Player Matchup

Tiamat
Tiamat
G-vybes
Tiamat
Level 135
God Stats
7W - 9L
1,323 SR
Queue Stats
319W - 291L
1,486 Elo+
Solo
Kali
Kali
Hexi27
Kali
Level 85
God Stats
15W - 11L
1,512 SR
Queue Stats
28W - 36L
1,403 Elo+
Solo
Hades
Hades
Mr_Boy743
Hades
Level 46
God Stats
68W - 54L
1,539 SR
Queue Stats
74W - 63L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 56
God Stats
56W - 55L
1,484 SR
Queue Stats
56W - 55L
1,444 Elo+
Party 2
Achilles
Achilles
wozzlethemandem
Achilles
Level 93
God Stats
4W - 3L
1,865 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Team Averages
Level 83
1,545 SR
1,458 Elo+

VS

Team Averages
Level 58
1,424 SR
1,406 Elo+
Neith
Neith
MajinNoob4
Neith
Level 60
God Stats
9W - 11L
1,489 SR
Queue Stats
325W - 347L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
NinjaSteph09
Sun Wukong
Level 42
God Stats
28W - 30L
1,485 SR
Queue Stats
136W - 160L
1,373 Elo+
Party 1
Sol
Sol
SilverFoxx_09
Sol
Level 104
God Stats
9W - 9L
1,547 SR
Queue Stats
135W - 128L
1,499 Elo+
Solo
Bakasura
Bakasura
flamefam21
Bakasura
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
164W - 177L
1,384 Elo+
Party 1
Odin
Odin
ow-GOD-of-hti-wo
Odin
Level 58
God Stats
5W - 10L
1,334 SR
Queue Stats
227W - 245L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G-vybes
Tiamat
11
3 / 3 / 4
6,781
616
6,311
6,011
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Hexi27
Kali
11
4 / 1 / 4
6,947
632
6,715
9,255
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Mr_Boy743
Hades
11
5 / 1 / 2
6,518
593
5,972
8,019
3,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
smutny_plays
Danzaburou
11
2 / 2 / 5
6,693
608
4,554
6,384
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
3 / 1 / 1
6,494
590
5,358
6,596
4,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 0
5,434
494
5,843
4,970
1,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
NinjaSteph09
Sun Wukong
9
1 / 4 / 1
5,393
490
3,956
9,737
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 5 / 1
6,620
602
7,802
10,581
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
flamefam21
Bakasura
8
2 / 4 / 0
5,521
502
2,837
7,423
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 1
5,680
516
3,023
6,498
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
8
8
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
G-vybes
Tiamat
3
3
4
1.67
W
Kali
Hexi27
Kali
4
1
4
6
L
Neith
1
2
0
0.5
W
Hades
Mr_Boy743
Hades
5
1
2
6
L
Sun Wukong
NinjaSteph09
Sun Wukong
1
4
1
0.38
L
3
5
1
0.7
L
Bakasura
flamefam21
Bakasura
2
4
0
0.5
L
1
2
1
0.75
W
Danzaburou
smutny_plays
Danzaburou
2
2
5
2.25
W
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
23,461
36,265
Taken
39,209
16,425
Mitigated
14,475
13,695
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
G-vybes
Tiamat
6,311
603
93
2,490
6,011
3,410
0
3,662
2,349
31,601
0
W
Kali
Hexi27
Kali
6,715
4,032
0
2,011
9,255
3,176
135
1,262
7,766
0
39,688
L
Neith
5,843
1,718
0
459
4,970
1,701
0
1,999
2,971
0
32,792
W
Hades
Mr_Boy743
Hades
5,972
444
696
4,231
8,019
3,615
240
0
7,848
27,129
85
L
Sun Wukong
NinjaSteph09
Sun Wukong
3,956
278
162
2,506
9,737
4,434
0
3,357
6,380
0
20,307
L
7,802
2,879
0
4,911
10,581
3,651
0
4,651
5,353
31,223
3,507
L
Bakasura
flamefam21
Bakasura
2,837
1,958
0
2,065
7,423
2,269
0
1,261
6,062
0
18,061
L
3,023
1,046
20
1,686
6,498
2,420
0
421
5,765
0
16,835
W
Danzaburou
smutny_plays
Danzaburou
4,554
1,477
131
1,780
6,384
1,800
300
0
6,126
0
36,389
W
Achilles
5,358
1,369
0
2,263
6,596
4,424
395
1,993
4,289
0
28,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
28,648
310
Minions Killed
258
0
Camps Cleared
0
1,110,791
Distance Traveled
1,020,250
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,781
616
70
6
0
225,441
0
W
Kali
6,947
632
63
6
0
249,610
0
L
Neith
5,434
494
57
5
0
189,459
0
W
Hades
6,518
593
47
4
0
211,022
1
L
Sun Wukong
5,393
490
50
5
0
179,583
1
L
Sol
6,620
602
68
6
0
197,614
1
L
Bakasura
5,521
502
50
5
0
233,688
0
L
Odin
5,680
516
33
3
0
219,906
1
W
Danzaburou
6,693
608
70
6
0
195,108
0
W
Achilles
6,494
590
60
5
0
229,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role