Player Matchup

Fenrir
Fenrir
Bronze III
FurriousFeret
Fenrir
Bronze III
Level 158
God Stats
2W - 5L
1,529 SR
Queue Stats
187W - 178L
1,546 MMR
Solo
Cupid
Cupid
Bronze III
ItsTasby
Cupid
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,546 MMR
Solo
Osiris
Osiris
Silver I
JustDontBeSad
Osiris
Silver I
Level 127
God Stats
11W - 15L
1,308 SR
Queue Stats
228W - 240L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
TDJandaTT
Aphrodite
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,546 MMR
Solo
Sobek
Sobek
Silver II
aidan9261999
Sobek
Silver II
Level 120
God Stats
14W - 15L
1,925 SR
Queue Stats
154W - 136L
1,618 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,553 SR
1,551 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,657 SR
1,551 MMR
Arachne
Arachne
Silver II
Barnaby0425
Arachne
Silver II
Level 115
God Stats
2W - 1L
1,704 SR
Queue Stats
5W - 5L
1,554 MMR
Solo
Skadi
Skadi
Silver II
Brataphobic
Skadi
Silver II
Level 159
God Stats
14W - 9L
1,806 SR
Queue Stats
122W - 108L
1,538 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
CC F0X
Zhong Kui
Gold IV
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 63L
1,546 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Death Sh0t 50
Cthulhu
Gold V
Level 152
God Stats
19W - 15L
1,774 SR
Queue Stats
94W - 93L
1,573 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
PHX TUT
Kumbhakarna
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,925
528
9,478
12,574
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
ItsTasby
Cupid
14
2 / 3 / 2
7,950
530
5,761
9,564
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 0
9,138
609
9,335
14,621
13,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TDJandaTT
Aphrodite
12
0 / 5 / 2
7,289
486
6,423
10,791
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 4
7,123
475
6,659
17,487
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
LokiCliodhnaGeb

VS

Bans
MulanBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Barnaby0425
Arachne
13
2 / 2 / 8
7,784
519
9,700
13,672
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 5
8,300
553
7,051
5,842
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CC F0X
Zhong Kui
13
5 / 4 / 7
8,079
539
14,202
12,724
8,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
14
3 / 3 / 4
8,510
567
9,431
13,341
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
PHX TUT
Kumbhakarna
13
3 / 2 / 8
8,110
541
5,395
12,439
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
16
16
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Barnaby0425
Arachne
2
2
8
3
W
3
1
5
5.5
W
Zhong Kui
CC F0X
Zhong Kui
5
4
7
2.13
W
Cthulhu
3
3
4
1.67
L
5
3
1
1.83
L
Cupid
ItsTasby
Cupid
2
3
2
1
L
4
2
0
2
W
Kumbhakarna
PHX TUT
Kumbhakarna
3
2
8
3.5
L
Aphrodite
TDJandaTT
Aphrodite
0
5
2
0.2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
45,779
65,037
Taken
58,018
43,047
Mitigated
36,341
24,126
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Barnaby0425
Arachne
9,700
5,724
0
4,472
13,672
4,942
416
2,584
11,006
0
58,645
W
7,051
3,760
0
724
5,842
1,836
2,263
492
5,350
0
53,655
W
Zhong Kui
CC F0X
Zhong Kui
14,202
2,314
0
5,213
12,724
8,358
706
3,447
9,115
46,151
0
W
Cthulhu
9,431
698
1,240
2,373
13,341
10,183
104
953
12,384
47,087
0
L
9,478
3,652
0
3,482
12,574
5,009
0
4,913
7,619
0
40,677
L
Cupid
ItsTasby
Cupid
5,761
2,596
859
1,789
9,564
3,262
1,088
1,716
7,802
0
49,150
L
9,335
3,670
0
6,156
14,621
13,307
94
7,316
6,460
0
59,317
W
Kumbhakarna
PHX TUT
Kumbhakarna
5,395
794
793
2,710
12,439
11,022
0
5,200
7,081
23,187
0
L
Aphrodite
TDJandaTT
Aphrodite
6,423
640
1,459
4,831
10,791
4,858
0
6,517
4,274
44,371
0
L
6,659
838
0
5,550
17,487
16,611
0
7,555
9,854
23,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
40,783
424
Minions Killed
399
0
Camps Cleared
0
1,297,731
Distance Traveled
1,417,014
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,784
519
94
6
0
302,873
3
W
Skadi
8,300
553
94
6
0
264,513
4
W
Zhong Kui
8,079
539
66
4
0
271,449
6
W
Cthulhu
8,510
567
108
7
0
288,518
0
L
Fenrir
7,925
528
69
5
0
278,278
0
L
Cupid
7,950
530
87
6
0
264,265
5
L
Osiris
9,138
609
118
8
0
273,292
6
W
Kumbhakarna
8,110
541
37
2
0
289,661
5
L
Aphrodite
7,289
486
110
7
0
243,841
3
L
Sobek
7,123
475
40
3
0
238,055
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role