Player Matchup

Gilgamesh
Gilgamesh
Broly_Magica
Gilgamesh
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,643 Elo+
Party 2
Scylla
Scylla
CDZORRO97
Scylla
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 3
Thor
Thor
Dialbac
Thor
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 55L
1,370 Elo+
Party 3
Geb
Geb
Galdana2
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,565 Elo+
Party 3
Medusa
Medusa
android1934
Medusa
Level 27
God Stats
3W - 0L
1,678 SR
Queue Stats
23W - 12L
1,667 Elo+
Party 2
Team Averages
Level 85
1,536 SR
1,549 Elo+

VS

Team Averages
Level 95
1,566 SR
1,618 Elo+
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FredWurst
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Thanatos
Thanatos
busheyryan
Thanatos
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
30W - 27L
1,674 Elo+
Party 1
Hou Yi
Hou Yi
haxandrew
Hou Yi
Level 27
God Stats
16W - 12L
1,613 SR
Queue Stats
18W - 17L
1,520 Elo+
Solo
Zeus
Zeus
vijudo
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broly_Magica
Gilgamesh
15
5 / 3 / 11
9,145
831
10,252
11,148
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
CDZORRO97
Scylla
14
1 / 1 / 10
7,737
703
4,210
5,030
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Dialbac
Thor
15
5 / 2 / 7
8,460
769
9,353
7,940
3,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 15
8,317
756
7,341
10,169
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
17
8 / 2 / 6
9,257
842
10,081
9,478
2,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 7
7,505
682
6,856
11,491
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 2 / 8
8,002
727
3,492
10,125
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
busheyryan
Thanatos
15
4 / 4 / 2
8,824
802
11,000
10,653
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
haxandrew
Hou Yi
13
4 / 5 / 1
8,050
732
6,001
9,282
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
vijudo
Zeus
13
1 / 8 / 5
7,293
663
8,701
9,600
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
21
Kills
10
10
Deaths
21
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
7
2.25
W
Gilgamesh
Broly_Magica
Gilgamesh
5
3
11
3.5
W
Scylla
CDZORRO97
Scylla
1
1
10
6
W
Thor
Dialbac
Thor
5
2
7
4.25
L
0
2
8
2
W
2
2
15
4.75
W
Medusa
8
2
6
5.5
L
Thanatos
busheyryan
Thanatos
4
4
2
1.25
L
Hou Yi
haxandrew
Hou Yi
4
5
1
0.9
L
Zeus
vijudo
Zeus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
36,050
43,765
Taken
51,151
20,672
Mitigated
25,349
7,881
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,856
35
707
2,938
11,491
7,859
330
2,243
9,088
25,479
0
W
Gilgamesh
Broly_Magica
Gilgamesh
10,252
2,887
1,144
2,164
11,148
4,642
632
4,186
6,813
0
23,935
W
Scylla
CDZORRO97
Scylla
4,210
117
0
303
5,030
1,117
136
2,540
2,365
13,742
0
W
Thor
Dialbac
Thor
9,353
2,113
0
74
7,940
3,033
0
3,635
4,135
0
32,006
L
3,492
397
426
2,316
10,125
6,823
0
3,246
6,749
11,504
0
W
7,341
747
638
1,468
10,169
9,008
124
5,264
4,755
12,477
0
W
Medusa
10,081
5,464
0
2,090
9,478
2,872
900
2,721
6,648
0
39,748
L
Thanatos
busheyryan
Thanatos
11,000
3,365
0
7,775
10,653
4,981
0
1,360
9,289
0
35,681
L
Hou Yi
haxandrew
Hou Yi
6,001
2,552
308
1,506
9,282
3,063
0
2,313
6,923
0
18,675
L
Zeus
vijudo
Zeus
8,701
902
0
332
9,600
2,623
528
1,939
7,551
27,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
39,674
189
Minions Killed
169
0
Camps Cleared
0
1,131,786
Distance Traveled
1,032,248
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,505
682
24
2
0
222,292
1
W
Gilgamesh
9,145
831
25
2
0
239,779
3
W
Scylla
7,737
703
34
3
0
231,353
3
W
Thor
8,460
769
46
4
0
208,408
0
L
Nox
8,002
727
22
2
0
211,501
1
W
Geb
8,317
756
17
2
0
230,956
0
W
Medusa
9,257
842
67
6
0
221,290
0
L
Thanatos
8,824
802
52
5
0
229,998
1
L
Hou Yi
8,050
732
33
3
0
183,717
2
L
Zeus
7,293
663
38
3
0
184,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role