Player Matchup

Thoth
Thoth
BrizzlyBear42
Thoth
Level 64
God Stats
15W - 34L
1,224 SR
Queue Stats
245W - 304L
1,541 Elo+
Party 3
Nike
Nike
RadicalDevin
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RubenYur
Guan Yu
Level 154
God Stats
9W - 4L
1,500 SR
Queue Stats
191W - 211L
1,403 Elo+
Solo
Chang'e
Chang'e
Sakuradoll
Chang'e
Level 83
God Stats
5W - 5L
1,291 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
darkhalo911
Izanami
Level 14
God Stats
4W - 11L
1,256 SR
Queue Stats
6W - 17L
1,117 Elo+
Party 3
Team Averages
Level 83
1,354 SR
1,412 Elo+

VS

Team Averages
Level 67
1,560 SR
1,423 Elo+
Fenrir
Fenrir
Dathomiraa
Fenrir
Level 53
God Stats
5W - 10L
1,590 SR
Queue Stats
409W - 480L
1,410 Elo+
Party 2
Cerberus
Cerberus
Kongoou
Cerberus
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
453W - 521L
1,410 Elo+
Party 2
Da Ji
Da Ji
R3aperTrick2020
Da Ji
Level 47
God Stats
23W - 26L
1,500 SR
Queue Stats
272W - 312L
1,401 Elo+
Party 2
Persephone
Persephone
WhiteDruid
Persephone
Level 47
God Stats
5W - 0L
1,709 SR
Queue Stats
115W - 103L
1,394 Elo+
Solo
Cupid
Cupid
festivehay
Cupid
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
239W - 219L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,683
543
5,890
8,418
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 2
8,634
540
3,083
11,366
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
RubenYur
Guan Yu
15
0 / 0 / 1
8,826
552
2,149
9,313
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Sakuradoll
Chang'e
11
1 / 2 / 1
7,336
459
5,003
13,516
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
darkhalo911
Izanami
11
0 / 6 / 1
6,885
430
5,514
10,553
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dathomiraa
Fenrir
13
5 / 2 / 2
8,198
512
6,580
11,345
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Kongoou
Cerberus
14
5 / 0 / 5
8,708
544
10,134
10,823
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 1
7,498
469
5,496
7,576
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
WhiteDruid
Persephone
14
1 / 2 / 2
8,447
528
1,854
4,949
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
15
4 / 2 / 2
8,990
562
9,918
9,337
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
15
15
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Fenrir
Dathomiraa
Fenrir
5
2
2
3
W
Cerberus
Kongoou
Cerberus
5
0
5
7.5
W
0
2
1
0.25
L
5
3
2
2
L
Guan Yu
RubenYur
Guan Yu
0
0
1
0.5
L
Chang'e
Sakuradoll
Chang'e
1
2
1
0.75
W
Persephone
WhiteDruid
Persephone
1
2
2
1
L
Izanami
darkhalo911
Izanami
0
6
1
0.08
W
Cupid
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
33,982
53,166
Taken
44,030
22,166
Mitigated
20,778
21,654
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,890
195
0
2,719
8,418
1,970
224
3,140
5,239
49,316
0
W
Fenrir
Dathomiraa
Fenrir
6,580
1,143
0
1,792
11,345
4,431
0
2,488
8,700
0
42,815
W
Cerberus
Kongoou
Cerberus
10,134
355
515
5,595
10,823
7,141
50
3,438
7,341
33,637
0
W
5,496
1,117
0
1,228
7,576
4,845
0
509
6,511
0
44,231
L
3,083
446
0
3,856
11,366
3,514
1,019
1,954
9,375
0
42,781
L
Guan Yu
RubenYur
Guan Yu
2,149
581
170
5,650
9,313
9,954
32
0
8,671
2,229
52,621
L
Chang'e
Sakuradoll
Chang'e
5,003
529
1,407
7,054
13,516
4,146
271
4,253
9,263
29,857
0
W
Persephone
WhiteDruid
Persephone
1,854
39
0
798
4,949
1,518
560
2,134
2,447
58,050
0
L
Izanami
darkhalo911
Izanami
5,514
4,636
0
798
10,553
2,582
585
2,641
7,912
0
38,968
W
Cupid
9,918
6,341
198
3,425
9,337
2,843
0
1,752
7,585
0
69,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
41,841
447
Minions Killed
468
0
Camps Cleared
0
1,380,199
Distance Traveled
1,511,137
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,683
543
115
7
0
270,041
2
W
Fenrir
8,198
512
72
5
0
335,313
3
W
Cerberus
8,708
544
74
5
0
326,416
6
W
Da Ji
7,498
469
87
5
0
315,530
2
L
Nike
8,634
540
68
4
0
289,487
0
L
Guan Yu
8,826
552
128
8
0
290,580
1
L
Chang'e
7,336
459
43
3
0
295,088
5
W
Persephone
8,447
528
104
7
0
255,809
3
L
Izanami
6,885
430
93
6
0
235,003
0
W
Cupid
8,990
562
131
8
0
278,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role