Player Matchup

Terra
Terra
AlIDaSmoke
Terra
Level 124
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 11L
1,422 Elo+
Party 2
Skadi
Skadi
AngelOfChaos179
Skadi
Level 95
God Stats
4W - 4L
1,636 SR
Queue Stats
19W - 38L
1,379 Elo+
Party 2
Ganesha
Ganesha
MilesD100
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Loki
Loki
ReginaldHurt
Loki
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 2
Chang'e
Chang'e
buttafly72
Chang'e
Level 115
God Stats
3W - 4L
1,326 SR
Queue Stats
15W - 30L
1,338 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,386 Elo+

VS

Team Averages
Level 10
1,530 SR
1,480 Elo+
Medusa
Medusa
TKG4655
Medusa
Level 17
God Stats
4W - 3L
1,540 SR
Queue Stats
20W - 26L
1,575 Elo+
Party 1
Sol
Sol
XxAPEXMONSTERxX
Sol
Level 5
God Stats
1W - 2L
1,353 SR
Queue Stats
21W - 37L
1,500 Elo+
Party 1
Geb
Geb
ZeroNeon04
Geb
Level 18
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 1
Nemesis
Nemesis
ikeelyou8547
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 1
Charybdis
Charybdis
xImSoGoated
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 2 / 9
9,139
831
3,287
11,243
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
16 / 0 / 11
11,067
1,006
18,479
8,616
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MilesD100
Ganesha
15
0 / 2 / 20
8,667
788
5,346
13,348
12,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 8
10,111
919
9,381
7,838
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
buttafly72
Chang'e
18
7 / 1 / 11
10,315
938
8,359
10,948
4,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TKG4655
Medusa
14
3 / 6 / 3
8,432
767
11,849
11,314
4,276
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 2
8,097
736
10,815
9,186
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 4
7,335
667
6,759
13,329
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ikeelyou8547
Nemesis
12
0 / 9 / 1
6,873
625
3,100
14,069
8,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xImSoGoated
Charybdis
15
1 / 6 / 3
8,362
760
6,328
9,365
3,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
33
Kills
7
7
Deaths
33
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
2
2
9
3.25
W
16
0
11
21.5
W
Ganesha
MilesD100
Ganesha
0
2
20
5
W
8
2
8
6
L
Medusa
TKG4655
Medusa
3
6
3
0.75
L
3
5
2
0.8
L
0
7
4
0.29
W
Chang'e
buttafly72
Chang'e
7
1
11
12.5
L
Nemesis
ikeelyou8547
Nemesis
0
9
1
0.06
L
Charybdis
xImSoGoated
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,852
Damage
38,851
51,993
Taken
57,263
38,057
Mitigated
32,563
17,259
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,287
0
2,998
2,611
11,243
14,169
635
3,824
7,175
13,288
0
W
18,479
8,309
0
1,285
8,616
3,621
269
2,154
6,137
0
58,680
W
Ganesha
MilesD100
Ganesha
5,346
631
590
2,829
13,348
12,188
358
5,999
6,719
10,894
0
W
9,381
2,149
0
1,432
7,838
3,573
2,459
2,543
4,963
0
35,296
L
Medusa
TKG4655
Medusa
11,849
4,812
0
0
11,314
4,276
488
2,120
8,873
0
28,403
L
10,815
4,217
0
2,212
9,186
2,769
540
2,844
6,074
21,124
0
L
6,759
301
732
1,554
13,329
13,695
112
3,888
9,269
14,831
0
W
Chang'e
buttafly72
Chang'e
8,359
969
1,574
3,940
10,948
4,506
2,668
1,402
9,425
36,373
0
L
Nemesis
ikeelyou8547
Nemesis
3,100
371
0
829
14,069
8,296
37
3,598
10,262
0
9,160
L
Charybdis
xImSoGoated
Charybdis
6,328
2,070
0
204
9,365
3,527
453
4,542
4,700
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
39,099
209
Minions Killed
136
0
Camps Cleared
0
1,168,814
Distance Traveled
980,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,139
831
26
2
0
242,583
0
W
Skadi
11,067
1,006
69
6
0
245,210
2
W
Ganesha
8,667
788
1
0
0
210,530
0
W
Loki
10,111
919
53
5
0
240,964
0
L
Medusa
8,432
767
34
3
0
199,306
0
L
Sol
8,097
736
27
2
0
170,915
0
L
Geb
7,335
667
22
2
0
199,912
0
W
Chang'e
10,315
938
60
5
0
229,527
0
L
Nemesis
6,873
625
10
1
0
214,993
2
L
Charybdis
8,362
760
43
4
0
195,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role