Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ANDREKINGYT
Chaac
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 45L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
JoaoSantos5828
Xbalanque
Level 71
God Stats
8W - 9L
1,461 SR
Queue Stats
12W - 13L
1,479 Elo+
Solo
Ymir
Ymir
Ryanpr
Ymir
Level 27
God Stats
1W - 2L
1,750 SR
Queue Stats
30W - 34L
1,509 Elo+
Party 1
Janus
Janus
matheusdepaula16
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,451 Elo+
Party 1
Team Averages
Level 75
1,542 SR
1,469 Elo+

VS

Team Averages
Level 70
1,663 SR
1,517 Elo+
Ra
Ra
S2MercyS2
Ra
Level 116
God Stats
5W - 5L
1,734 SR
Queue Stats
379W - 391L
1,418 Elo+
Solo
Cthulhu
Cthulhu
guguissimo
Cthulhu
Level 49
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
iTz-jvhaderspek
Thanatos
Level 68
God Stats
6W - 2L
1,971 SR
Queue Stats
39W - 41L
1,407 Elo+
Solo
Medusa
Medusa
isabelissima
Medusa
Level 68
God Stats
16W - 10L
1,298 SR
Queue Stats
122W - 156L
1,532 Elo+
Party 2
Mulan
Mulan
luixo0
Mulan
Level 51
God Stats
5W - 8L
1,610 SR
Queue Stats
28W - 29L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 8 / 2
6,996
466
6,825
14,718
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 0
7,572
505
5,585
9,892
6,414
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
JoaoSantos5828
Xbalanque
12
0 / 2 / 0
6,129
409
2,280
6,292
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Ryanpr
Ymir
8
0 / 5 / 0
5,541
369
1,781
11,786
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 1
7,802
520
5,349
7,604
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,607
574
4,985
5,856
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
guguissimo
Cthulhu
13
2 / 0 / 1
7,985
532
6,648
10,863
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
15
3 / 1 / 5
8,696
580
5,659
10,577
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
15
6 / 0 / 4
9,089
606
8,603
5,351
1,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
luixo0
Mulan
12
5 / 0 / 9
8,834
589
10,515
8,406
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
8
2
0.13
L
1
1
0
1
L
Xbalanque
JoaoSantos5828
Xbalanque
0
2
0
0
L
Ymir
Ryanpr
Ymir
0
5
0
0
W
4
3
1
1.5
W
Cthulhu
guguissimo
Cthulhu
2
0
1
2.5
W
Thanatos
3
1
5
5.5
W
Medusa
6
0
4
8
W
Mulan
luixo0
Mulan
5
0
9
9.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
36,410
50,292
Taken
41,053
24,393
Mitigated
28,829
9,343
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,825
2,375
0
945
14,718
5,106
0
1,557
13,012
0
53,950
L
5,585
1,147
0
4,479
9,892
6,414
84
5,515
3,146
0
37,038
L
Xbalanque
JoaoSantos5828
Xbalanque
2,280
1,247
0
1,892
6,292
1,674
0
0
6,292
0
33,332
L
Ymir
Ryanpr
Ymir
1,781
456
23
286
11,786
9,021
0
1,188
10,513
13,820
0
W
4,985
373
590
1,425
5,856
2,014
0
2,872
2,778
45,722
0
W
Cthulhu
guguissimo
Cthulhu
6,648
782
0
1,195
10,863
12,477
310
485
10,333
40,325
0
W
Thanatos
5,659
2,633
0
12,476
10,577
4,042
0
1,367
9,104
0
57,980
W
Medusa
8,603
4,719
0
1,237
5,351
1,786
683
354
4,997
0
61,138
W
Mulan
luixo0
Mulan
10,515
2,531
0
2,518
8,406
8,510
0
1,619
6,711
5,085
34,711
L
5,349
409
0
1,718
7,604
2,178
0
2,960
4,361
45,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
43,211
344
Minions Killed
446
0
Camps Cleared
0
1,415,804
Distance Traveled
1,521,134
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,996
466
89
6
0
291,426
0
L
Chaac
7,572
505
78
5
0
314,094
0
L
Xbalanque
6,129
409
60
4
0
276,269
4
L
Ymir
5,541
369
19
1
0
275,716
0
W
Ra
8,607
574
92
6
0
261,447
2
W
Cthulhu
7,985
532
79
5
0
289,416
5
W
Thanatos
8,696
580
117
8
0
351,145
0
W
Medusa
9,089
606
108
7
0
323,276
5
W
Mulan
8,834
589
50
3
0
295,850
3
L
Janus
7,802
520
98
7
0
258,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role