Player Matchup

Erlang Shen
Erlang Shen
CANNEDPEEN
Erlang Shen
Level 89
God Stats
29W - 22L
1,606 SR
Queue Stats
37W - 28L
1,651 Elo+
Party 2
Horus
Horus
Killertail
Horus
Level 122
God Stats
48W - 22L
1,744 SR
Queue Stats
204W - 141L
1,675 Elo+
Party 2
Olorun
Olorun
PeenAbdulJabbar
Olorun
Level 126
God Stats
6W - 4L
1,868 SR
Queue Stats
338W - 313L
1,726 Elo+
Party 2
Team Averages
Level 112
1,739 SR
1,684 Elo+

VS

Team Averages
Level 107
1,574 SR
1,883 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TooBusyDying
Scylla
Level 138
God Stats
10W - 0L
1,500 SR
Queue Stats
229W - 22L
2,075 Elo+
Party 1
Anhur
Anhur
Toobusynotdying
Anhur
Level 27
God Stats
15W - 0L
1,721 SR
Queue Stats
32W - 2L
2,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CANNEDPEEN
Erlang Shen
9
2 / 6 / 0
6,317
632
5,303
13,152
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
9
1 / 5 / 2
6,060
606
4,505
12,754
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 2
6,265
627
4,067
10,000
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 1 / 13
7,498
750
6,035
5,212
1,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
4 / 1 / 11
8,251
825
14,808
6,130
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
11 / 1 / 3
9,071
907
10,412
7,723
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
13
7.5
L
Erlang Shen
CANNEDPEEN
Erlang Shen
2
6
0
0.33
L
Horus
1
5
2
0.4
L
0
5
2
0.2
W
Scylla
4
1
11
9.5
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
31,255
35,906
Taken
19,065
20,108
Mitigated
6,140
11,306
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,035
764
0
1,554
5,212
1,735
809
1,461
3,576
0
19,462
L
Erlang Shen
CANNEDPEEN
Erlang Shen
5,303
850
420
3,766
13,152
10,330
0
5,250
7,584
0
8,391
L
Horus
4,505
1,974
1,199
2,957
12,754
6,392
0
5,077
7,381
0
7,176
L
4,067
1,377
595
2,369
10,000
3,386
0
3,889
5,937
26,264
2,024
W
Scylla
14,808
2,323
0
829
6,130
1,581
288
769
4,823
32,414
0
W
10,412
5,785
0
2,437
7,723
2,824
1,645
1,655
5,508
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
24,820
70
Minions Killed
111
2
Camps Cleared
7
534,588
Distance Traveled
566,054
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,498
750
30
3
5
215,367
4
L
Erlang Shen
6,317
632
9
1
0
178,237
1
L
Horus
6,060
606
14
1
0
171,603
1
L
Olorun
6,265
627
47
5
2
184,748
2
W
Scylla
8,251
825
43
4
2
178,130
1
W
Anhur
9,071
907
38
4
0
172,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role