Player Matchup

Artio
Artio
JB_Fitz
Artio
Level 135
God Stats
1W - 1L
1,232 SR
Queue Stats
118W - 112L
1,244 Elo+
Party 1
Scylla
Scylla
SBtheGoat-
Scylla
Level 146
God Stats
21W - 17L
1,500 SR
Queue Stats
80W - 63L
1,220 Elo+
Party 1
Heimdallr
Heimdallr
ThirstyBirdy
Heimdallr
Level 66
God Stats
5W - 7L
1,171 SR
Queue Stats
94W - 99L
1,319 Elo+
Party 1
Team Averages
Level 116
1,301 SR
1,261 Elo+

VS

Team Averages
Level 91
1,640 SR
1,803 Elo+
Jormungandr
Jormungandr
Call Him SteveO
Jormungandr
Level 160
God Stats
19W - 10L
1,831 SR
Queue Stats
854W - 518L
1,754 Elo+
Party 2
Agni
Agni
Sync5877
Agni
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 4L
1,971 Elo+
Party 2
Gilgamesh
Gilgamesh
vElevation
Gilgamesh
Level 106
God Stats
34W - 17L
1,590 SR
Queue Stats
446W - 300L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JB_Fitz
Artio
17
3 / 5 / 3
11,632
646
9,104
20,721
26,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SBtheGoat-
Scylla
15
3 / 4 / 2
11,384
632
10,457
15,855
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ThirstyBirdy
Heimdallr
14
4 / 7 / 2
11,325
629
9,232
14,170
5,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Call Him SteveO
Jormungandr
17
5 / 3 / 9
13,320
740
17,184
14,177
13,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
18
8 / 5 / 6
13,171
732
17,944
11,213
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
vElevation
Gilgamesh
17
3 / 2 / 10
12,183
677
9,571
17,966
16,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
16
16
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Call Him SteveO
Jormungandr
5
3
9
3.17
L
Artio
JB_Fitz
Artio
3
5
3
0.9
L
Scylla
SBtheGoat-
Scylla
3
4
2
1
W
Agni
8
5
6
2.2
L
Heimdallr
ThirstyBirdy
Heimdallr
4
7
2
0.71
W
Gilgamesh
vElevation
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
44,699
50,746
Taken
43,356
37,430
Mitigated
34,482
3,535
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Call Him SteveO
Jormungandr
17,184
6,733
0
3,436
14,177
13,096
761
5,390
8,453
72,405
0
L
Artio
JB_Fitz
Artio
9,104
202
164
3,131
20,721
26,011
0
11,186
9,535
35,677
0
L
Scylla
SBtheGoat-
Scylla
10,457
147
0
0
15,855
5,840
0
13,214
2,641
27,285
0
W
Agni
17,944
1,050
0
1,560
11,213
4,400
243
6,428
4,549
50,338
0
L
Heimdallr
ThirstyBirdy
Heimdallr
9,232
3,996
0
240
14,170
5,579
0
10,790
3,380
0
19,148
W
Gilgamesh
vElevation
Gilgamesh
9,571
3,091
83
4,255
17,966
16,986
1,064
8,159
9,505
0
45,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
38,674
130
Minions Killed
207
1
Camps Cleared
14
868,706
Distance Traveled
1,050,655
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,320
740
97
5
7
317,729
2
L
Artio
11,632
646
52
3
0
315,232
6
L
Scylla
11,384
632
48
3
1
287,513
0
W
Agni
13,171
732
50
3
3
322,252
5
L
Heimdallr
11,325
629
30
2
0
265,961
1
W
Gilgamesh
12,183
677
60
3
4
410,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role