Player Matchup

Tiamat
Tiamat
CrownClown07
Tiamat
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ETERNAL-W1zard
Merlin
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 18L
1,352 Elo+
Party 3
Chiron
Chiron
Elenda Sorin
Chiron
Level 8
God Stats
2W - 6L
1,268 SR
Queue Stats
13W - 18L
1,164 Elo+
Solo
Cliodhna
Cliodhna
Fabripo_
Cliodhna
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
1,352 Elo+
Party 3
Ymir
Ymir
cblanc4151
Ymir
Level 65
God Stats
1W - 4L
1,573 SR
Queue Stats
78W - 87L
1,402 Elo+
Solo
Team Averages
Level 43
1,511 SR
1,354 Elo+

VS

Team Averages
Level 52
1,444 SR
1,243 Elo+
Thanatos
Thanatos
Black8aron96
Thanatos
Level 63
God Stats
25W - 33L
1,443 SR
Queue Stats
347W - 439L
1,282 Elo+
Party 2
Sol
Sol
ElDx3
Sol
Level 48
God Stats
9W - 10L
1,379 SR
Queue Stats
216W - 252L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
Geronski6855
Kukulkan
Level 37
God Stats
6W - 6L
1,308 SR
Queue Stats
38W - 49L
1,053 Elo+
Solo
Kumbhakarna
Kumbhakarna
YetiSketti
Kumbhakarna
Level 24
God Stats
11W - 12L
1,568 SR
Queue Stats
65W - 96L
1,280 Elo+
Party 1
Medusa
Medusa
chungus21
Medusa
Level 87
God Stats
14W - 10L
1,523 SR
Queue Stats
36W - 49L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 5 / 4
11,073
791
9,734
12,105
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 9 / 6
10,471
748
12,994
13,895
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
1 / 5 / 5
9,568
683
7,157
11,659
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Fabripo_
Cliodhna
15
4 / 9 / 6
9,550
682
12,393
14,743
5,922
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 9 / 7
9,410
672
6,351
22,063
24,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Black8aron96
Thanatos
18
9 / 3 / 15
11,071
791
11,928
10,605
4,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
ElDx3
Sol
18
7 / 1 / 13
10,901
779
13,512
8,346
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Geronski6855
Kukulkan
18
5 / 2 / 16
11,186
799
12,642
8,069
3,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
YetiSketti
Kumbhakarna
16
0 / 5 / 23
10,415
744
5,298
21,193
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
chungus21
Medusa
20
16 / 2 / 11
12,710
908
21,024
17,533
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
13
Kills
37
37
Deaths
13
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Black8aron96
Thanatos
9
3
15
5.5
L
Tiamat
4
5
4
1.2
L
2
9
6
0.56
W
Sol
ElDx3
Sol
7
1
13
13.5
L
Chiron
1
5
5
0.7
L
Cliodhna
Fabripo_
Cliodhna
4
9
6
0.78
W
Kukulkan
Geronski6855
Kukulkan
5
2
16
6.5
W
Kumbhakarna
YetiSketti
Kumbhakarna
0
5
23
2.3
L
2
9
7
0.61
W
Medusa
chungus21
Medusa
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
64,404
74,465
Taken
65,746
47,046
Mitigated
41,354
8,997
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Black8aron96
Thanatos
11,928
3,276
0
6,853
10,605
4,357
336
5,233
5,238
0
23,587
L
Tiamat
9,734
1,038
0
2,051
12,105
7,595
506
4,242
7,863
34,318
0
L
12,994
1,054
227
1,643
13,895
5,002
307
6,589
7,306
42,421
0
W
Sol
ElDx3
Sol
13,512
3,002
0
3,138
8,346
3,328
1,409
4,791
3,411
32,826
0
L
Chiron
7,157
3,031
706
3,055
11,659
3,645
1,170
3,922
7,737
0
32,346
L
Cliodhna
Fabripo_
Cliodhna
12,393
1,226
374
941
14,743
5,922
0
8,347
6,396
0
18,399
W
Kukulkan
Geronski6855
Kukulkan
12,642
1,108
851
2,250
8,069
3,579
1,600
2,018
5,971
48,411
0
W
Kumbhakarna
YetiSketti
Kumbhakarna
5,298
79
1,315
3,538
21,193
21,962
773
6,449
14,524
14,083
0
L
6,351
405
0
0
22,063
24,882
0
8,503
13,560
12,825
0
W
Medusa
chungus21
Medusa
21,024
10,521
580
7,839
17,533
8,128
2,648
9,800
7,523
383
59,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
56,283
202
Minions Killed
246
0
Camps Cleared
0
1,261,774
Distance Traveled
1,424,525
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,071
791
28
2
0
310,737
0
L
Tiamat
11,073
791
67
5
0
268,456
2
L
Merlin
10,471
748
64
5
0
232,602
1
W
Sol
10,901
779
44
3
0
283,686
1
L
Chiron
9,568
683
52
4
0
254,252
0
L
Cliodhna
9,550
682
7
1
0
268,644
3
W
Kukulkan
11,186
799
78
6
0
281,012
0
W
Kumbhakarna
10,415
744
12
1
0
281,388
0
L
Ymir
9,410
672
12
1
0
237,820
0
W
Medusa
12,710
908
84
6
0
267,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role