10
Loki
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,313 Elo+
Party 3
Charybdis
Charybdis
viniciusluis2000
Charybdis
Level 40
God Stats
6W - 3L
1,793 SR
Queue Stats
70W - 78L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
8 / 0 / 2
10,351
575
9,044
9,504
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Cdrake1022
Xbalanque
15
9 / 1 / 5
10,199
567
13,003
12,382
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 3
9,882
549
11,332
14,349
13,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 2 / 14
9,718
540
7,931
17,634
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 3
10,449
581
4,907
10,303
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 7 / 1
6,077
338
1,183
10,502
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jaxmun
King Arthur
10
1 / 8 / 0
6,819
379
5,536
14,623
9,476
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
13
1 / 8 / 2
7,985
444
5,926
13,504
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
7,620
423
3,918
11,707
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
11
0 / 7 / 0
7,061
392
6,534
13,468
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
32
Kills
4
4
Deaths
35
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
2
9
W
Xbalanque
Cdrake1022
Xbalanque
9
1
5
11.5
W
6
1
3
7.5
L
Pele
0
7
1
0.07
L
King Arthur
Jaxmun
King Arthur
1
8
0
0.13
W
2
2
14
4.5
L
Janus
1
8
2
0.25
W
7
0
3
8.5
L
2
5
0
0.4
L
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,217
Damage
23,097
64,172
Taken
63,804
45,488
Mitigated
21,047
24,481
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,044
505
0
4,483
9,504
4,113
2,748
2,115
7,141
68,587
0
W
Xbalanque
Cdrake1022
Xbalanque
13,003
7,656
0
6,367
12,382
4,704
3,785
1,791
10,469
0
59,553
W
11,332
2,176
0
3,951
14,349
13,680
919
0
14,349
0
61,328
L
Pele
1,183
291
0
692
10,502
2,552
0
869
9,633
83
19,813
L
King Arthur
Jaxmun
King Arthur
5,536
1,302
175
1,664
14,623
9,476
0
556
14,067
0
31,726
W
7,931
493
0
4,728
17,634
19,241
1,042
856
16,690
3,140
29,716
L
Janus
5,926
162
0
888
13,504
3,464
390
5,696
7,808
44,722
0
W
4,907
2,922
0
4,952
10,303
3,750
1,512
705
9,514
0
79,934
L
3,918
715
0
2,492
11,707
2,602
0
1,912
9,795
0
21,348
L
Charybdis
6,534
4,464
0
3,473
13,468
2,953
0
856
12,612
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
35,562
541
Minions Killed
259
0
Camps Cleared
0
1,759,836
Distance Traveled
1,548,166
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,351
575
129
7
0
358,735
1
W
Xbalanque
10,199
567
101
6
0
346,495
0
W
Chaac
9,882
549
129
7
0
346,630
1
L
Pele
6,077
338
39
2
0
353,255
0
L
King Arthur
6,819
379
49
3
0
356,292
2
W
Nike
9,718
540
54
3
0
349,949
2
L
Janus
7,985
444
65
4
0
323,547
2
W
Medusa
10,449
581
128
7
0
358,027
1
L
Loki
7,620
423
33
2
0
244,691
0
L
Charybdis
7,061
392
73
4
0
270,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role